Rumble Ready: Difference between revisions

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==Gameplay==
==Gameplay==
[[File:RumbleReadyEnding.png|thumb|left|The ending to Rumble Ready]]
[[File:RumbleReadyEnding.png|thumb|left|The ending to Rumble Ready]]
The minigame consists of two teams of two players each, though only two players face each other at a time. The point of the minigame is to react to the rumble faster than the other player to receive a capsule, which falls from a machine. If the Rumble Feature is turned off, an exclamation point appears instead. If a player attempts to catch the capsule before the rumble, the capsule automatically goes to the opposing team. The first team to get three capsules is the winner.
The minigame consists of two teams of two players each, though only two players face each other at a time. The point of the minigame is to react to the rumble faster than the other player to receive a capsule, which falls from a machine. If the Rumble Feature is turned off, an exclamation point appears instead. If a player attempts to catch the capsule before the rumble, the capsule automatically goes to the opposing team. The first team to get three capsules is the winner. If neither team has three capsules after a certain number of rounds, the team with more capsules wins.
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Revision as of 21:58, February 18, 2024

Rumble Ready
A better image for the minigame Rumble Ready.
Appears in Mario Party 5
Type 2-vs.-2 mini-game
Time limit 5 seconds per round
Music track In Great Fear
Music sample

Rumble Ready is a Rumble Feature-based 2-vs.-2 minigame found in Mario Party 5. It is the only 2-vs.-2 minigame that uses the Rumble Feature as part of the gameplay.

Gameplay

The ending for Rumble Ready in Mario Party 5
The ending to Rumble Ready

The minigame consists of two teams of two players each, though only two players face each other at a time. The point of the minigame is to react to the rumble faster than the other player to receive a capsule, which falls from a machine. If the Rumble Feature is turned off, an exclamation point appears instead. If a player attempts to catch the capsule before the rumble, the capsule automatically goes to the opposing team. The first team to get three capsules is the winner. If neither team has three capsules after a certain number of rounds, the team with more capsules wins.

Controls

  • A Button – Catch

In-game text

  • Rules"Be the first player to react to the rumble and catch the capsule. Catch three capsules first or end with the most capsules to win."
  • Advice 1"Press A Button the instant you feel the rumble. If you press it early, the capsule goes to the other team!"
  • Advice 2"If you've turned the Rumble Feature off, an exclamation point will appear instead."

Names in other languages

Language Name Meaning Notes
French Réflexe![?] Reflex!
German Kapselfangen[?] Capsule Catch
Italian Afferra la sfera[?] Catch the ball
Spanish A la espfera[?] Portmanteau of a la espera (waiting) and esfera (sphere)