Nintendo DS: Difference between revisions
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{{FA}} | {{FA}} | ||
{{about|the handheld video game system|the ''[[Mario Kart DS]]'' battle course|[[Nintendo DS (battle course)]]}} | {{about|the handheld video game system|the ''[[Mario Kart DS]]'' battle course|[[Nintendo DS (battle course)]]}} | ||
{{redirect|DS|the web Flash game|[[Dribble Skillz]]}} | {{redirect|DS|the DS-like device [[Luigi]] uses in [[Luigi's Mansion: Dark Moon]]|[[Dual Scream]]|the web Flash game|[[Dribble Skillz]]}} | ||
{{system infobox | {{system infobox | ||
|image=[[File:Nintendo DS original.png|250px]]<br>The first commercial model of the Nintendo DS | |image=[[File:Nintendo DS original.png|250px]]<br>The first commercial model of the Nintendo DS | ||
|generation=Seventh | |generation=Seventh | ||
|release='''Nintendo DS''' | |release='''Nintendo DS:'''<br>{{release|USA|November 21, 2004|Japan|December 2, 2004|ROC|December 2, 2004|South Korea|December 29, 2004|Australia|February 24, 2005|Europe|March 11, 2005|HK|April 21, 2005|China|June 15, 2005<ref>{{cite|deadlink=y|archive=web.archive.org/web/20141112111718/http://www.gamasutra.com/view/news/96671/Nintendo_Launches_iQue_DS_In_China.php|title=Nintendo Launches iQue DS In China|date=June 15, 2005|author=Maragos, Nich|publisher=Gamasutra|language=en|accessdate=May 31, 2024}}</ref>}} '''Nintendo DS Lite:'''<br>{{release|Japan|March 2, 2006|Australia|June 1, 2006|USA|June 11, 2006|Europe|June 23, 2006|China|June 26, 2006<ref>{{cite|deadlink=y|author=Patrick|archive=web.archive.org/web/20150909221318/http://www.everyjoe.com/2006/06/23/technology/nintendo-ique-ds-lite-launch-in-china-on-26th-june-130|date=June 23, 2006|title=Nintendo iQue DS Lite Launch in China on 26th June|publisher=EveryJoe|accessdate=May 31, 2024|language=en}}</ref>|South Korea|January 18, 2007}} | ||
|discontinued='''Nintendo DS:''' 2009{{ref needed}}<br>'''Nintendo DS Lite:''' April 22, 2011<ref>Takahashi, Dean | |discontinued='''Nintendo DS:''' 2009{{ref needed}}<br>'''Nintendo DS Lite:''' April 22, 2011<ref>{{cite|author=Takahashi, Dean|date=April 22, 2011|url=venturebeat.com/2011/04/22/nintendo-discontinues-ds-lite-handheld-and-ends-support-for-gameboy-advance|title=Nintendo discontinues DS Lite handheld and ends support for GameBoy Advance.|publisher=VentureBeat|accessdate=September 21, 2020}}</ref> | ||
|predecessor=[[Game Boy Advance]] | |predecessor=[[Game Boy Advance]] | ||
|successor=[[Nintendo 3DS]] | |successor=[[Nintendo 3DS]] | ||
}} | }} | ||
{{ | {{quote|Touching is good.|United States advertisement slogan for the Nintendo DS}} | ||
{{ | {{quote|Pick up and play.|European advertisement slogan for the Nintendo DS}} | ||
The '''Nintendo DS''' is a handheld game system released by [[Nintendo]] in 2004. The Nintendo DS is Nintendo's fifth handheld system; its predecessor is the [[Game Boy Advance]]. It features two | [[File:DS Logo.svg|left|150px|class=invert-dark]] | ||
The '''{{wp|Nintendo DS}}''', or simply the '''DS''', is a handheld game system released by [[Nintendo]] in 2004. The Nintendo DS is Nintendo's fifth handheld system; its predecessor is the [[Game Boy Advance]]. It features two three-inch screens. "DS" stands for "Dual Screen" (though, at its conception, it was intended to stand for "Developer's System").<ref>{{cite|deadlink=y|archive=web.archive.org/web/20170828215003/http://en-americas-support.nintendo.com/app/answers/detail/a_id/3904/p/606|title=Nintendo DS Frequently Asked Questions|publisher=Nintendo of America|language=en-us|accessdate=May 31, 2024}}</ref> The system introduces many new features to the Nintendo handheld lineup, including a resistive touchscreen, visible operating system GUI (in the form of the main menu), stereo sound output via both the built-in speakers and 3.5mm headphone jack (a first for Nintendo handhelds, which previously sported a single mono speaker despite supporting stereo through the headphone jack), audio input via a pinhole microphone, and wireless connection capabilities. It is also the first Nintendo handheld to natively support 3D polygonal graphics as opposed to only sprites. The DS also introduces a feature known as sleep mode, where one can close the console and preserve its battery life, and in ''[[New Super Mario Bros.]]'', closing the system is accompanied by [[Mario]] saying, ''"Bye bye!"'' The DS (and by extension the [[nwiki:Nintendo DS Lite|DS Lite]]) provides backwards compatibility for Game Boy Advance games (though this does not work with the [[Nintendo DSi]] models), although only limited to single-player experiences as the [[nwiki:Game Link Cable|Game Link Cable]] and [[nwiki:Wireless Adapter|wireless adapter]] support are missing. Similar to the [[nwiki:Game Boy Micro|Game Boy Micro]], the DS and DS Lite cannot play games made for the [[Game Boy]] and [[Game Boy Color]]. In March 2011, the Nintendo DS received a successor, the [[Nintendo 3DS]]. | |||
The DS is the first Nintendo system to include wireless functions, allowing it to link up with other DS's without any wires or add-ons. This was also the first system Nintendo made to go online | The DS is the first Nintendo system to include wireless functions, allowing it to link up with other DS's without any wires or add-ons. This was also the first system Nintendo made to go online, via [[Nintendo Wi-Fi Connection]], of which ''[[Mario Kart DS]]'' was the first to utilize. Since May 20, 2014, online play for many Nintendo DS games has been discontinued due to the closing of the Nintendo Wi-Fi Connection service.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20140227060752/https://www.nintendo.com/whatsnew/detail/vyWpoM6CBIe6FjW8NIY7bvzOrgBURhzw|title=Nintendo Wi-Fi Connection service for Nintendo DS and Wii to end in May|publisher=Nintendo of America|language=en-us|date=February 26, 2014|accessdate=May 31, 2024}}</ref> Conversely, the DS is Nintendo's last system to be distributed in South Korea through a third party licensor, specifically {{wp|Daewon Media}} (who also handled the South Korean releases of the [[Game Boy Advance]] and [[Nintendo GameCube]]).<ref>{{cite|url=scanlines16.com/en/blog-3/retro-gaming/game-cube/gamecube-korean-master-list|title=Gamecube : Korean Master-List !|publisher=Scanlines16.com|accessdate=January 5, 2024}}</ref> Starting with the [[Nintendo Wii]], Nintendo's products would be released in the region through the newly established Nintendo of Korea. | ||
The Nintendo DS retains the {{button|ds|A}}, {{button|ds|B}}, {{button|ds|L}}, {{button|ds|R}}, {{button|gba|start}} and {{button|gba|select}} buttons from the | The Nintendo DS retains the {{button|ds|pad}}, {{button|ds|A}}, {{button|ds|B}}, {{button|ds|L}}, {{button|ds|R}}, {{button|gba|start}}, and {{button|gba|select}} buttons from the Game Boy Advance and also includes the {{button|ds|X}} and {{button|ds|Y}} buttons, so it has all of the same buttons as a [[Super Nintendo Entertainment System]] controller. | ||
==Models== | ==Models== | ||
===Nintendo DS Lite=== | ===Nintendo DS Lite=== | ||
{{main- | {{main-wiki|nwiki|Nintendo DS Lite|NintendoWiki}} | ||
[[File:Nintendo DS Lite white.jpg|thumb| | [[File:Nintendo DS Lite white.jpg|thumb|right|150px|A Polar White DS Lite with a stylus]] | ||
A newer model named the '''Nintendo DS Lite''' was released in 2006 and contains all the features of the original Nintendo DS with some new features such as a significantly brighter screen (with four adjustment options), a lighter weight, and a smaller overall size (having the negative side effect of a regular [[Game Boy Advance]] cartridge protruding out from the bottom, similar to playing a Game Boy or Game Boy Color cartridge in the Game Boy Advance). The Nintendo DS Lite sold 89.19 million units as of 2010{{ref needed}} | A newer model named the '''Nintendo DS Lite''' was released in 2006 and contains all the features of the original Nintendo DS with some new features such as a significantly brighter screen (with four adjustment options), a lighter weight, and a smaller overall size (having the negative side effect of a regular [[Game Boy Advance]] cartridge protruding out from the bottom, similar to playing a Game Boy or Game Boy Color cartridge in the Game Boy Advance). The Nintendo DS Lite sold 89.19 million units as of 2010.{{ref needed}} It was also the final handheld system to have backwards compatibility with Game Boy Advance games. | ||
{{br}} | {{br}} | ||
===Nintendo DSi and DSi XL=== | ===Nintendo DSi and DSi XL=== | ||
{{main|Nintendo DSi}} | {{main|Nintendo DSi}} | ||
[[File:Black Dsi.jpg|thumb| | [[File:Black Dsi.jpg|thumb|right|150px|The Nintendo DSi]] | ||
A third model, called the '''Nintendo DSi''', was | A third model, called the '''Nintendo DSi''', was first released in Japan in December 2008. It is thinner, lighter, and brighter than the Nintendo DS Lite, having removed the Game Boy Advance slot. However, this means that the Nintendo DS Rumble Pak, which was used with titles such as ''[[Mario & Luigi: Partners in Time]]'', alongside other peripherals which used the slot, cannot be used. Two cameras, music playback functions, Wi-Fi, internet browser, larger screens, and a Wii-like channel interface were added. Additionally, the console supports WPA encrypted networks. | ||
The DSi is also able to download games from the Nintendo DSi Shop, which are then stored on an SD Card or in internal memory. It was released in Japan on November | The DSi is also able to download games from the Nintendo DSi Shop, which are then stored on an SD Card or in internal memory. It was released in Japan on November 1, 2008, in Australia on April 2, 2009, in Europe on April 3, 2009, and in North America on April 5, 2009. The DSi's front has a camera lens, and another, smaller lens is located where the mic was positioned on the Lite, allowing for photos to be taken with the DSi. In 2009, Nintendo later released the [[Nintendo DSi#Nintendo DSi XL|Nintendo DSi XL]], with the "XL" standing for "Extra Large". It is also the heaviest of the four models.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20090219091810/http://www.nintendo.com//whatsnew//detail//Q5D4ti_bPqJO_I0Oup0AMFudaUOLz6C7|title=Nintendo DSi launches April 5 in the United States|date=February 18, 2009|publisher=Nintendo of America|language=en-us|accessdate=May 31, 2024}}</ref> | ||
{{br}} | {{br}} | ||
==Stylus== | ==Stylus== | ||
[[File:Stylus.jpg|thumb|A Nintendo DS stylus]] | [[File:Stylus.jpg|thumb|A Nintendo DS stylus]] | ||
The {{button|ds|stylus}} '''stylus''' is a pencil-like accessory that comes included with the Nintendo DS system. The instrument is often used in conjunction with the Touch Screen. Usually, the stylus is used to make menu selections, which the player can do by bringing the stylus in contact with their selection on the Touch Screen. Additionally, the stylus is often useful for touching precise points on the Touch Screen during gameplay. For example, ''[[New Super Mario Bros.]]'', ''[[Super Mario 64 DS]]'', and ''[[Wario: Master of Disguise]]'' use the stylus for [[minigame]]s such as [[Wanted!]] and [[Roach Smash]]. The stylus is also used to control [[Mini]]s in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' and ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' | The {{button|ds|stylus}} '''stylus''' is a pencil-like accessory that comes included with the Nintendo DS system. The instrument is often used in conjunction with the Touch Screen. Usually, the stylus is used to make menu selections, which the player can do by bringing the stylus in contact with their selection on the Touch Screen. Additionally, the stylus is often useful for touching precise points on the Touch Screen during gameplay. For example, ''[[New Super Mario Bros.]]'', ''[[Super Mario 64 DS]]'', and ''[[Wario: Master of Disguise]]'' use the stylus for [[minigame]]s such as [[Wanted!]] and [[Roach Smash]]. The stylus is also used to control [[Mini]]s in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' and ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''. | ||
On the DS, the stylus slot is located on the back, and is inserted downwards, relatively to the DS itself. On the DS Lite and DSi, however, it was relocated to the right side of the system, and is inserted from right to left, relative to the DS Lite or DSi. | On the DS, the stylus slot is located on the back, and is inserted downwards, relatively to the DS itself. On the DS Lite and DSi, however, it was relocated to the right side of the system, and is inserted from right to left, relative to the DS Lite or DSi. | ||
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===See also=== | ===See also=== | ||
*[[Gallery:Accessories#Styluses|''Mario''-themed styluses]] | *[[Gallery:Accessories#Styluses|''Super Mario''-themed styluses]] | ||
{{br}} | {{br}} | ||
==Microphone== | ==Microphone== | ||
[[File:Microphone dslite.jpg|x100px|thumb|The microphone on the Nintendo DS Lite]] | [[File:Microphone dslite.jpg|x100px|thumb|The microphone on the Nintendo DS Lite]] | ||
The {{button|ds|mic}} '''microphone''' is a feature on the Nintendo DS. On the original DS, it is at the lower left-hand corner, right below the screen. On the DS Lite, it is at the middle in between the two screens. Its function is to accept audio input. Blowing into it will allow events to happen in the game that the player is playing, such as [[ | The {{button|ds|mic}} '''microphone''' is a feature on the Nintendo DS. On the original DS, it is at the lower left-hand corner, right below the screen. On the DS Lite, it is at the middle in between the two screens. Its function is to accept audio input. Blowing into it will allow events to happen in the game that the player is playing, including: | ||
*''[[Mario Kart DS]]'': [[Balloon Battle]] has the drivers' reserve balloons put into use by blowing into the microphone. The {{button|ds|Select}} button can also be used, but is slightly slower compared to a full breath. | |||
*''[[Super Princess Peach]]'': In the minigame [[Toad Jump]], blowing into the microphone is needed to make [[Toad]] jump over obstacles. | |||
*''[[Mario Party DS]]'': Some minigames specifically use the microphone, such as [[Big Blowout]]. | |||
*''[[WarioWare: Touched!]]'': [[Mike]]'s [[Mic Rocking]] level revolve around the microphone. | |||
*''[[WarioWare: Snapped!]]'': One microgame on the [[Jimmy T|Jimmy]] Coaster requires using the microphone, to blow off a man's scarf. | |||
*''[[Wario: Master of Disguise]]'': [[Wicked Wario]] requires blowing into the microphone to make him fly. | |||
In other games, the player must say words into the microphone. In ''[[Mario & Sonic at the Olympic Games]]'', the player must clap into the mic to gain inspiration from the crowd in Long Jump and Triple Jump. Also, in the game ''[[Mario & Luigi: Bowser's Inside Story]]'', the player needs to use the microphone at certain points, such as breathing out fire as Giant Bowser. | |||
{{br}} | {{br}} | ||
==Rumble Pak== | ==Rumble Pak== | ||
{{main|Rumble | {{main-wiki|NWiki|Rumble (feature)#Nintendo DS|NintendoWiki}} | ||
[[File:NDS Rumble Pak.png|thumb]] | [[File:NDS Rumble Pak.png|thumb]] | ||
This accessory is shaped like a Game Boy Advance Game Pak, which it | This accessory is shaped like a [[nwiki:Game Pak#Game Boy Advance|Game Boy Advance Game Pak]], which it inserts into the GBA slot of the Nintendo DS or Nintendo DS Lite. It is incompatible with the [[Nintendo DSi]], Nintendo DSi XL, or any [[Nintendo 3DS]] because they lack the required GBA slot. ''Super Mario'' games that support the Rumble Pak are ''[[Mario & Luigi: Partners in Time]]'', ''[[Diddy Kong Racing DS]]'', ''[[Super Princess Peach]]'', and ''[[Wario: Master of Disguise]]''. | ||
{{br}} | {{br}} | ||
==''Mario'' | ==Appearances in the ''Super Mario'' franchise== | ||
===''WarioWare | ===''WarioWare'' series=== | ||
The plot of ''[[WarioWare: Touched!]]'' revolves around [[Wario]] obtaining a gaming console resembling a Nintendo DS and using it to market new microgames. | The plot of ''[[WarioWare: Touched!]]'' revolves around [[Wario]] obtaining a gaming console resembling a Nintendo DS and using it to market new [[microgame]]s. | ||
A Nintendo DS appears in some of the microgames. In ''WarioWare: Touched!'', it can be seen in the [[Stylus Hunt|Pushing Buttons]] microgame. In ''[[WarioWare: Smooth Moves]]'', a Nintendo DS appears in the [[microgame]]s [[Brain Age]], and [[Wario Hunting]] as one of the possible baits. In ''[[WarioWare: Get It Together!]]'', a Nintendo DS appears in the second level difficulty of the [[WarioWare (microgame)|WarioWare]] microgame. | |||
In ''WarioWare: Smooth Moves'', a Nintendo DS also appears as a sound effect icon in the [[Sound Studio]]. | |||
A Nintendo DS is one of the unlockable [[List of souvenirs in WarioWare Gold|souvenirs]] in ''[[WarioWare Gold]]''. | |||
===''Mario Kart DS''=== | ===''Mario Kart DS''=== | ||
One of the battle courses in ''[[Mario Kart DS]]'' is the [[Nintendo DS (battle course)|Nintendo DS]]. | One of the battle courses in ''[[Mario Kart DS]]'' is the [[Nintendo DS (battle course)|Nintendo DS]]. It is a nod to the [[Nintendo GameCube (battle course)|Nintendo GameCube]] battle course from ''[[Mario Kart: Double Dash!!]]'', as it is based on the [[Nintendo GameCube|GameCube]]. A picture of the original DS can be seen on some of the billboards in [[DS Mario Circuit|Mario Circuit]]. | ||
=== | ===''Mario & Luigi'' series=== | ||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
[[File:Shroob2.jpg|200px|thumb|A Shroob holding a silver, flip-top communicator]] | [[File:Shroob2.jpg|200px|thumb|A Shroob holding a silver, flip-top communicator]] | ||
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====''Mario & Luigi: Bowser's Inside Story''==== | ====''Mario & Luigi: Bowser's Inside Story''==== | ||
In ''[[Mario & Luigi: Bowser's Inside Story]]'', the [[Emoglobin]]s that run [[The Gauntlet|the Gauntlet]] and [[Cholesteroad]] are shaped | In ''[[Mario & Luigi: Bowser's Inside Story]]'', the [[Emoglobin]]s that run [[The Gauntlet|the Gauntlet]] and [[Cholesteroad]] are shaped similarly to the DS systems. Additionally, [[Dark Fawful]] uses a device that resembles a Nintendo DS to track down the [[Dark Star]]. | ||
===''Super Paper Mario''=== | ===''Super Paper Mario''=== | ||
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In ''[[Mario Party DS]]'', when the player defeats [[Bowser]] at the end of the story mode, the five [[Sky Crystal]]s join and form something like a crystal Nintendo DS, unlocking [[Triangle Twisters]]. | In ''[[Mario Party DS]]'', when the player defeats [[Bowser]] at the end of the story mode, the five [[Sky Crystal]]s join and form something like a crystal Nintendo DS, unlocking [[Triangle Twisters]]. | ||
===''Super Smash Bros.'' | ===''Super Smash Bros. Brawl''=== | ||
In ''[[Super Smash Bros. Brawl]]'', one of the names that can appear upon pressing the random button when naming a custom stage is "DS". There is also a [[stage]] called [[PictoChat]], based on the Nintendo DS's pre-installed communication application of the same name; the emblem used for this stage is derived from the two squares that replace the letter "O" in the Nintendo DS logo. A music track used in the stage, also titled "PictoChat", uses the emblem as well and features sound effects from the Nintendo DS and [[Wii]] menus as well as the ''PictoChat'' application. Additionally, in the Trophy Hoard, a black Nintendo DS Lite can be seen in the background with the presents. | |||
===''Donkey Kong Country Returns''=== | ===''Donkey Kong Country Returns''=== | ||
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===''Luigi's Mansion: Dark Moon''=== | ===''Luigi's Mansion: Dark Moon''=== | ||
In ''[[Luigi's Mansion: Dark Moon]]'', [[Luigi]] uses a device called the [[Dual Scream]] to communicate with [[Professor | In ''[[Luigi's Mansion: Dark Moon]]'', [[Luigi]] uses a device called the [[Dual Scream]] to communicate with [[Professor E. Gadd]]. The Dual Scream is based on the Nintendo DS, being the equivalent of the [[Game Boy Horror]] (based on the [[Game Boy Color]]) that Luigi uses in ''[[Luigi's Mansion]]''. | ||
==Galleries== | ==Galleries== | ||
===System gallery=== | ===System gallery=== | ||
<gallery> | <gallery> | ||
Nintendo DS Lite logo.svg|Nintendo DS Lite logo | Nintendo DS Lite logo.svg|Nintendo DS Lite logo | ||
Nintendo ds prototype.jpg|Prototype model shown at E3 2004 | Nintendo ds prototype.jpg|Prototype model shown at E3 2004 | ||
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</gallery> | </gallery> | ||
== | ===Miscellaneous=== | ||
<gallery> | |||
NintendoAUNZ 2017-11-01a.jpg|Image macro from the official NintendoAUNZ Facebook page showing three Nintendo DS systems alongside several compatible ''Super Mario'' games | |||
</gallery> | |||
==References== | ==References== | ||
{{NIWA|Bulbapedia | {{NIWA|Bulbapedia=1|FZeroWiki=Game Boy Advance#Nintendo DS|FireEmblem=1|GoldenSun=List of Consoles#Nintendo DS|LylatWiki=1|MetroidWiki=1|NWiki=1|Nookipedia=1|SmashWiki=Nintendo DS (universe)|StarfyWiki=1|StrategyWiki=Category:Nintendo DS|WarsWiki=1|WiKirby=1|ZeldaWiki=1}} | ||
<references/> | <references/> | ||
{{DS}} | {{DS}} | ||
{{Systems}} | |||
[[de:Nintendo DS]] | [[de:Nintendo DS]] | ||
[[it:Nintendo DS]] | [[it:Nintendo DS]] | ||
[[Category:Systems]] | [[Category:Systems]] |
Latest revision as of 07:51, July 10, 2024
- This article is about the handheld video game system. For the Mario Kart DS battle course, see Nintendo DS (battle course).
- "DS" redirects here. For the DS-like device Luigi uses in Luigi's Mansion: Dark Moon, see Dual Scream. For the web Flash game, see Dribble Skillz.
Nintendo DS | |
---|---|
![]() The first commercial model of the Nintendo DS | |
Generation | Seventh generation |
Release date | Nintendo DS:![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Nintendo DS Lite: ![]() ![]() ![]() ![]() ![]() ![]() |
Discontinued | Nintendo DS: 2009[citation needed] Nintendo DS Lite: April 22, 2011[3] |
Predecessor | Game Boy Advance |
Successor | Nintendo 3DS |
- “Touching is good.”
- —United States advertisement slogan for the Nintendo DS
- “Pick up and play.”
- —European advertisement slogan for the Nintendo DS
The Nintendo DS, or simply the DS, is a handheld game system released by Nintendo in 2004. The Nintendo DS is Nintendo's fifth handheld system; its predecessor is the Game Boy Advance. It features two three-inch screens. "DS" stands for "Dual Screen" (though, at its conception, it was intended to stand for "Developer's System").[4] The system introduces many new features to the Nintendo handheld lineup, including a resistive touchscreen, visible operating system GUI (in the form of the main menu), stereo sound output via both the built-in speakers and 3.5mm headphone jack (a first for Nintendo handhelds, which previously sported a single mono speaker despite supporting stereo through the headphone jack), audio input via a pinhole microphone, and wireless connection capabilities. It is also the first Nintendo handheld to natively support 3D polygonal graphics as opposed to only sprites. The DS also introduces a feature known as sleep mode, where one can close the console and preserve its battery life, and in New Super Mario Bros., closing the system is accompanied by Mario saying, "Bye bye!" The DS (and by extension the DS Lite) provides backwards compatibility for Game Boy Advance games (though this does not work with the Nintendo DSi models), although only limited to single-player experiences as the Game Link Cable and wireless adapter support are missing. Similar to the Game Boy Micro, the DS and DS Lite cannot play games made for the Game Boy and Game Boy Color. In March 2011, the Nintendo DS received a successor, the Nintendo 3DS.
The DS is the first Nintendo system to include wireless functions, allowing it to link up with other DS's without any wires or add-ons. This was also the first system Nintendo made to go online, via Nintendo Wi-Fi Connection, of which Mario Kart DS was the first to utilize. Since May 20, 2014, online play for many Nintendo DS games has been discontinued due to the closing of the Nintendo Wi-Fi Connection service.[5] Conversely, the DS is Nintendo's last system to be distributed in South Korea through a third party licensor, specifically Daewon Media (who also handled the South Korean releases of the Game Boy Advance and Nintendo GameCube).[6] Starting with the Nintendo Wii, Nintendo's products would be released in the region through the newly established Nintendo of Korea.
The Nintendo DS retains the ,
,
,
,
,
, and
buttons from the Game Boy Advance and also includes the
and
buttons, so it has all of the same buttons as a Super Nintendo Entertainment System controller.
Models[edit]
Nintendo DS Lite[edit]
- NintendoWiki article: Nintendo DS Lite
A newer model named the Nintendo DS Lite was released in 2006 and contains all the features of the original Nintendo DS with some new features such as a significantly brighter screen (with four adjustment options), a lighter weight, and a smaller overall size (having the negative side effect of a regular Game Boy Advance cartridge protruding out from the bottom, similar to playing a Game Boy or Game Boy Color cartridge in the Game Boy Advance). The Nintendo DS Lite sold 89.19 million units as of 2010.[citation needed] It was also the final handheld system to have backwards compatibility with Game Boy Advance games.
Nintendo DSi and DSi XL[edit]
- Main article: Nintendo DSi
A third model, called the Nintendo DSi, was first released in Japan in December 2008. It is thinner, lighter, and brighter than the Nintendo DS Lite, having removed the Game Boy Advance slot. However, this means that the Nintendo DS Rumble Pak, which was used with titles such as Mario & Luigi: Partners in Time, alongside other peripherals which used the slot, cannot be used. Two cameras, music playback functions, Wi-Fi, internet browser, larger screens, and a Wii-like channel interface were added. Additionally, the console supports WPA encrypted networks.
The DSi is also able to download games from the Nintendo DSi Shop, which are then stored on an SD Card or in internal memory. It was released in Japan on November 1, 2008, in Australia on April 2, 2009, in Europe on April 3, 2009, and in North America on April 5, 2009. The DSi's front has a camera lens, and another, smaller lens is located where the mic was positioned on the Lite, allowing for photos to be taken with the DSi. In 2009, Nintendo later released the Nintendo DSi XL, with the "XL" standing for "Extra Large". It is also the heaviest of the four models.[7]
Stylus[edit]
The stylus is a pencil-like accessory that comes included with the Nintendo DS system. The instrument is often used in conjunction with the Touch Screen. Usually, the stylus is used to make menu selections, which the player can do by bringing the stylus in contact with their selection on the Touch Screen. Additionally, the stylus is often useful for touching precise points on the Touch Screen during gameplay. For example, New Super Mario Bros., Super Mario 64 DS, and Wario: Master of Disguise use the stylus for minigames such as Wanted! and Roach Smash. The stylus is also used to control Minis in Mario vs. Donkey Kong 2: March of the Minis and Mario vs. Donkey Kong: Mini-Land Mayhem!.
On the DS, the stylus slot is located on the back, and is inserted downwards, relatively to the DS itself. On the DS Lite and DSi, however, it was relocated to the right side of the system, and is inserted from right to left, relative to the DS Lite or DSi.
The stylus for the DS is noticeably thinner than the stylus for the DS Lite. A DS generally comes with two styluses when purchased, with extra styluses available for purchase separately. Special styluses were also released, some as promotions for certain games, such as touch pens based on New Super Mario Bros. depicting Mario and Luigi.
See also[edit]
Microphone[edit]
The microphone is a feature on the Nintendo DS. On the original DS, it is at the lower left-hand corner, right below the screen. On the DS Lite, it is at the middle in between the two screens. Its function is to accept audio input. Blowing into it will allow events to happen in the game that the player is playing, including:
- Mario Kart DS: Balloon Battle has the drivers' reserve balloons put into use by blowing into the microphone. The
button can also be used, but is slightly slower compared to a full breath.
- Super Princess Peach: In the minigame Toad Jump, blowing into the microphone is needed to make Toad jump over obstacles.
- Mario Party DS: Some minigames specifically use the microphone, such as Big Blowout.
- WarioWare: Touched!: Mike's Mic Rocking level revolve around the microphone.
- WarioWare: Snapped!: One microgame on the Jimmy Coaster requires using the microphone, to blow off a man's scarf.
- Wario: Master of Disguise: Wicked Wario requires blowing into the microphone to make him fly.
In other games, the player must say words into the microphone. In Mario & Sonic at the Olympic Games, the player must clap into the mic to gain inspiration from the crowd in Long Jump and Triple Jump. Also, in the game Mario & Luigi: Bowser's Inside Story, the player needs to use the microphone at certain points, such as breathing out fire as Giant Bowser.
Rumble Pak[edit]
- NintendoWiki article: Rumble (feature) § Nintendo DS
This accessory is shaped like a Game Boy Advance Game Pak, which it inserts into the GBA slot of the Nintendo DS or Nintendo DS Lite. It is incompatible with the Nintendo DSi, Nintendo DSi XL, or any Nintendo 3DS because they lack the required GBA slot. Super Mario games that support the Rumble Pak are Mario & Luigi: Partners in Time, Diddy Kong Racing DS, Super Princess Peach, and Wario: Master of Disguise.
Appearances in the Super Mario franchise[edit]
WarioWare series[edit]
The plot of WarioWare: Touched! revolves around Wario obtaining a gaming console resembling a Nintendo DS and using it to market new microgames.
A Nintendo DS appears in some of the microgames. In WarioWare: Touched!, it can be seen in the Pushing Buttons microgame. In WarioWare: Smooth Moves, a Nintendo DS appears in the microgames Brain Age, and Wario Hunting as one of the possible baits. In WarioWare: Get It Together!, a Nintendo DS appears in the second level difficulty of the WarioWare microgame.
In WarioWare: Smooth Moves, a Nintendo DS also appears as a sound effect icon in the Sound Studio.
A Nintendo DS is one of the unlockable souvenirs in WarioWare Gold.
Mario Kart DS[edit]
One of the battle courses in Mario Kart DS is the Nintendo DS. It is a nod to the Nintendo GameCube battle course from Mario Kart: Double Dash!!, as it is based on the GameCube. A picture of the original DS can be seen on some of the billboards in Mario Circuit.
Mario & Luigi series[edit]
Mario & Luigi: Partners in Time[edit]
In Mario & Luigi: Partners in Time, Shroobs call saucers by using a silver, flip-top communicator. Because the Nintendo DS has the capability to send verbal messages to friends, this may be a reference to the Nintendo DS. Additionally, Professor Elvin Gadd is shown to own a Nintendo DS with an apparent time radar he used to locate Princess Peach at the beginning of the game; he later uses the DS to operate the Hydrogush 4000.
Mario & Luigi: Bowser's Inside Story[edit]
In Mario & Luigi: Bowser's Inside Story, the Emoglobins that run the Gauntlet and Cholesteroad are shaped similarly to the DS systems. Additionally, Dark Fawful uses a device that resembles a Nintendo DS to track down the Dark Star.
Super Paper Mario[edit]
Super Paper Mario includes a computer console called the Dining Specializer, which is modeled after the Nintendo DS Lite (and can also be abbreviated "DS"). There is also a two-screened handheld that resembles a Nintendo DS known as a Training Machine, which the fortune teller Merluvlee wanted to use to train her brain (which, in turn, is a reference to the popular DS title, Brain Age, known in British English as "Brain Training").
Mario Strikers Charged[edit]
In Mario Strikers Charged, Strikers' Times are shown on the Touch Screen of a Nintendo DS Lite.
Mario Party DS[edit]
In Mario Party DS, when the player defeats Bowser at the end of the story mode, the five Sky Crystals join and form something like a crystal Nintendo DS, unlocking Triangle Twisters.
Super Smash Bros. Brawl[edit]
In Super Smash Bros. Brawl, one of the names that can appear upon pressing the random button when naming a custom stage is "DS". There is also a stage called PictoChat, based on the Nintendo DS's pre-installed communication application of the same name; the emblem used for this stage is derived from the two squares that replace the letter "O" in the Nintendo DS logo. A music track used in the stage, also titled "PictoChat", uses the emblem as well and features sound effects from the Nintendo DS and Wii menus as well as the PictoChat application. Additionally, in the Trophy Hoard, a black Nintendo DS Lite can be seen in the background with the presents.
Donkey Kong Country Returns[edit]
In Donkey Kong Country Returns, if left idle for long enough, Donkey Kong will pull out a Nintendo DS Lite to play a game.
Luigi's Mansion: Dark Moon[edit]
In Luigi's Mansion: Dark Moon, Luigi uses a device called the Dual Scream to communicate with Professor E. Gadd. The Dual Scream is based on the Nintendo DS, being the equivalent of the Game Boy Horror (based on the Game Boy Color) that Luigi uses in Luigi's Mansion.
Galleries[edit]
System gallery[edit]
Nintendo DS backwards compatibility with the Game Boy Advance
A soft, novelty DS case in the form of Mario's Cap
Game gallery[edit]
Miscellaneous[edit]
References[edit]
- ^ Maragos, Nich (June 15, 2005). Nintendo Launches iQue DS In China. Gamasutra (English). Archived November 12, 2014, 11:17:18 UTC from the original via Wayback Machine. Retrieved May 31, 2024.
- ^ Patrick (June 23, 2006). Nintendo iQue DS Lite Launch in China on 26th June. EveryJoe (English). Archived September 9, 2015, 22:13:18 UTC from the original via Wayback Machine. Retrieved May 31, 2024.
- ^ Takahashi, Dean (April 22, 2011). Nintendo discontinues DS Lite handheld and ends support for GameBoy Advance.. VentureBeat. Retrieved September 21, 2020.
- ^ Nintendo DS Frequently Asked Questions. Nintendo of America (American English). Archived August 28, 2017, 21:50:03 UTC from the original via Wayback Machine. Retrieved May 31, 2024.
- ^ February 26, 2014. Nintendo Wi-Fi Connection service for Nintendo DS and Wii to end in May. Nintendo of America (American English). Archived February 27, 2014, 06:07:52 UTC from the original via Wayback Machine. Retrieved May 31, 2024.
- ^ Gamecube : Korean Master-List !. Scanlines16.com. Retrieved January 5, 2024.
- ^ February 18, 2009. Nintendo DSi launches April 5 in the United States. Nintendo of America (American English). Archived February 19, 2009, 09:18:10 UTC from the original via Wayback Machine. Retrieved May 31, 2024.
Video game systems and add-ons | |
---|---|
Nintendo home consoles | Family Computer/Nintendo Entertainment System (Family BASIC, Family Computer Disk System) • Super Famicom/Super Nintendo Entertainment System (Satellaview, Super Game Boy) • Nintendo 64 (Nintendo 64DD) • Nintendo GameCube (Game Boy Player) • Wii (Virtual Console, WiiWare) • Wii U (Virtual Console) • Nintendo Switch |
Nintendo handhelds | Game & Watch • Game Boy • Virtual Boy • Game Boy Color • Game Boy Advance • Nintendo DS (Nintendo DSi, DSiWare) • Nintendo 3DS (Virtual Console) • Nintendo Switch |
Other | MS-DOS • VS. System • Nintendo PlayChoice-10 • Nintendo Super System • Nelsonic Game Watch • Super Mario Bros. Watch • Gamewatch Boy • Philips CD-i • Mini Classics • Triforce • Visteon Dockable Entertainment System • Classics • LodgeNet |