Track Cycling - Team Pursuit: Difference between revisions
EC2-Towards (talk | contribs) No edit summary |
m (Text replacement - "Fra([AE]?M? *)=" to "Fre$1=") |
||
(8 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{M&S event infobox | ||
|image=[[File:MASATLOG Cycling.png|250px]] | |image=[[File:MASATLOG Cycling.png|250px]] | ||
| | |appears_in=[[Mario & Sonic at the London 2012 Olympic Games (Wii)|''Mario & Sonic at the London 2012 Olympic Games'' (Wii)]] | ||
|type=[[Cycling]] | |type=[[Cycling]] | ||
|info=In this event, teams of 4 compete for the greatest '''time difference with the other team'''. | |info=In this event, teams of 4 compete for the greatest '''time difference with the other team'''. | ||
Line 7: | Line 7: | ||
}} | }} | ||
'''Track Cycling - Team Pursuit''' is an [[Event]] that appears exclusively in the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''. It is set in the {{wp|Lee Valley VeloPark|Velodrome}}. The objective of the event is to get the greatest time difference with the other team. [[Waluigi]], [[Shadow | '''Track Cycling - Team Pursuit''' is an [[Event]] that appears exclusively in the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''. It is set in the {{wp|Lee Valley VeloPark|Velodrome}}. The objective of the event is to get the greatest time difference with the other team. [[Waluigi]], [[Shadow (character)|Shadow]], [[Wario]], and [[Dr. Eggman]] can be seen taking part in this event during the opening, and the starting record in the event is held by Team Wario at 1:22.422. | ||
==Gameplay== | ==Gameplay== | ||
The event starts out with a chart of who the player is playing against, as well as another two competing. This chart is shown again after winning the first round (but not if it was lost) except with the winner of the other two in the center. After choosing positions for the characters, the announcer announces the teams. It then shows the team's starting line. Before the race starts, the player is able to hold {{button|wii|1}} or {{button|wii|B}} (depending on the play style) to charge up and get a short boost. When the word "Go" appears on screen, the player must swing down the Wii Remote (and | The event starts out with a chart of who the player is playing against, as well as another two competing. This chart is shown again after winning the first round (but not if it was lost) except with the winner of the other two in the center. After choosing positions for the characters, the announcer announces the teams. It then shows the team's starting line. Before the race starts, the player is able to hold {{button|wii|1}} or {{button|wii|B}} (depending on the play style) to charge up and get a short boost. When the word "Go" appears on screen, the player must swing down the Wii Remote (and Nunchuk) to start the event. Doing so with perfect timing grants the player a starting dash. The player in the front must then constantly shake the Wii Remote (and Nunchuk) as fast as possible to cause their team to have high speeds. Players not in the front tilt their Wii Remote (and Nunchuk) to the line to have high speeds. Characters have hearts for stamina the deplete while cycling. Players can restore the characters health by pressing {{button|wii|A}} and three other buttons shown above each character to send the character to the back. On the final lap, pressing {{button|wii|A}} causes the leader to leave and the other three characters make a push for the finish line. The team who crosses the line first is declared the winner. The player can also be declared the winner if they pass the other team, but no time is recorded. After a match, the announcer announces the winner or how the player did. | ||
==Controls== | ==Controls== | ||
Line 24: | Line 24: | ||
*Press {{Button|Wii|A}} on the last lap and the leader leaves, and the '''other 3 do a final sprint'''! | *Press {{Button|Wii|A}} on the last lap and the leader leaves, and the '''other 3 do a final sprint'''! | ||
*The race ends when the 3 racers finish. | *The race ends when the 3 racers finish. | ||
'''Wii Remote and | '''Wii Remote and Nunchuk''' | ||
*Speed up: Spin Wii Remote and | *Speed up: Spin Wii Remote and Nunchuk | ||
*Move L/R: Tilt Wii Remote and | *Move L/R: Tilt Wii Remote and Nunchuk | ||
*Switch positions: {{Button|Wii|A}} | *Switch positions: {{Button|Wii|A}} | ||
*Swing the Wii Remote and | *Swing the Wii Remote and Nunchuk when '''"GO!"''' appears on the screen for a '''Starting Dash'''! | ||
*The '''lead player''' spins the Wii Remote and | *The '''lead player''' spins the Wii Remote and Nunchuk to '''speed up'''. | ||
*Other players can '''recover stamina''' by staying behind the leader. | *Other players can '''recover stamina''' by staying behind the leader. | ||
*When it is time to switch, enter the commands in order, starting with the leader. | *When it is time to switch, enter the commands in order, starting with the leader. | ||
Line 38: | Line 38: | ||
*Line up the whole team behind the leader to '''increase your maximum speed''' and catch the other team! | *Line up the whole team behind the leader to '''increase your maximum speed''' and catch the other team! | ||
*Complete a '''switch''' quickly to gain a '''speed boost'''. Communicate with your team for a smooth transition! | *Complete a '''switch''' quickly to gain a '''speed boost'''. Communicate with your team for a smooth transition! | ||
*Press {{button|wii|B}} 3 times before holding it and releasing at just the right moment for a '''super starting dash'''. | |||
==Challenges== | ==Challenges== | ||
Line 55: | Line 56: | ||
|JapR=Jitensha Dantai Oinuki | |JapR=Jitensha Dantai Oinuki | ||
|JapM=Bicycle: Team Pursuit | |JapM=Bicycle: Team Pursuit | ||
|Ger=Mannschaftsverfolgung | |||
|GerM=Team Pursuit | |||
|Fre=Cyclisme sur piste - Poursuite par équipes | |||
|FreM=Track Cycling - Team Pursuit | |||
|Spa=Ciclismo en pista: persecución por equipos | |||
|SpaM=Track Cycling - Team Pursuit | |||
|Ita=Ciclismo su pista - Inseguimento a squadre | |||
|ItaM=Track Cycling - Team Pursuit | |||
|Dut=Wielersport - teamachtervolging | |||
|DutM=Cycling - Team Pursuit | |||
}} | }} | ||
{{M&SATLOG}} | {{M&SATLOG}} | ||
[[Category:Cycling]] | [[Category:Cycling]] | ||
[[Category:Mario & Sonic at the London 2012 Olympic Games | [[Category:Mario & Sonic at the London 2012 Olympic Games events]] |
Latest revision as of 08:48, January 8, 2024
Track Cycling - Team Pursuit | |
---|---|
Appears in | Mario & Sonic at the London 2012 Olympic Games (Wii) |
Type | Cycling |
Info | In this event, teams of 4 compete for the greatest time difference with the other team. |
Controls | Speed up: Swing Wii Remote up/down Move left/right: Tilt Wii Remote Switch positions: |
Track Cycling - Team Pursuit is an Event that appears exclusively in the Wii version of Mario & Sonic at the London 2012 Olympic Games. It is set in the Velodrome. The objective of the event is to get the greatest time difference with the other team. Waluigi, Shadow, Wario, and Dr. Eggman can be seen taking part in this event during the opening, and the starting record in the event is held by Team Wario at 1:22.422.
Gameplay[edit]
The event starts out with a chart of who the player is playing against, as well as another two competing. This chart is shown again after winning the first round (but not if it was lost) except with the winner of the other two in the center. After choosing positions for the characters, the announcer announces the teams. It then shows the team's starting line. Before the race starts, the player is able to hold or (depending on the play style) to charge up and get a short boost. When the word "Go" appears on screen, the player must swing down the Wii Remote (and Nunchuk) to start the event. Doing so with perfect timing grants the player a starting dash. The player in the front must then constantly shake the Wii Remote (and Nunchuk) as fast as possible to cause their team to have high speeds. Players not in the front tilt their Wii Remote (and Nunchuk) to the line to have high speeds. Characters have hearts for stamina the deplete while cycling. Players can restore the characters health by pressing and three other buttons shown above each character to send the character to the back. On the final lap, pressing causes the leader to leave and the other three characters make a push for the finish line. The team who crosses the line first is declared the winner. The player can also be declared the winner if they pass the other team, but no time is recorded. After a match, the announcer announces the winner or how the player did.
Controls[edit]
Basics[edit]
Wii Remote (sideways)
- Speed up: Swing Wii Remote up/down
- Move left/right: Tilt Wii Remote
- Switch positions:
- Swing the Wii Remote when "GO!" appears on the screen for a Starting Dash!
- The lead player swings the Wii Remote up and down to speed up.
- Other players can recover stamina by staying behind the leader.
- When it is time to switch, enter the commands in order, starting with the leader.
- Press on the last lap and the leader leaves, and the other 3 do a final sprint!
- The race ends when the 3 racers finish.
Wii Remote and Nunchuk
- Speed up: Spin Wii Remote and Nunchuk
- Move L/R: Tilt Wii Remote and Nunchuk
- Switch positions:
- Swing the Wii Remote and Nunchuk when "GO!" appears on the screen for a Starting Dash!
- The lead player spins the Wii Remote and Nunchuk to speed up.
- Other players can recover stamina by staying behind the leader.
- When it is time to switch, enter the commands in order, starting with the leader.
- Press on the last lap and the leader leaves, and the other 3 do a final sprint!
- The race ends when the 3 racers finish.
Tips[edit]
- Line up the whole team behind the leader to increase your maximum speed and catch the other team!
- Complete a switch quickly to gain a speed boost. Communicate with your team for a smooth transition!
- Press 3 times before holding it and releasing at just the right moment for a super starting dash.
Challenges[edit]
The Perfect Rider challenge is achieved by performing changeovers with PERFECT timing a number of times in this event. The criteria for unlocking each achievement are as follows:
- Lv. 1- Perform 10 changeovers with PERFECT timing.
- Lv. 2- Perform 20 changeovers with PERFECT timing.
- Lv. 3- Perform 30 changeovers with PERFECT timing.
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 自転車 団体追抜[?] Jitensha Dantai Oinuki |
Bicycle: Team Pursuit | |
Dutch | Wielersport - teamachtervolging[?] | Cycling - Team Pursuit | |
French | Cyclisme sur piste - Poursuite par équipes[?] | Track Cycling - Team Pursuit | |
German | Mannschaftsverfolgung[?] | Team Pursuit | |
Italian | Ciclismo su pista - Inseguimento a squadre[?] | Track Cycling - Team Pursuit | |
Spanish | Ciclismo en pista: persecución por equipos[?] | Track Cycling - Team Pursuit |