Dead Simon Says: Difference between revisions

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{{minigame infobox
{{minigame infobox
|image=[[File:Dead simon says.png|200px]]
|image=[[File:Dead Simon Says.png|200px]]
|appears_in=''[[WarioWare: Touched!]]
|appears_in=''[[WarioWare: Touched!]]
|type=[[List of WarioWare: Touched! microgames#Super Zero|Super Zero]]
|type=[[List of WarioWare: Touched! microgames#Super Zero|Super Zero]]
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|controls=
|controls=
|clear=20
|clear=20
|sample=[[File:WarioWare- Touched! - Dead Simon Says - Medley.mp3]]  
|sample=[[File:WWTouched Dead Simon Says.oga]]  
}}
}}
'''Dead Simon Says''' is a [[microgame]] found in ''[[WarioWare: Touched!]]'' in the [[List of WarioWare: Touched! microgames#Super Zero|Super Zero]] stage. The name is based on the popular children's game "{{wp|Simon Says}}".
'''Dead Simon Says''' is a [[microgame]] found in ''[[WarioWare: Touched!]]'' in the [[List of WarioWare: Touched! microgames#Super Zero|Super Zero]] stage. The name is based on the popular children's game "{{wp|Simon Says}}". Unlike the majority of microgames, the music for this microgame is in a time signature of 3/4, rather than 4/4.


==Gameplay==
==Gameplay==
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|KorR=Haegoldaenseu
|KorR=Haegoldaenseu
|KorM=Skeleton Dance
|KorM=Skeleton Dance
|Spa=Muerto de risa
|SpaM=Dead of laughter
|Fre=Pas de peau, que des os
|FreM=No skin, just bones
|Ger=Skelett-Posen
|GerM=Skeleton poses
}}
}}



Latest revision as of 12:29, November 28, 2023

Dead Simon Says
Dead Simon Says.png
Appears in WarioWare: Touched!
Type Super Zero
Command(s) Match!
Info "Change the skeleton's pose to match the example!"
Points to clear 20
Music sample

Dead Simon Says is a microgame found in WarioWare: Touched! in the Super Zero stage. The name is based on the popular children's game "Simon Says". Unlike the majority of microgames, the music for this microgame is in a time signature of 3/4, rather than 4/4.

Gameplay[edit]

The objective of the game is to move the parts of the skeleton with Wario's mustache to match the one on the Nintendo DS's top screen. When the player wins, both skeletons' heads and limbs will dance. The microgame's setting takes place at a theater. When the microgame starts, a Fronk briefly appears before running away.

  • 1st level difficulty: The player has to move one part of the skeleton.
  • 2nd level difficulty: The player has to move two parts of the skeleton.
  • 3rd level difficulty: The player has to move two jointed parts of the skeleton on a leg or arm.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ボンズ[?]
Bonzu
Bones
French Pas de peau, que des os[?] No skin, just bones
German Skelett-Posen[?] Skeleton poses
Italian Teatro antico[?] Ancient theatre
Korean 해골댄스[?]
Haegoldaenseu
Skeleton Dance
Spanish Muerto de risa[?] Dead of laughter

See also[edit]