List of Mario Super Sluggers glitches: Difference between revisions

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{{italic title|List of ''Mario Super Sluggers'' glitches}}
{{italic title|List of ''Mario Super Sluggers'' glitches}}
This is a list of glitches in ''[[Mario Super Sluggers]]''.
This is a list of glitches and bugs in ''[[Mario Super Sluggers]]''. Unless otherwise noted, all names are conjectural.


==Glitches==
==Glitches==
'''NOTE:''' Unless otherwise noted, all names are conjectural.
===Batting eye glitch===
===Batting eye glitch===
It is unknown what causes this glitch, but very rarely, [[Baby Mario]] or [[Toadette]]'s eyes will become very large when performing a charge swing.
It is unknown what causes this glitch, but very rarely, [[Baby Mario]] or [[Toadette]]'s eyes will become very large when performing a charge swing.{{ref needed}}


===Close play glitch===
===Close play camera lock===
During a close play animation that is interrupted by something such as a [[POW Block]]<ref>[https://youtube.com/shorts/KZJ4uEg8ni4 Example of the Close Play Glitch Happening]</ref> the camera will stay fixated on the base the close play happened on.
During close plays, if both the baseperson and the runner are rendered incapacitated during the special animation (i.e. [[Enlarge]]), the camera will remain fixated on the base until the next at-bat. This probably occurs because the game relies on the close play to finish uninterrupted to change the camera. This glitch can be achieved by pre-firing a [[POW Block|POW Ball]].<ref>[https://youtube.com/watch/KZJ4uEg8ni4 Close play camera lock]</ref>


===Eye texture glitch===
===DK's face appearing differently during replays===
[[File:MarioBrosTextureMSS.png|thumb|The texture for the glitch]]
When [[Donkey Kong]] uses the [[Barrel Swing]], he will show a neutral expression on his face, but if it is seen during a replay, he will show an angry expression instead.<ref>[https://youtu.be/dqT9XwpDoJs?si=XT1o9PhdaEln3KTK DK's face appearing differently during replays]</ref>
{{multiple image
|align = right
|direction =vertical
|footer = The eye texture glitch
|width = 170


| image1 = Luigi Super Slugs Eye Thing.png
===Mouth inconsistencies===
| alt1 = Luigi's eye
Occasionally, when [[Funky Kong]] or a [[Kritter]] charge up when batting, their mouth will be closed (Funky Kong) or opened (Kritters).{{ref needed}}


| image2 = Mario-StarSwing-MSS.png
===Toy Field character voices===
| alt2 = Mario's eye}}
When ending a team battle in [[Toy Field]] where teams are either P1/P3 vs. P2/P4 or P1/P4 vs. P2/P3, the game will assume teams are set to P1/P2 vs. P3/P4, and therefore P2 and P3 will use incorrect sound clips if playing.<ref>[http://www.youtube.com/watch?v=dpOgjmc9zl4 Sound Glitch in Toy Field]</ref>
[[Mario]] and [[Luigi]]'s white pupils in their eyes seem misplaced. This is evident when they are using their Star Swings.


===Mouth glitch===
===Yoshi Train home run glitch===
Occasionally, when [[Funky Kong]] or a [[Kritter]] charge up when batting, their mouth will be closed (Funky Kong) or opened (Kritters). Also, when [[Donkey Kong]] uses the [[Barrel Swing]], he will show a neutral expression on his face, but if it is seen during a replay, he will show an angry expression instead.
In Yoshi Park, if the player is batting and hits the ball into one of the [[Train (form)|Yoshi Train]]'s passenger cars, the ball may disappear and display the "Home Run" message.{{ref needed}}
 
===Wrong voice clips glitch===
In [[Toy Field]], a sound glitch occurs when teams are set to P1 and P3 vs P2 and P4, then a game ends with one team winning the match.<ref>[http://www.youtube.com/watch?v=dpOgjmc9zl4 Sound Glitch in Toy Field]</ref> The game assumes teams are set to P1 and P2 vs P3 and P4, and therefore players 2 and 3 will use incorrect sound clips after a game ends.
 
===Yoshi Train Home-Run glitch===
In Yoshi Park, if the player is batting and hits the ball into one of the Yoshi Train's passenger cars, the ball will disappear and the "Home-Run" message will be displayed. However, this glitch doesn't always work.


==References==
==References==
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{{Glitches}}
{{Glitches}}
{{Mario Super Sluggers}}
[[Category:Glitches|Mario Super Sluggers]]
[[Category:Glitches|Mario Super Sluggers]]
[[Category:Mario Super Sluggers|*]]
[[Category:Mario Super Sluggers|*]]

Latest revision as of 20:17, May 16, 2024

This is a list of glitches and bugs in Mario Super Sluggers. Unless otherwise noted, all names are conjectural.

Glitches

Batting eye glitch

It is unknown what causes this glitch, but very rarely, Baby Mario or Toadette's eyes will become very large when performing a charge swing.[citation needed]

Close play camera lock

During close plays, if both the baseperson and the runner are rendered incapacitated during the special animation (i.e. Enlarge), the camera will remain fixated on the base until the next at-bat. This probably occurs because the game relies on the close play to finish uninterrupted to change the camera. This glitch can be achieved by pre-firing a POW Ball.[1]

DK's face appearing differently during replays

When Donkey Kong uses the Barrel Swing, he will show a neutral expression on his face, but if it is seen during a replay, he will show an angry expression instead.[2]

Mouth inconsistencies

Occasionally, when Funky Kong or a Kritter charge up when batting, their mouth will be closed (Funky Kong) or opened (Kritters).[citation needed]

Toy Field character voices

When ending a team battle in Toy Field where teams are either P1/P3 vs. P2/P4 or P1/P4 vs. P2/P3, the game will assume teams are set to P1/P2 vs. P3/P4, and therefore P2 and P3 will use incorrect sound clips if playing.[3]

Yoshi Train home run glitch

In Yoshi Park, if the player is batting and hits the ball into one of the Yoshi Train's passenger cars, the ball may disappear and display the "Home Run" message.[citation needed]

References