Bump, Set, Spike: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Spongyoshi (talk | contribs) No edit summary |
m (Text replacement - "Fra([AE]?M? *)=" to "Fre$1=") |
||
(19 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{minigame | {{minigame infobox | ||
|image=[[File:Bump, Set, Spike.png|260px]] | |image=[[File:Bump, Set, Spike.png|260px]] | ||
| | |appears_in=''[[Mario Party 10]]'' | ||
|type=2 vs. 2 minigame | |type=2-vs.-2 minigame | ||
|time=30 seconds | |time=30 seconds | ||
| | |track=Go with Gusto! | ||
|sample=[[File:MP10 Go with Gusto!.oga]] | |||
}} | }} | ||
'''Bump, Set, Spike''' is a 2 vs. 2 [[minigame]] appearing in ''[[Mario Party 10]]''. | '''Bump, Set, Spike''' is a 2-vs.-2 [[minigame]] appearing in ''[[Mario Party 10]]''. | ||
==Gameplay== | ==Gameplay== | ||
The players are at a volleyball field, complete with a volleyball net. There are two positions a player can take: the setter and the spiker. The setter must bump the ball towards the spiker, and the spiker must spike the ball across the net. Each successful attempt grants one point | The players are at a volleyball field, complete with a volleyball net. There are two positions a player can take: the setter and the spiker. The setter must bump the ball towards the spiker, and the spiker must spike the ball across the net. Each successful attempt grants one [[point]]; otherwise, no points are given. After the time runs out, the team with more points wins. | ||
==Controls== | ==Controls== | ||
{{button|wii|Wiimote}} − Set/spike | *{{button|wii|Wiimote}} − Set/spike | ||
==In-game | ==In-game text== | ||
'' | ''Sync up, set, and spike the ball!'' | ||
*Minigame Space Description – ''"Split-second game"'' | |||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{foreign names | ||
|Jap=スパイクをきめろ | |||
|JapR=Supaiku o Kimero | |||
|JapM=Decide the Spike | |||
|Por=Passe e Remate | |Por=Passe e Remate | ||
|PorM=Pass and Complete | |PorM=Pass and Complete | ||
| | |Fre= Passe et Smash | ||
| | |FreM= Pass and Smash | ||
|Spa=Locos del remate | |||
|SpaM=Crazy Spikers | |||
|Ger=Teamschmettern | |||
|GerM=Team Smashing | |||
|Ita=Alzata e schiacciata! | |||
|ItaM=Raise and smash! | |||
|Dut=Sublieme smashes | |||
|DutM=Sublime smashes | |||
}} | }} | ||
[[Category:2-vs-2 | {{MP10 minigames}} | ||
[[Category:Mario Party 10 | |||
[[Category:2-vs-2 minigames]] | |||
[[Category:Mario Party 10 minigames]] |
Latest revision as of 07:33, January 8, 2024
Bump, Set, Spike | |||
---|---|---|---|
Appears in | Mario Party 10 | ||
Type | 2-vs.-2 minigame | ||
Time limit | 30 seconds | ||
Music track | Go with Gusto! | ||
|
Bump, Set, Spike is a 2-vs.-2 minigame appearing in Mario Party 10.
Gameplay[edit]
The players are at a volleyball field, complete with a volleyball net. There are two positions a player can take: the setter and the spiker. The setter must bump the ball towards the spiker, and the spiker must spike the ball across the net. Each successful attempt grants one point; otherwise, no points are given. After the time runs out, the team with more points wins.
Controls[edit]
- − Set/spike
In-game text[edit]
Sync up, set, and spike the ball!
- Minigame Space Description – "Split-second game"
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | スパイクをきめろ Supaiku o Kimero |
Decide the Spike |
Dutch | Sublieme smashes |
Sublime smashes |
French | Passe et Smash |
Pass and Smash |
German | Teamschmettern |
Team Smashing |
Italian | Alzata e schiacciata! |
Raise and smash! |
Portuguese | Passe e Remate |
Pass and Complete |
Spanish | Locos del remate |
Crazy Spikers |