Murasame Jō: Difference between revisions
Mad Hunter (talk | contribs) mNo edit summary |
No edit summary |
||
(12 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{another language}} | {{another language}} | ||
{{minigame | {{minigame infobox | ||
|image = [[File:Murasamejo WWDIY.png]] | |image=[[File:Murasamejo WWDIY.png]] | ||
| | |appears_in=''[[WarioWare: D.I.Y.]] | ||
|type = [[9-Volt]] | |type=[[9-Volt]] | ||
|info = なぞのむらさめじょう! ファミコンのゲームさ! ('' | |intro=よけろ! ("''Dodge!''") | ||
|controls ={{button|ds|Stylus}} – Go invisible | |info=なぞのむらさめじょう! ファミコンのゲームさ! ("''Nazo no Murasame Jō! The Famicom game!''") | ||
|controls={{button|ds|Stylus}} – Go invisible | |||
}} | }} | ||
''' | '''Murasame Jō''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: D.I.Y.]]'' It is based on the [[Family Computer Disk System]] game ''[[nwiki:The Mysterious Murasame Castle|Nazo no Murasame Jō]]''. Murasame Jō does not return in localized {{wp|Western world|Western}} releases, which features an entirely different microgame instead, [[Pikmin (microgame)|Pikmin]]. | ||
==Gameplay== | ==Gameplay== | ||
The protagonist Takamaru stays in the center of the screen, while an enemy ninja is found in each corner. The four ninjas hiding in the woods throw shurikens at Takamaru. The player has to tap Takamaru in order to make him invisible, allowing him to avoid the ninja attacks. The player wins when the protagonist stays unharmed until the end of the game. When a shuriken hits Takamaru, he gets knocked out and the player loses the game. | The protagonist Takamaru stays in the center of the screen, while an enemy ninja is found in each corner. The four ninjas hiding in the woods throw shurikens at Takamaru. The player has to tap Takamaru in order to make him invisible, allowing him to avoid the ninja attacks. The player wins when the protagonist stays unharmed until the end of the game. When a shuriken hits Takamaru, he gets knocked out and the player loses the game. | ||
{{9-Volt | |||
{{WWDIY | ==Names in other languages== | ||
[[Category:WarioWare: D.I.Y. | {{Foreign names | ||
|Jap=むらさめじょう | |||
|JapR=Murasame Jō | |||
|JapM={{wp|Murasame|Village/Autumn Rain}} Castle; derived from the Japanese name of the game it is based on,「謎の村雨城」(''Nazo no Murasame Jō''). | |||
}} | |||
{{9-Volt & 18-Volt's microgames}} | |||
{{WWDIY microgames}} | |||
[[Category:WarioWare: D.I.Y. microgames]] |
Latest revision as of 19:29, May 13, 2024
The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.
Murasame Jō | |
---|---|
![]() | |
Appears in | WarioWare: D.I.Y. |
Type | 9-Volt |
Command(s) | よけろ! ("Dodge!") |
Info | なぞのむらさめじょう! ファミコンのゲームさ! ("Nazo no Murasame Jō! The Famicom game!") |
Controls |
Murasame Jō is one of 9-Volt's microgames in WarioWare: D.I.Y. It is based on the Family Computer Disk System game Nazo no Murasame Jō. Murasame Jō does not return in localized Western releases, which features an entirely different microgame instead, Pikmin.
Gameplay[edit]
The protagonist Takamaru stays in the center of the screen, while an enemy ninja is found in each corner. The four ninjas hiding in the woods throw shurikens at Takamaru. The player has to tap Takamaru in order to make him invisible, allowing him to avoid the ninja attacks. The player wins when the protagonist stays unharmed until the end of the game. When a shuriken hits Takamaru, he gets knocked out and the player loses the game.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | むらさめじょう[?] Murasame Jō |
Village/Autumn Rain Castle; derived from the Japanese name of the game it is based on,「謎の村雨城」(Nazo no Murasame Jō). |