Level 3-4+: Difference between revisions

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{{level infobox
{{level infobox
|title = Level 3-4+
|title=Level 3-4+
|image = [[File:MarioVsDonkeyKong-FireMountainPlus-3-4.png]]
|image=[[File:MarioVsDonkeyKong-FireMountainPlus-3-4.png]]
|code= Level 3-4+
|code=Level 3-4+
|world= [[Fire Mountain Plus]]
|world=[[Fire Mountain Plus]]
|game= ''[[Mario vs. Donkey Kong]]''
|game=''[[Mario vs. Donkey Kong]]''
|limit= 150
|limit=150
|before= [[Level 3-3+|<<]]
|before=[[Level 3-3+|<<]]
|after= [[Level 3-5+|>>]]
|after=[[Level 3-5+|>>]]
}}
}}
'''Level 3-4+''' is the fourth level of [[Fire Mountain Plus]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 19500.
'''Level 3-4+''' is the fourth level of [[Fire Mountain Plus]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 19500.
==Overview==
==Overview==
The player first has to use a [[Springboard]] behind them to reach a platform above, and then do a [[Backflip]] or a [[Handstand]] Jump to reach a higher block. After pressing the blue [[Color Switch]], the player can activate the [[Mini Mario (toy)|Mini-Mario]] beyond it, and then both need to return to the platform on the right. The player then needs to jump back up onto the blocks and press the red Color Switch, then quickly move down to the bottom of the right-most [[rope]] while avoiding a [[Katakata Kaen Heihō]]. Doing this will lead the Mini-Mario through the crevice, and make it so the Mini-Mario does not use the Springboard. Once the Mini-Mario is on the ground, the player needs to climb back up and return to the start, allowing them to reunite with the Mini-Mario and unlocked the door.
The player first has to use a [[Springboard]] behind them to reach a platform above, and then do a [[Backflip]] or a [[Handstand]] Jump to reach a higher block. After pressing the blue [[Color Switch]], the player can activate the [[Mini Mario (toy)|Mini-Mario]] beyond it, and then both need to return to the platform on the right. The player then needs to jump back up onto the blocks and press the red Color Switch, then quickly move down to the bottom of the right-most [[rope]] while avoiding a [[Fire Shy Guy]]. Doing this will lead the Mini-Mario through the crevice, and make it so the Mini-Mario does not use the Springboard. Once the Mini-Mario is on the ground, the player needs to climb back up and return to the start, allowing them to reunite with the Mini-Mario and unlocked the door.


==Enemies==
==Enemies==
*[[Katakata Kaen Heihō]]
*[[Fire Shy Guy]]


==Present locations==
==Present locations==
*'''Red:''' To the left of the locked door. The blue Color Switch needs to be active and only Mini-Mario can collect it.
*'''Red:''' To the left of the locked door. The blue Color Switch needs to be active and only Mini-Mario can collect it.
*'''Yellow:''' Above the locked door. The blue Color Switch needs to be active and only Mini-Mario can collect it.
*'''Yellow:''' Above the locked door. The blue Color Switch needs to be active and only Mini-Mario can collect it.
*'''Blue:''' Below the red Color Switch, underneath a Katakata Kaen Heihō and next to the right-most rope.
*'''Blue:''' Below the red Color Switch, underneath a Fire Shy Guy and next to the right-most rope.
 
{{MVDK levels}}
{{MVDK levels}}
[[Category:Mario vs. Donkey Kong levels]]
[[Category:Mario vs. Donkey Kong levels]]

Revision as of 12:59, March 7, 2024

Level
Level 3-4+
MarioVsDonkeyKong-FireMountainPlus-3-4.png
Level code Level 3-4+
World Fire Mountain Plus
Game Mario vs. Donkey Kong
Time limit 150
<< Directory of levels >>

Level 3-4+ is the fourth level of Fire Mountain Plus in Mario vs. Donkey Kong. The high score for this level is 19500.

Overview

The player first has to use a Springboard behind them to reach a platform above, and then do a Backflip or a Handstand Jump to reach a higher block. After pressing the blue Color Switch, the player can activate the Mini-Mario beyond it, and then both need to return to the platform on the right. The player then needs to jump back up onto the blocks and press the red Color Switch, then quickly move down to the bottom of the right-most rope while avoiding a Fire Shy Guy. Doing this will lead the Mini-Mario through the crevice, and make it so the Mini-Mario does not use the Springboard. Once the Mini-Mario is on the ground, the player needs to climb back up and return to the start, allowing them to reunite with the Mini-Mario and unlocked the door.

Enemies

Present locations

  • Red: To the left of the locked door. The blue Color Switch needs to be active and only Mini-Mario can collect it.
  • Yellow: Above the locked door. The blue Color Switch needs to be active and only Mini-Mario can collect it.
  • Blue: Below the red Color Switch, underneath a Fire Shy Guy and next to the right-most rope.