Level 3-4+: Difference between revisions
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{{ | {{level infobox | ||
|image=[[File:MarioVsDKSwitch3-4+.jpg|250px]] | |||
|image = [[File: | |code=Level 3-4+ | ||
|code= Level 3-4+ | |world=[[Fire Mountain Plus]] | ||
|world= [[Fire Mountain Plus]] | |game=''[[Mario vs. Donkey Kong]]''<br>''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) | ||
|game= ''[[Mario vs. Donkey Kong]]'' | |limit=150 | ||
|limit= 150 | |before=[[Level 3-3+|<<]] | ||
|before= [[Level 3-3+|<<]] | |after=[[Level 3-5+|>>]] | ||
|after= [[Level 3-5+|>>]] | |||
}} | }} | ||
'''Level 3-4+''' is the fourth level of [[Fire Mountain Plus]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 19500. | '''Level 3-4+''' is the fourth level of [[Fire Mountain Plus]] in ''[[Mario vs. Donkey Kong]]'' and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]. The high score for this level in the original version is 19500. In the [[Nintendo Switch]] remake, the target time for this level's [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] is 29.00. | ||
==Overview== | ==Overview== | ||
The player first has to use a [[Springboard]] behind them to reach a platform above, and then do a [[Backflip]] or a [[Handstand]] Jump to reach a higher block. After pressing the blue [[Color Switch]], the player can activate the [[Mini Mario (toy)|Mini Mario]] beyond it, and then both need to return to the platform on the right. The player then needs to jump back up onto the blocks and press the red Color Switch, then quickly move down to the bottom of the right-most [[rope]] while avoiding a [[ | The player first has to use a [[Springboard]] behind them to reach a platform above, and then do a [[Backflip]] or a [[Handstand]] Jump to reach a higher block. After pressing the blue [[Color Switch]], the player can activate the [[Mini Mario (toy)|Mini-Mario]] beyond it, and then both need to return to the platform on the right. The player then needs to jump back up onto the blocks and press the red Color Switch, then quickly move down to the bottom of the right-most [[rope]] while avoiding a [[Fire Shy Guy]]. Doing this will lead the Mini-Mario through the crevice, and make it so the Mini-Mario does not use the Springboard. Once the Mini-Mario is on the ground, the player needs to climb back up and return to the start, allowing them to reunite with the Mini-Mario and unlocked the door. | ||
==Enemies== | ==Enemies== | ||
*[[ | *[[Fire Shy Guy]] | ||
==Present locations== | ==Present locations== | ||
*'''Red:''' To the left of the locked door. The blue Color Switch needs to be active and only Mini Mario can collect it. | *'''Red:''' To the left of the locked door. The blue Color Switch needs to be active and only Mini-Mario can collect it. | ||
*'''Yellow:''' Above the locked door. The blue Color Switch needs to be active and only Mini Mario can collect it. | *'''Yellow:''' Above the locked door. The blue Color Switch needs to be active and only Mini-Mario can collect it. | ||
*'''Blue:''' Below the red Color Switch, underneath a | *'''Blue:''' Below the red Color Switch, underneath a Fire Shy Guy and next to the right-most rope. | ||
{{MVDK | ==Gallery== | ||
[[Category:Mario vs. Donkey Kong | <gallery> | ||
MarioVsDonkeyKong-FireMountainPlus-3-4.png|Level 3-4+ in the GBA version | |||
</gallery> | |||
{{MVDK levels}} | |||
[[Category:Mario vs. Donkey Kong levels]] |
Latest revision as of 05:22, June 23, 2024
Level | |
---|---|
Level 3-4+ | |
Level code | Level 3-4+ |
World | Fire Mountain Plus |
Game | Mario vs. Donkey Kong Mario vs. Donkey Kong (Nintendo Switch) |
Time limit | 150 |
<< Directory of levels >> |
Level 3-4+ is the fourth level of Fire Mountain Plus in Mario vs. Donkey Kong and its remake. The high score for this level in the original version is 19500. In the Nintendo Switch remake, the target time for this level's Time Attack is 29.00.
Overview[edit]
The player first has to use a Springboard behind them to reach a platform above, and then do a Backflip or a Handstand Jump to reach a higher block. After pressing the blue Color Switch, the player can activate the Mini-Mario beyond it, and then both need to return to the platform on the right. The player then needs to jump back up onto the blocks and press the red Color Switch, then quickly move down to the bottom of the right-most rope while avoiding a Fire Shy Guy. Doing this will lead the Mini-Mario through the crevice, and make it so the Mini-Mario does not use the Springboard. Once the Mini-Mario is on the ground, the player needs to climb back up and return to the start, allowing them to reunite with the Mini-Mario and unlocked the door.
Enemies[edit]
Present locations[edit]
- Red: To the left of the locked door. The blue Color Switch needs to be active and only Mini-Mario can collect it.
- Yellow: Above the locked door. The blue Color Switch needs to be active and only Mini-Mario can collect it.
- Blue: Below the red Color Switch, underneath a Fire Shy Guy and next to the right-most rope.