Present (Mario vs. Donkey Kong): Difference between revisions

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[[File:MvsDK Presents.png|frame|The three present variations found in each level]]
[[File:MvsDK Presents.png|frame|The three present variations found in each level]]
[[File:PRESENTS MVDK.PNG|frame|left|Artwork of the presents, shown during the credits]]
[[File:PRESENTS MVDK.PNG|frame|left|Artwork of the presents, shown during the credits]]
'''Presents'''<ref>''Mario vs. Donkey Kong'' North American instruction booklet, page 26.</ref> are collectibles found in ''[[Mario vs. Donkey Kong]]''. They are equivalent to the [[Pauline's lost items|Parasol, Hat and Bag]] in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for Game Boy. As their name implies, they are white presents with a red, yellow, or blue ribbon. There are three presents in each level and are necessary to collect in order to surpass the level's goal score. The red present is worth 2000 points, the yellow is worth 3000, and the blue is worth 5000. During the main worlds, the red present is always in the first half of a level, the blue present is always in the second half, and the yellow present can be in either.
'''Presents'''<ref>''Mario vs. Donkey Kong'' North American instruction booklet, page 26.</ref> are collectibles found in ''[[Mario vs. Donkey Kong]]''. They are equivalent to the [[Pauline's lost items|Parasol, Hat, and Bag]] in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. As their name implies, they are white presents with red, yellow, or blue ribbons. There are three presents in each [[level]], and they are necessary to collect in order to surpass the level's goal score. The red present is worth 2,000 [[point]]s, the yellow one is worth 3,000, and the blue one is worth 5,000. During the main worlds, the red present is always in the first half of a level, the blue present is always in the second half, and the yellow present can be in either.


Once all of the presents in a level are collected, they let the player play one of two minigames involving the presents. At the beginning of these minigames, the presents are shown to contain either a Donkey Kong head (labeled in-game as "0 UP") which grants no reward, a [[1-Up Mushroom]], a [[2 UP]], a [[3 UP]], or a [[5 UP]], varying with each individual minigame. The first minigame has an arrow which goes through all three presents, until the player presses the {{button|gba|A}} button to slow down the arrow so that it stops on one of the presents, obtaining the item inside. The second one has [[Donkey Kong]]'s fist crushing one present at a time until one remains; the player has to quickly swap the presents and try to protect the desired one to be awarded with the item contained within.
Once all of the presents in a level are collected, they let the player play one of two [[minigame]]s involving the presents. At the beginning of these minigames, the presents are shown to contain either a [[Donkey Kong]] head (labeled in-game as "0 UP") that grants no reward, a [[1-Up Mushroom]], a [[2 UP]], a [[3 UP]], or a [[5 UP]], varying with each individual minigame. The first minigame has an arrow that goes through all three presents, until the player presses the {{button|gba|A}} button to slow down the arrow so that it stops on one of the presents, obtaining the item inside. The second minigame has Donkey Kong's fist crushing one present at a time until one remains; the player has to quickly swap the presents and try to protect the desired one to be awarded the item contained within.
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names

Revision as of 10:58, April 8, 2023

Presents
The three present variations found in each level
Presents artwork from the ending credits.
Artwork of the presents, shown during the credits

Presents[1] are collectibles found in Mario vs. Donkey Kong. They are equivalent to the Parasol, Hat, and Bag in Donkey Kong for the Game Boy. As their name implies, they are white presents with red, yellow, or blue ribbons. There are three presents in each level, and they are necessary to collect in order to surpass the level's goal score. The red present is worth 2,000 points, the yellow one is worth 3,000, and the blue one is worth 5,000. During the main worlds, the red present is always in the first half of a level, the blue present is always in the second half, and the yellow present can be in either.

Once all of the presents in a level are collected, they let the player play one of two minigames involving the presents. At the beginning of these minigames, the presents are shown to contain either a Donkey Kong head (labeled in-game as "0 UP") that grants no reward, a 1-Up Mushroom, a 2 UP, a 3 UP, or a 5 UP, varying with each individual minigame. The first minigame has an arrow that goes through all three presents, until the player presses the A Button button to slow down the arrow so that it stops on one of the presents, obtaining the item inside. The second minigame has Donkey Kong's fist crushing one present at a time until one remains; the player has to quickly swap the presents and try to protect the desired one to be awarded the item contained within.

Names in other languages

Language Name Meaning Notes
Japanese プレゼント[2]
Purezento
Present
French Cadeau[3] Present
German Geschenk[4] Present
Italian Regalo[5] Present
Spanish Regalo[6][7] Present

References