Fight Cards: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The solo player has five chances to beat the team players by raising a sign that matches the signs the team players raise. If any team member's sign matches the solo player's, that team member is out for the rest of the minigame. When the [[Hammer Bro]] rings the bell once per round, then a new round begins; if | The solo player has five chances to beat the team players by raising a sign that matches the signs the team players raise. If any team member's sign matches the solo player's, that team member is out for the rest of the minigame. When the [[Hammer Bro]] rings the bell once per round, then a new round begins; if it rings the bell five times, then the minigame ends. Play continues until the solo player knocks out all team members in this fashion, in which case the solo player wins, or until five rounds are up. If any team members are left after five rounds, the team wins. | ||
This minigame does not have even chances. If all picks are random, the solo player has a 65% chance to win and is most likely to win in the third round. | This minigame does not have even chances. If all picks are random, the solo player has a 65% chance to win and is most likely to win in the third round. |
Revision as of 23:37, November 10, 2022
Fight Cards | |||
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Appears in | Mario Party 5 | ||
Type | 1-vs.-3 mini-game | ||
Time limit | 3 seconds per round | ||
Music track | Battle Match | ||
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Fight Cards is a 1-vs.-3 minigame from Mario Party 5.
Introduction
The solo player is shown waving to the crowd from the boxing ring, followed by the team of three doing the same.
Gameplay
The solo player has five chances to beat the team players by raising a sign that matches the signs the team players raise. If any team member's sign matches the solo player's, that team member is out for the rest of the minigame. When the Hammer Bro rings the bell once per round, then a new round begins; if it rings the bell five times, then the minigame ends. Play continues until the solo player knocks out all team members in this fashion, in which case the solo player wins, or until five rounds are up. If any team members are left after five rounds, the team wins.
This minigame does not have even chances. If all picks are random, the solo player has a 65% chance to win and is most likely to win in the third round.
Ending
The Hammer Bro rings the bell five times to signal the end of the game. The winner(s) run(s) to the front of the boxing ring and perform(s) their winning pose(s), with the loser(s) performing their losing pose(s) as a pyrotechnics display goes off.
Controls
- – Chop sign
- – Punch sign
- – Kick sign
In-game text
- Rules – "Attack your opponents by showing various attack signs. If the same signs are raised, the solo player wins."
- Advice – "Try to predict which sign the other players will raise. Also, you'll raise the sign of the very last button you press."
See also
Names in other languages
Language | Name | Meaning | Notes |
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Japanese | パネルでファイト[?] Paneru de Faito |
Fight with Panels; Possibly a parody of Panel de Pon (パネルでポン), a Nintendo game released in Japan for the Super Famicom in 1995 | |
German | Schilder-Schlägerei[?] | Sign Brawl | |
Italian | Morra sul ring[?] | Morra on the ring | |
Spanish | Lucha de símbolos[?] | Fight of Symbols |
Trivia
- The objective of the solo player raising a sign that matches the team players' signs references Game B of Flagman.