Present (Mario vs. Donkey Kong): Difference between revisions
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[[File:MvsDK Presents.png|frame|The three present variations found in each level]] | [[File:MvsDK Presents.png|frame|The three present variations found in each level]] | ||
[[File:PRESENTS MVDK.PNG|frame|left|Artwork of the presents, shown during the credits]] | [[File:PRESENTS MVDK.PNG|frame|left|Artwork of the presents, shown during the credits]] | ||
'''Presents'''<ref>''Mario vs. Donkey Kong'' North American instruction booklet. Page 26.</ref> | '''Presents'''<ref>''Mario vs. Donkey Kong'' North American instruction booklet. Page 26.</ref> appear in ''[[Mario vs. Donkey Kong]]'' as collectibles. They are equivalent to the [[Pauline's lost items|Parasol, Hat, and Bag]] in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. There are three presents in each [[level]], each having red, yellow, or blue ribbons, and they are necessary to collect in order to surpass the level's goal score. The red present is worth 2,000 [[point]]s, the yellow one is worth 3,000, and the blue one is worth 5,000. During the main worlds, the red present is always in the first half of a level, the blue present is always in the second half, and the yellow present can be in either. | ||
Once all of the presents in a level are collected, the player can play one of two [[minigame]]s involving the presents. At the beginning of these minigames, the presents are shown to contain either a [[Donkey Kong]] head (labeled in-game as "0 UP") that grants no reward, a [[1-Up Mushroom]], a [[2 UP]], a [[3 UP]], or a [[5 UP]], varying with each individual minigame. The first minigame has an arrow that goes through all three presents, until the player presses the {{button|gba|A}} button to slow down the arrow so that it stops on one of the presents, obtaining the item inside. The second minigame has Donkey Kong's fist crushing one present at a time until one remains; the player has to quickly swap the presents and try to protect the desired one to be awarded the item contained within. | Once all of the presents in a level are collected, the player can play one of two [[minigame]]s involving the presents. At the beginning of these minigames, the presents are shown to contain either a [[Donkey Kong]] head (labeled in-game as "0 UP") that grants no reward, a [[1-Up Mushroom]], a [[2 UP]], a [[3 UP]], or a [[5 UP]], varying with each individual minigame. The first minigame has an arrow that goes through all three presents, until the player presses the {{button|gba|A}} button to slow down the arrow so that it stops on one of the presents, obtaining the item inside. The second minigame has Donkey Kong's fist crushing one present at a time until one remains; the player has to quickly swap the presents and try to protect the desired one to be awarded the item contained within. |
Revision as of 21:38, January 10, 2024
Presents[1] appear in Mario vs. Donkey Kong as collectibles. They are equivalent to the Parasol, Hat, and Bag in Donkey Kong for the Game Boy. There are three presents in each level, each having red, yellow, or blue ribbons, and they are necessary to collect in order to surpass the level's goal score. The red present is worth 2,000 points, the yellow one is worth 3,000, and the blue one is worth 5,000. During the main worlds, the red present is always in the first half of a level, the blue present is always in the second half, and the yellow present can be in either.
Once all of the presents in a level are collected, the player can play one of two minigames involving the presents. At the beginning of these minigames, the presents are shown to contain either a Donkey Kong head (labeled in-game as "0 UP") that grants no reward, a 1-Up Mushroom, a 2 UP, a 3 UP, or a 5 UP, varying with each individual minigame. The first minigame has an arrow that goes through all three presents, until the player presses the button to slow down the arrow so that it stops on one of the presents, obtaining the item inside. The second minigame has Donkey Kong's fist crushing one present at a time until one remains; the player has to quickly swap the presents and try to protect the desired one to be awarded the item contained within.
Profiles
- Guías Nintendo (official Spanish guide): La única utilidad que tienen los Regalos es la de obtener puntos con los que conseguir las Estrellas.[2]
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | プレゼント[3] Purezento |
Present | |
French | Cadeau[4] | Present | |
German | Geschenk[5] | Present | |
Italian | Regalo[6] | Present | |
Spanish | Regalo[7][2] | Present |
References
- ^ Mario vs. Donkey Kong North American instruction booklet. Page 26.
- ^ a b Objetos Guía Mario vs. Donkey Kong. Guías Nintendo. Retrieved January 10, 2024. (Archived November 26, 2020, 10:27:31 UTC via Wayback Machine.)
- ^ Mario vs. Donkey Kong Japanese instruction booklet. Page 13. nintendo.co.jp. Retrieved May 14, 2021.
- ^ Mario vs. Donkey Kong European instruction booklet. Page 59. nintendo-europe.com. Retrieved May 14, 2021.
- ^ Mario vs. Donkey Kong European instruction booklet. Page 39. nintendo-europe.com. Retrieved May 14, 2021.
- ^ Mario vs. Donkey Kong European instruction booklet. Page 119. nintendo-europe.com. Retrieved May 14, 2021.
- ^ Mario vs. Donkey Kong European instruction booklet. Page 99. nintendo-europe.com. Retrieved May 14, 2021.