Level EX-5: Difference between revisions
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|after= [[Level EX-7|>>]] (GBA) [[Level EX-6|>>]] (Switch) | |after= [[Level EX-7|>>]] (GBA) [[Level EX-6|>>]] (Switch) | ||
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'''Level EX-5''' ('''Level x-4''' in the GBA version) is the fifth/fourth of the Expert levels in ''[[Mario vs. Donkey Kong]]''. It is set in [[Spooky House]]. It requires 36 (40 in the [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]) | '''Level EX-5''' ('''Level x-4''' in the GBA version) is the fifth/fourth of the Expert levels in ''[[Mario vs. Donkey Kong]]''. It is set in [[Spooky House]]. It requires 36 (40 in the [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]) gold stars to unlock. In the [[Nintendo Switch]] remake, the target time for this level's [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] is 48.00. | ||
==Overview== | ==Overview== |
Revision as of 21:31, June 22, 2024
Level | |
---|---|
Level EX-5 | |
Level code | Level x-4 (GBA) Level EX-5 (Switch) |
World | Expert |
Game | Mario vs. Donkey Kong Mario vs. Donkey Kong (Nintendo Switch) |
Time limit | 150 |
<< (GBA) << (Switch) Directory of levels >> (GBA) >> (Switch) |
Level EX-5 (Level x-4 in the GBA version) is the fifth/fourth of the Expert levels in Mario vs. Donkey Kong. It is set in Spooky House. It requires 36 (40 in the remake) gold stars to unlock. In the Nintendo Switch remake, the target time for this level's Time Attack is 48.00.
Overview
This is a vertical level where the player needs to press Color Switches in order to progress, while dodging the Thwomp and Thwimps. Pressing the Color Switches will create ladders for the player to climb, but also platforms that will allow the enemies to move upward. The player is able to stop the Thwomp from progressing if they press the red Color Switch while it is under the platform, but the Thwimps will always continue. When the player reaches the fourth level, a third Thwimp will join the other two. At the top platform, the player needs to use a Springboard to reach the Key, and then carry it under the three Thwimps to reach the locked door.
Enemies
Present locations
- Red: Between the first two Thwimps.
- Yellow: Above the second set of platforms, which the player can reach with a Handstand Jump.
- Blue: High above the final platform. The player needs to do a Handstand Double Jump while avoiding the Thwimps to reach it.