Call of the Wild: Difference between revisions

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==Gameplay==
==Gameplay==
The object of the game is to lure the rabbit towards the player so it can get to the carrot. The rabbit moves toward whatever castanet the player clicks on. If the rabbit falls into a hole, the game is lost.
The object of the game is to lure a pink rabbit towards the player so it can get to the carrot. The rabbit moves toward whatever castanet the player clicks on. If the rabbit falls into a hole, the game is lost.


* '''Level 1''': There's only one hole. The level takes place during the day.
* '''Level 1''': There is only one hole. The level takes place during the day.
* '''Level 2''': There are two holes. The level takes place during sunset.
* '''Level 2''': There are two holes. The level takes place during sunset.
* '''Level 3''': There are three holes. The level takes place at night.
* '''Level 3''': There are three holes. The level takes place at night.

Revision as of 08:20, December 8, 2023

Call of the Wild
Call of the Wild
Appears in WarioWare: Move It!
Type Dribble & Spitz
Command(s) Lure!
Info "Play the castanet in either hand to call the rabbit to the carrot! The rabbit will hop toward wherever the sound comes from."
Controls L Button/ZL Button – Click left castanet

R Button/ZR Button – Click right castanet

Form(s) Gift Giver, Button Sign

Call of the Wild is one of Dribble & Spitz's microgames in WarioWare: Move It!

Gameplay

The object of the game is to lure a pink rabbit towards the player so it can get to the carrot. The rabbit moves toward whatever castanet the player clicks on. If the rabbit falls into a hole, the game is lost.

  • Level 1: There is only one hole. The level takes place during the day.
  • Level 2: There are two holes. The level takes place during sunset.
  • Level 3: There are three holes. The level takes place at night.

Names in other languages

Language Name Meaning Notes
Japanese オトなるほうへ[?]
Oto Naru Hou e
Direction of the sound