Level 2-3 (Mario vs. Donkey Kong): Difference between revisions
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{{italic title|id=yes}} | {{italic title|id=yes}} | ||
{{level infobox | {{level infobox | ||
|image = [[File:MVDK 2-3 1.png]] | |image=[[File:MVDK 2-3 1.png]] | ||
|code= Level 2-3 | |code=Level 2-3 | ||
|world= [[Donkey Kong Jungle (world)|Donkey Kong Jungle]] | |world=[[Donkey Kong Jungle (world)|Donkey Kong Jungle]] | ||
|game= ''[[Mario vs. Donkey Kong]]'' | |game=''[[Mario vs. Donkey Kong]]'' | ||
|limit= 120 (first area)<br>150 (second area) | |limit=120 (first area)<br>150 (second area) | ||
|before_alt= | |before_alt= | ||
|before= [[Level 2-2 (Mario vs. Donkey Kong)|<<]] | |before=[[Level 2-2 (Mario vs. Donkey Kong)|<<]] | ||
|after= [[Level 2-4 (Mario vs. Donkey Kong)|>>]] | |after=[[Level 2-4 (Mario vs. Donkey Kong)|>>]] | ||
}} | }} | ||
'''Level 2-3''' is the third level of [[Donkey Kong Jungle (world)|Donkey Kong Jungle]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 31000. | '''Level 2-3''' is the third level of [[Donkey Kong Jungle (world)|Donkey Kong Jungle]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 31000. | ||
==Overview== | ==Overview== | ||
[[File:MVDK 2-3 2.png|frame|left|The second area]] | [[File:MVDK 2-3 2.png|frame|left|The second area]] | ||
The level opens with a cinematic showing [[Mario]] running across a falling bridge, followed by climbing a [[rope]] and hanging from a [[Monchee]] to return to where he started and grabs a [[ | The level opens with a cinematic showing [[Mario]] running across a falling bridge, followed by climbing a [[rope]] and hanging from a [[Monchee]] to return to where he started and grabs a [[present (Mario vs. Donkey Kong)|present]]. | ||
The player starts next to some falling bridges, below which are [[Spike | The player starts next to some falling bridges, below which are [[Spike Trap|spike]]s with [[RamRam]]s walking along them. On the other end of the bridges are ropes the player should climb to reach a Monchee, which will help the player get across to the [[Key]]. After grabbing the Key, the player needs to use a [[Springboard]] to reach the falling bridges above. To the left is a [[1-Up Mushroom]] and to the right is the locked door. | ||
In the second area, the player starts below a [[Bird (toy)|Bird]]'s nest, which will begin flying and dropping [[egg]]s on the player after a short period of time. The second area is made up of several moving platforms and a yellow [[Color Switch]] after the third platform. After pressing the Color Switch, the player is able to collect the [[Mini Mario (toy)|Mini-Mario]] by jumping from the first moving platform. | In the second area, the player starts below a [[Bird (toy)|Bird]]'s nest, which will begin flying and dropping [[egg]]s on the player after a short period of time. The second area is made up of several moving platforms and a yellow [[Color Switch]] after the third platform. After pressing the Color Switch, the player is able to collect the [[Mini Mario (toy)|Mini-Mario]] by jumping from the first moving platform. | ||
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*'''Yellow:''' In the second area, directly above the player. | *'''Yellow:''' In the second area, directly above the player. | ||
*'''Blue:''' In the second area, above the yellow Color Switch. | *'''Blue:''' In the second area, above the yellow Color Switch. | ||
{{MVDK levels}} | {{MVDK levels}} | ||
[[Category:Mario vs. Donkey Kong levels]] | [[Category:Mario vs. Donkey Kong levels]] |
Revision as of 19:27, November 6, 2023
Level | |
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Level 2-3 | |
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Level code | Level 2-3 |
World | Donkey Kong Jungle |
Game | Mario vs. Donkey Kong |
Time limit | 120 (first area) 150 (second area) |
<< Directory of levels >> |
Level 2-3 is the third level of Donkey Kong Jungle in Mario vs. Donkey Kong. The high score for this level is 31000.
Overview
The level opens with a cinematic showing Mario running across a falling bridge, followed by climbing a rope and hanging from a Monchee to return to where he started and grabs a present.
The player starts next to some falling bridges, below which are spikes with RamRams walking along them. On the other end of the bridges are ropes the player should climb to reach a Monchee, which will help the player get across to the Key. After grabbing the Key, the player needs to use a Springboard to reach the falling bridges above. To the left is a 1-Up Mushroom and to the right is the locked door.
In the second area, the player starts below a Bird's nest, which will begin flying and dropping eggs on the player after a short period of time. The second area is made up of several moving platforms and a yellow Color Switch after the third platform. After pressing the Color Switch, the player is able to collect the Mini-Mario by jumping from the first moving platform.
Enemies
Present locations
- Red: In the first area, along the path of the Monchee.
- Yellow: In the second area, directly above the player.
- Blue: In the second area, above the yellow Color Switch.