Fire (100m): Difference between revisions

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{{about|the Donkey Kong enemy|the [[Game & Watch]] game|[[Fire (Game & Watch)]]|[[Mr. Game & Watch]]'s up special move in the [[Super Smash Bros. (series)|Super Smash Bros. series]] based on the game|[[Mr. Game & Watch#Fire|Mr. Game & Watch § Fire]]}}
{{redirect|Firefox|the similar fireball enemy also referred to as firefox|[[Fireball (Donkey Kong)]]|Fox's up special move in the [[Super Smash Bros. (series)|Super Smash Bros. series]]|[[Fox|Fox McCloud]]}}
{{redirect|Firefox|the similar fireball enemy also referred to as firefox|[[Fireball (Donkey Kong)]]|[[Fox McCloud|Fox]]'s up special move in the Super Smash Bros. series|[[Fox McCloud#Fire Fox|Fox McCloud § Fire Fox]]}}
{{species infobox
{{Species-infobox
|image=[[File:Firefox Perfect.png|150px]]<br>Artwork of a Fire from ''[[Perfect Ban Mario Character Daijiten]]''
|title=Fire
|image=[[File:Firefox Perfect.png|150px]]<br>Artwork of a Fire
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]])
|latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]])
|parent_species=[[Fireball (Donkey Kong)|Fireball (''Donkey Kong'')]]
|variant_of=[[Fireball (Donkey Kong)|Fireball (''Donkey Kong'')]]
|related=[[F Boy]]
|variants=[[Fireball Boy]]
}}
}}
'''Fires'''<ref>Game Boy ''Donkey Kong'' English instruction booklet, page 21.</ref> (also generically '''fireballs'''<ref>Instruction manuals for Intellivision, ColecoVision, Atari 2600, Commodore 64, NES, Amstrad CPC, and Atari 7800 home versions.</ref> and '''firefoxes'''<ref>Instruction manual for Atari 8-bit home version.</ref>) are enemies that exclusively appear in the [[100m|100 m]] level of ''[[Donkey Kong (game)|Donkey Kong]]''. In most versions, they are depicted as a slightly larger variant of the [[Fireball (Donkey Kong)|Fireball]] enemy that appears in other levels.
'''Fires'''<ref>Game Boy ''Donkey Kong'' English instruction booklet, page 21.</ref> (also known as '''fireballs''',<ref>Instruction manuals for Intellivision, ColecoVision, Atari 2600, Coleco Adam, NES, and Atari 7800 ports.{{page needed}}</ref> '''firefoxes''',<ref>Instruction manual for Atari 8-bit port.{{page needed}}</ref> and '''foxfires''')<ref>Instruction manuals for MS-DOS and Apple II ports:
 
*wingi (October 13, 2019). [https://www.mobygames.com/game/pc-booter/donkey-kong/cover-art/gameCoverId,598451/ Donkey Kong Covers <small>(PC Booter)</small>]. '' MobyGames''. Retrieved July 14, 2021.
*Phone Battles (June 15, 2019). [https://youtu.be/Nwx9AgdYWbk?t=334 Donkey Kong Arcade Unboxing OG 1981 Mini Arcade, Game & Watch, Apple II & Atari 2600]. ''YouTube''. Retrieved July 14, 2021.</ref> are [[List of enemies|enemies]] that debuted in the [[100m]] level of ''[[Donkey Kong (game)|Donkey Kong]]''. In most versions, they are depicted as a slightly larger variant of the [[Fireball (Donkey Kong)|Fireball]] enemy that appears in other levels.
==History==
==History==
===''Donkey Kong'' franchise===
===''Donkey Kong''===
====''Donkey Kong''====
{{multiframe|[[File:DK Arcade Fire Sprite.png]] [[File:DK Blue Firefox.png]]|align=left}}
[[File:Foxfire sprite.png|thumb]]
Fires make their first appearance in the original ''[[Donkey Kong (game)|Donkey Kong]]'' as enemies. They exclusively appear in [[100m|100 m]], and as they are slightly larger than the [[Fireball (Donkey Kong)|Fireball]] enemies that appear in other levels, they are more difficult to jump over. Fires can climb [[ladder]]s, but cannot reverse directions during the climb. If [[Mario]] jumps over a Fire, he receives [[point]]s. If a [[Bolt (object)|bolt]] is removed while a Fire is on top of it, the enemy will become stuck over the gap. This will allow Mario to safely jump over the enemy repeatedly. Like Fireballs, the only way to destroy them is with a [[hammer]]. Picking up a hammer causes the Fires to turn blue. In the arcade version, there can only be five or fewer Fires on the screen at the same time, lowered to four in the [[Nintendo Entertainment System]] port of the game.
[[File:DK Blue Firefox.png|thumb]]
[[File:DKGB Foxfire.png|frame|left]]
Fires make their first appearance in the original ''[[Donkey Kong (game)|Donkey Kong]]'' as enemies. They exclusively appear in [[100m|100 m]], and as they are slightly larger than the [[Fireball (Donkey Kong)|Fireball]] enemies that appear in other levels, they are more difficult to jump over. Fires can climb [[ladder]]s, no matter if they are broken or fixed, but cannot reverse directions during the climb. If [[Mario]] jumps over a Fire, he receives [[point]]s, but the only way to destroy them is with a [[hammer]]. Picking up a hammer causes the Fires to turn blue. There can only be five or less Fires on the screen at the same time in the arcade version; that number was lowered to four in the [[Nintendo Entertainment System]] port of the game.
In the [[Donkey Kong (Game Boy)|Game Boy version]], Fires appear in the [[Construction Site|Start]], which is a recreation of the arcade original.
{{br}}


====''Donkey Kong'' (Game Boy)====
Fireballs retain their role of enemies in ''[[Donkey Kong 64]]''{{'}}s built-in port of the ''Donkey Kong'' arcade game.
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for [[Game Boy]], Fires appear in the [[Construction Site|Start]], which is a recreation of the arcade original.
{{br|left}}
===Family BASIC===
In the [[Family BASIC]] accessory to the [[Family Computer]], Fires are programmable sprites. In Family BASIC V3, they are enemies in a space shooter [[mini-game]].


====''Donkey Kong 64''====
===''NES Remix'' series===
During the events of ''[[Donkey Kong 64]]'', Fires retain their role of enemies in a built-in port of the classic ''Donkey Kong'' game, playable through an arcade machine found inside [[Frantic Factory]].
Fires appear in ''Donkey Kong''-related challenges in ''[[NES Remix]]'', ''[[NES Remix Pack]]'', and ''[[Ultimate NES Remix]]''.
 
==Profiles and statistics==
===''[[Perfect Ban Mario Character Daijiten]]''===
{{PEGMCE profile
|name=ファイア (JP) / Fire (EN)
|artwork=[[File:Firefox Perfect.png|120px]]
|shuzoku=ゴースト族
|seikaku={{ruby|落|お}}ち{{ruby|着|つ}}きがない
|tojo_gemu={{ruby|GB|ゲームボーイ}}ドンキー
|desc='''<big>かわいい目をしたファイア</big><br>
{{ruby|GB版|ゲームボーイばん}}ドンキーのファイアは、マシュマロのような{{ruby|体|からだ}}にかわいい{{ruby|目|め}}をしている。でもこの{{ruby|姿|すがた}}に{{ruby|油断|ゆだん}}して{{ruby|触|ふ}}れてしまうと{{ruby|丸焦|まるこ}}げに…。{{ruby|飛|と}}び{{ruby|越|こ}}えるのは{{ruby|難|むずか}}しいのでハンマーで{{ruby|倒|たお}}そう。<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=1994|title=「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'')|page=[https://i.imgur.com/SVoSXOo.jpeg 176]}}</ref>
|tribe=Ghost clan
|disposition=Restless
|game_appearances=GB Donkey
|eng_desc='''''<big>Fire with cute eyes</big><br>
''The Fire from the GB version of Donkey has a marshmallow-like body and cute eyes. But if you are careless and touch it, you will be burned to a crisp. It is difficult to jump over it, so use a hammer to knock it down.''
}}
 
==Gallery==
<gallery>
DK - Fireball NES manual artwork.png|''[[Donkey Kong (game)|Donkey Kong]]'' (NES)
DK NES Fire.png|''Donkey Kong'' (NES)
DKColecoVisionFire.png|''Donkey Kong'' (ColecoVision)
DK2600Fire.png|''Donkey Kong'' (Atari 2600)
DK Amstrad CPC Fire.png|''Donkey Kong'' (Amstrad CPC)
DK Atari 7800 Fire.png|''Donkey Kong'' (Atari 7800)
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ファイア<ref>Game Boy ''Donkey Kong'' Japanese instruction booklet, page 19.</ref><br>''Faia''<br>おじゃま虫<ref>Instruction manual for Famicom home version.</ref><br>''ojama mushi''
|Jap=ファイアボール<ref>Family BASIC handbook.</ref>
|JapM=Fire<br><br>trouble bug
|JapR=Faiabōru
|Jap2=おじゃま虫<ref>{{cite|title=ドンキーコング (''Donkī Kongu'') Famicom instruction booklet|page=4|language=ja|date=1983|publisher=Nintendo|author=Nintendo}}</ref>
|Jap2R=ojama mushi
|Jap3=ファイア<ref>{{cite|title=ゲームボーイ ドンキーコング (''Gēmu Bōi Donkī Kongu'') instruction booklet|page=19|publisher=Nintendo|author=Nintendo|language=ja|date=1994}}</ref>
|Jap3R=Faia
|JapM=Fireball
|Jap2M=trouble bug
|Jap3M=Fire
|Dut=Fire<ref>Game Boy ''Donkey Kong'' Dutch Nintendo 3DS [[Virtual Console]] digital manual, tab 15: "Tips".</ref>
|Dut=Fire<ref>Game Boy ''Donkey Kong'' Dutch Nintendo 3DS [[Virtual Console]] digital manual, tab 15: "Tips".</ref>
|DutM=-
|Spa=Fuego{{ref needed}}
|Spa=Fuego{{ref needed}}
|SpaM=Fire
|SpaM=Fire
|Ita=Fiammetto{{ref needed}}
|Ita=Fuoco<ref>{{cite|title=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' Italian manual|page=21}}</ref>
|ItaM=[[Lava Bubble#Names in other languages|Lava Bubble]]
|Ita2=Fire<ref>{{cite|title=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Virtual Console]]) Italian e-manual|page=15}}</ref>
|Ita3=Fiamma<ref>{{cite|title=''[[Donkey Kong (game)|Donkey Kong]]'' (3DS - [[Virtual Console]]) Italian e-manual|page=8}}</ref><ref>{{cite|publisher=Nintendo|language=it|title=''[[NES Remix]]'' - ''Donkey Kong'' levels 7-1 and 7-2|quote=Colpisci la fiamma con il martello!''" & "''Supera la fiamma con un salto!}}</ref>
|ItaM=Fire
|Ita3M=Flame
}}
}}


==References==
==References==
<references/>
<references/>
{{DK}}
{{DK}}
{{DK64}}
{{DK64}}
[[Category:Fire Creatures]]
[[Category:Fire creatures]]
[[Category:Ghosts]]
[[Category:Donkey Kong (game)]]
[[Category:Donkey Kong (game)]]
[[Category:Donkey Kong (Game Boy) Enemies]]
[[Category:Donkey Kong (Game Boy) enemies]]

Latest revision as of 20:59, July 4, 2024

"Firefox" redirects here. For the similar fireball enemy also referred to as firefox, see Fireball (Donkey Kong). For Fox's up special move in the Super Smash Bros. series, see Fox McCloud.
Fire
A Fire from 100m from Donkey Kong, seemingly specifically for the Game Boy game.
Artwork of a Fire from Perfect Ban Mario Character Daijiten
First appearance Donkey Kong (1981)
Latest appearance Ultimate NES Remix (2014)
Variant of Fireball (Donkey Kong)
Variants

Fires[1] (also known as fireballs,[2] firefoxes,[3] and foxfires)[4] are enemies that debuted in the 100m level of Donkey Kong. In most versions, they are depicted as a slightly larger variant of the Fireball enemy that appears in other levels.

History[edit]

Donkey Kong[edit]

Sprite of a Fire from Donkey Kong (Arcade) Blue Fire

Fires make their first appearance in the original Donkey Kong as enemies. They exclusively appear in 100 m, and as they are slightly larger than the Fireball enemies that appear in other levels, they are more difficult to jump over. Fires can climb ladders, but cannot reverse directions during the climb. If Mario jumps over a Fire, he receives points. If a bolt is removed while a Fire is on top of it, the enemy will become stuck over the gap. This will allow Mario to safely jump over the enemy repeatedly. Like Fireballs, the only way to destroy them is with a hammer. Picking up a hammer causes the Fires to turn blue. In the arcade version, there can only be five or fewer Fires on the screen at the same time, lowered to four in the Nintendo Entertainment System port of the game.

Fire (compressed)

In the Game Boy version, Fires appear in the Start, which is a recreation of the arcade original.

Fireballs retain their role of enemies in Donkey Kong 64's built-in port of the Donkey Kong arcade game.

Family BASIC[edit]

In the Family BASIC accessory to the Family Computer, Fires are programmable sprites. In Family BASIC V3, they are enemies in a space shooter mini-game.

NES Remix series[edit]

Fires appear in Donkey Kong-related challenges in NES Remix, NES Remix Pack, and Ultimate NES Remix.

Profiles and statistics[edit]

Perfect Ban Mario Character Daijiten[edit]

ファイア (JP) / Fire (EN)
A Fire from 100m from Donkey Kong, seemingly specifically for the Game Boy game.
Original text (Japanese) Translation
種族しゅぞく ゴースト族 Tribe Ghost clan
性格せいかく きがない Disposition Restless
登場とうじょうゲーム GBゲームボーイドンキー Game appearances GB Donkey
かわいい目をしたファイア

GB版ゲームボーイばんドンキーのファイアは、マシュマロのようなからだにかわいいをしている。でもこの姿すがた油断ゆだんしてれてしまうと丸焦まるこげに…。えるのはむずかしいのでハンマーでたおそう。[5]

Fire with cute eyes

The Fire from the GB version of Donkey has a marshmallow-like body and cute eyes. But if you are careless and touch it, you will be burned to a crisp. It is difficult to jump over it, so use a hammer to knock it down.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ファイアボール[6]
Faiabōru
おじゃま虫[7]
ojama mushi
ファイア[8]
Faia
Fireball

trouble bug

Fire

Dutch Fire[9]
-
Italian Fuoco[10]
Fire[11]
Fiamma[12][13]
Fire
-
Flame
Spanish Fuego[citation needed]
Fire

References[edit]

  1. ^ Game Boy Donkey Kong English instruction booklet, page 21.
  2. ^ Instruction manuals for Intellivision, ColecoVision, Atari 2600, Coleco Adam, NES, and Atari 7800 ports.[page number needed]
  3. ^ Instruction manual for Atari 8-bit port.[page number needed]
  4. ^ Instruction manuals for MS-DOS and Apple II ports:
  5. ^ 1994. 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Shogakukan (Japanese). Page 176.
  6. ^ Family BASIC handbook.
  7. ^ Nintendo (1983). ドンキーコング (Donkī Kongu) Famicom instruction booklet. Nintendo (Japanese). Page 4.
  8. ^ Nintendo (1994). ゲームボーイ ドンキーコング (Gēmu Bōi Donkī Kongu) instruction booklet. Nintendo (Japanese). Page 19.
  9. ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 15: "Tips".
  10. ^ Donkey Kong Italian manual. Page 21.
  11. ^ Donkey Kong (Virtual Console) Italian e-manual. Page 15.
  12. ^ Donkey Kong (3DS - Virtual Console) Italian e-manual. Page 8.
  13. ^ "Colpisci la fiamma con il martello!" & "Supera la fiamma con un salto!" – NES Remix - Donkey Kong levels 7-1 and 7-2. Nintendo (Italian).