Bowser's Clawful Climb: Difference between revisions
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==Introduction== | ==Introduction== | ||
Bowser chases Team [[Mario]] along a stone pathway high in the sky. The members of Team Mario leap onto a large wall with a chain-link surface, climbing out of Bowser's reach as he roars at them | Bowser chases Team [[Mario]] along a stone pathway high in the sky. The members of Team Mario leap onto a large wall with a chain-link surface, climbing out of Bowser's reach as he roars at them. They scream and briefly climb more rapidly as Bowser jumps onto the wall himself, ready to continue the chase. | ||
==Gameplay== | ==Gameplay== | ||
The players' objective is to climb as fast as possible; Team Mario wants to escape, while Bowser wants to catch up. Both sides must press buttons in order to climb the wall; Team Mario players can alternately press {{button|wii|a}} and {{button|wii|2}} once per turn to move, while Bowser's player requires five presses of {{button|wiiu|gamepad}}'s shoulder buttons ({{button|wiiu|ZL}} and {{button|wiiu|ZR}}) for each turn. While this means that Team Mario can move more consistently than Bowser, Bowser covers much more distance per turn. | The players' objective is to climb as fast as possible; Team Mario wants to escape, while Bowser wants to catch up. Both sides must press buttons in order to climb the wall; Team Mario players can alternately press {{button|wii|a}} and {{button|wii|2}} once per turn to move, while Bowser's player requires five presses of {{button|wiiu|gamepad}}'s shoulder buttons ({{button|wiiu|ZL}} and {{button|wiiu|ZR}}) for each turn. While this means that Team Mario can move more consistently than Bowser, Bowser covers much more distance per turn. If a member of Team Mario is caught by Bowser's claws (denoted as them being on the same "panel" of the wall when Bowser grabs it), they lose three [[heart (item)|heart]]s before being blown a good distance up the wall, giving them a chance to climb out of range before Bowser catches up again. If the hit depletes their remaining hearts, they are blown right off the screen instead. As with all other Bowser minigames in ''Mario Party 10'', Bowser wins by completely depleting Team Mario's hearts; if anyone survives the climb until time expires, the game continues as normal. | ||
If a member of Team Mario is caught by Bowser's claws (denoted as them being on the same "panel" of the wall when Bowser grabs it), they lose three [[heart (item)|heart]]s before being blown a good distance up the wall, giving them a chance to climb out of range before Bowser catches up again. If the hit depletes their remaining hearts, they are blown right off the screen instead. As with all other Bowser minigames in ''Mario Party 10'', Bowser wins by completely depleting Team Mario's hearts; if anyone survives the climb until time expires, the game continues as normal. | |||
==Controls== | ==Controls== | ||
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|JapR=Kuppa no renda tawā | |JapR=Kuppa no renda tawā | ||
|JapM=Bowser's Multi-hitting Tower | |JapM=Bowser's Multi-hitting Tower | ||
| | |Fre=Tour d'escalade de Bowser | ||
| | |FreM=Bowser's Climbing Tower | ||
|Rus=Погоня по вертикали | |||
|RusR=Pogonya po vertikali | |||
|RusM=Vertical chase | |||
|Spa= Al borde del abismo | |Spa= Al borde del abismo | ||
|SpaM= At The Edge Of The Abyss | |SpaM= At The Edge Of The Abyss |
Revision as of 11:49, July 15, 2024
Bowser's Clawful Climb | |||
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Appears in | Mario Party 10 | ||
Type | Bowser minigame | ||
Time limit | 10 seconds | ||
Music track | Bowser's Punishment 5 | ||
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Bowser's Clawful Climb is a Bowser minigame appearing in Mario Party 10. While it does not appear at normal times, it appears as a special minigame triggered by angry Bowser or Big Bad Bowser Mode.
Introduction
Bowser chases Team Mario along a stone pathway high in the sky. The members of Team Mario leap onto a large wall with a chain-link surface, climbing out of Bowser's reach as he roars at them. They scream and briefly climb more rapidly as Bowser jumps onto the wall himself, ready to continue the chase.
Gameplay
The players' objective is to climb as fast as possible; Team Mario wants to escape, while Bowser wants to catch up. Both sides must press buttons in order to climb the wall; Team Mario players can alternately press and once per turn to move, while Bowser's player requires five presses of 's shoulder buttons ( and ) for each turn. While this means that Team Mario can move more consistently than Bowser, Bowser covers much more distance per turn. If a member of Team Mario is caught by Bowser's claws (denoted as them being on the same "panel" of the wall when Bowser grabs it), they lose three hearts before being blown a good distance up the wall, giving them a chance to climb out of range before Bowser catches up again. If the hit depletes their remaining hearts, they are blown right off the screen instead. As with all other Bowser minigames in Mario Party 10, Bowser wins by completely depleting Team Mario's hearts; if anyone survives the climb until time expires, the game continues as normal.
Controls
Team Mario
- – Move left
- – Move right
Bowser
- – Move left (press five times each)
- – Move right (press five times each)
In-game text
- Bowser: "Alternately press and the number of times shown to chase the climbers!"
- Team Mario: "Alternately tap and repeatedly to climb away from Bowser!"
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クッパのれんだタワー[?] Kuppa no renda tawā |
Bowser's Multi-hitting Tower | |
Dutch | Bowsers Kille Klim[?] | Bowser's Cold-Hearted Climb | |
French | Tour d'escalade de Bowser[?] | Bowser's Climbing Tower | |
German | Bowsers Klauenkletterei[?] | Bowser's Claw Climbing | |
Italian | Scalata a colpi d'artiglio[?] | Claw strike climb | |
Portuguese | Escalada Infernal[?] | Infernal Climb | |
Russian | Погоня по вертикали[?] Pogonya po vertikali |
Vertical chase | |
Spanish | Al borde del abismo[?] | At The Edge Of The Abyss |