Level 2-1+: Difference between revisions

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{{level infobox
{{level infobox
|image=[[File:2-1%2B_MvsDK.png]]
|image=[[File:MarioVsDKSwitch2-1+.jpg|250px]]
|code=Level 2-1+
|code=Level 2-1+
|world=[[Donkey Kong Jungle Plus]]
|world=[[Donkey Kong Jungle Plus]]
|game=''[[Mario vs. Donkey Kong]]''
|game=''[[Mario vs. Donkey Kong]]''<br>''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]])
|limit=150
|limit=150
|before=[[Level 1-DK+|<<]]
|before=[[Level 1-DK+|<<]]
|after=[[Level 2-2+|>>]]
|after=[[Level 2-2+|>>]]
}}
}}
'''Level 2-1+''' is the first level of [[Donkey Kong Jungle Plus]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 21500.
'''Level 2-1+''' is the first level of [[Donkey Kong Jungle Plus]] in ''[[Mario vs. Donkey Kong]]'' and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]. The high score for this level in the original version is 21500. In the [[Nintendo Switch]] remake, the target time for this level's [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] is 28.00.
 
==Overview==
==Overview==
The player first has to climb up the ladder on the left to activate the [[Mini Mario (toy)|Mini-Mario]], and then climb back down the ladder. Moving right and climbing up another ladder, and then moving to the left will cause the Mini-Mario to jump up two platforms, collecting two [[present (Mario vs. Donkey Kong)|present]]s along the way. The player then has to lead the Mini-Mario up a series of small platforms, avoiding the [[Tane Pakkun]]s' projectiles as they jump up. At the end of the second flight of platforms is the locked door.
The player first has to climb up the ladder on the left to activate the [[Mini Mario (toy)|Mini-Mario]], and then climb back down the ladder. Moving right and climbing up another ladder, and then moving to the left will cause the Mini-Mario to jump up two platforms, collecting two [[present (Mario vs. Donkey Kong)|present]]s along the way. The player then has to lead the Mini-Mario up a series of small platforms, avoiding the [[Tane Pakkun]]s' projectiles as they jump up. At the end of the second flight of platforms is the locked door.


In the remake, the position of the first Tane Pakkun has been slightly lowered.
==Enemies==
==Enemies==
*[[Tane Pakkun]]s
*[[Tane Pakkun]]s
Line 19: Line 21:
*'''Yellow:''' On the second platform. The Mini-Mario will collect it as the player progresses.
*'''Yellow:''' On the second platform. The Mini-Mario will collect it as the player progresses.
*'''Blue:''' Above the Tane Pakkun on the right.
*'''Blue:''' Above the Tane Pakkun on the right.
==Gallery==
<gallery>
File:2-1+ MvsDK.png|Level 2-1+ in the GBA version
</gallery>
{{MVDK levels}}
{{MVDK levels}}
[[Category:Mario vs. Donkey Kong levels]]
[[Category:Mario vs. Donkey Kong levels]]

Latest revision as of 01:05, June 23, 2024

Level
Level 2-1+
Screenshot of Donkey Kong Jungle Plus level 2-1+ from the Nintendo Switch version of Mario vs. Donkey Kong
Level code Level 2-1+
World Donkey Kong Jungle Plus
Game Mario vs. Donkey Kong
Mario vs. Donkey Kong (Nintendo Switch)
Time limit 150
<< Directory of levels >>

Level 2-1+ is the first level of Donkey Kong Jungle Plus in Mario vs. Donkey Kong and its remake. The high score for this level in the original version is 21500. In the Nintendo Switch remake, the target time for this level's Time Attack is 28.00.

Overview[edit]

The player first has to climb up the ladder on the left to activate the Mini-Mario, and then climb back down the ladder. Moving right and climbing up another ladder, and then moving to the left will cause the Mini-Mario to jump up two platforms, collecting two presents along the way. The player then has to lead the Mini-Mario up a series of small platforms, avoiding the Tane Pakkuns' projectiles as they jump up. At the end of the second flight of platforms is the locked door.

In the remake, the position of the first Tane Pakkun has been slightly lowered.

Enemies[edit]

Present locations[edit]

  • Red: On the first platform. The Mini-Mario will collect it as the player progresses.
  • Yellow: On the second platform. The Mini-Mario will collect it as the player progresses.
  • Blue: Above the Tane Pakkun on the right.

Gallery[edit]