Main Theme (New Super Mario Bros.): Difference between revisions
(Smash Bros arrangements) |
|||
Line 1: | Line 1: | ||
{{ | {{rewrite-expand|''Mario & Sonic'' arrangements}} | ||
{{more media}} | {{more media}} | ||
{{italic title|id=y}} | {{italic title|id=y}} | ||
The "'''Main Theme'''"<ref>''[[Super Mario History 1985-2010]]'' ( | The "'''Main Theme'''"<ref>''[[Super Mario History 1985-2010]]'' (Soundtrack CD) - Track 7</ref> is a musical theme used in ground courses in ''[[New Super Mario Bros.]]'', ''[[New Super Mario Bros. Wii]]'', and ''[[New Super Mario Bros. 2]]''. It has a 2/4 time signature played at 100 beats per minute in C major. According to ''Super Mario Series for Piano'', the theme was composed by [[Koji Kondo]] and [[Kenta Nagata]], although the latter credit may refer to the ''New Super Mario Bros. Wii'' arrangement. | ||
It is the first theme heard in-game that gives a gameplay effect to the "[[bah]]" vocals, which were [[Ground Theme (Super Mario Bros.)#Super Mario 64|previously sampled]] in ''[[Super Mario 64]]''. This would become a recurring game mechanic throughout the ''New Super Mario Bros.'' games. | It is the first theme heard in-game that gives a gameplay effect to the "[[bah]]" vocals, which were [[Ground Theme (Super Mario Bros.)#Super Mario 64|previously sampled]] in ''[[Super Mario 64]]''. This would become a recurring game mechanic throughout the ''New Super Mario Bros.'' games. | ||
Line 19: | Line 19: | ||
{{media table | {{media table | ||
|file1=NSMB Music Overworld Theme.oga | |file1=NSMB Music Overworld Theme.oga | ||
|title1= | |title1=Main Theme | ||
|length1=0:30 | |length1=0:30 | ||
|file2=NSMB Music Athletic Theme.oga | |file2=NSMB Music Athletic Theme.oga | ||
|title2=Athletic Theme | |title2=Athletic Theme | ||
|length2=0:30 | |length2=0:30 | ||
|file3=NSMB Main Theme CD.oga | |||
|title3=Main Theme (Album) | |||
|length3=0:30 | |||
}} | }} | ||
Line 45: | Line 48: | ||
{{media table | {{media table | ||
|file1=OverworldNSMBW.oga | |file1=OverworldNSMBW.oga | ||
|title1= | |title1=Ground Theme | ||
|length1=0:30 | |length1=0:30 | ||
|file2=AthleticNSMBW.oga | |file2=AthleticNSMBW.oga | ||
Line 51: | Line 54: | ||
|length2=0:30 | |length2=0:30 | ||
|file3=New Super Mario Bros Wii Snow Overworld.oga | |file3=New Super Mario Bros Wii Snow Overworld.oga | ||
|title3=Snow | |title3=Snow Ground Theme | ||
|length3=0:30 | |length3=0:30 | ||
}} | }} | ||
Line 59: | Line 62: | ||
The Ground Theme and Snow Theme gain a woodblock part when the player character is in [[Raccoon Mario|Raccoon]] form. The melody is also doubled on a bell synth arpeggiator when a [[Gold Ring]] is active. | The Ground Theme and Snow Theme gain a woodblock part when the player character is in [[Raccoon Mario|Raccoon]] form. The melody is also doubled on a bell synth arpeggiator when a [[Gold Ring]] is active. | ||
{{media table | |||
|file1=NSMB2 Ground Theme.oga | |||
|title1=Ground Theme | |||
|length1=0:30 | |||
|file2=New Super Mario Bros 2 Athletic Theme.oga | |||
|title2=Athletic Theme | |||
|length2=0:30 | |||
}} | |||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
====''Super Smash Bros. Brawl''==== | ====''Super Smash Bros. Brawl''==== | ||
In ''[[Super Smash Bros. Brawl]]'', a faithful arrangement of the Main Theme was arranged by Shogo Sakai and plays on the [[Delfino Plaza (stage)|Delfino Plaza]] stage. The song reappears on the same stage and the [[Super Mario Maker (stage)|Super Mario Maker]] stage in ''[[Super Smash Bros. for Wii U]]'' and all ''Mario''-series stages in ''[[Super Smash Bros. Ultimate]]. | |||
{{media table | |||
|file=SSBB NSMB Main Theme.oga | |||
|title=Main Theme (New Super Mario Bros.) | |||
|length=0:30 | |||
}} | |||
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''==== | ====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''==== | ||
In ''[[Super Smash Bros. for Nintendo 3DS]]'', an arrangement of the ''New Super Mario Bros. 2'' version of the Main Theme was arranged by Yusuke Takahama and plays on the [[Golden Plains]] stage. In ''Super Smash Bros. for Wii U'', it also plays on the [[Mushroom Kingdom U]] and Super Mario Maker stages and in ''Super Smash Bros. Ultimate'', it plays on all ''Mario''-series stages. | |||
{{media table | |||
|file=SSB4 NSMB2 Athletic.oga | |||
|title=Athletic Theme / Ground Theme (New Super Mario Bros. 2) | |||
|length=0:30 | |||
}} | |||
<!-- | |||
===''Mario & Sonic'' series=== | ===''Mario & Sonic'' series=== | ||
====''Mario & Sonic at the Olympic Winter Games''==== | ====''Mario & Sonic at the Olympic Winter Games''==== | ||
Line 79: | Line 103: | ||
===''Mario Strikers: Battle League''=== | ===''Mario Strikers: Battle League''=== | ||
A rock arrangement of the Ground Theme is used in ''[[Mario Strikers: Battle League]]'' as one of the themes for the [[Mushroom Hill]] stage. | A rock arrangement of the Ground Theme is used in ''[[Mario Strikers: Battle League]]'' as one of the themes for the [[Mushroom Hill]] stage. | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{NSMB}} | |||
[[Category:Musical themes]] | [[Category:Musical themes]] | ||
[[Category:New Super Mario Bros.]] | [[Category:New Super Mario Bros.]] | ||
[[Category:New Super Mario Bros. Wii]] | [[Category:New Super Mario Bros. Wii]] | ||
[[Category:New Super Mario Bros. 2]] | [[Category:New Super Mario Bros. 2]] |
Revision as of 16:50, October 29, 2022
It has been requested that this article be rewritten and expanded to include more information. Reason: Mario & Sonic arrangements
The "Main Theme"[1] is a musical theme used in ground courses in New Super Mario Bros., New Super Mario Bros. Wii, and New Super Mario Bros. 2. It has a 2/4 time signature played at 100 beats per minute in C major. According to Super Mario Series for Piano, the theme was composed by Koji Kondo and Kenta Nagata, although the latter credit may refer to the New Super Mario Bros. Wii arrangement.
It is the first theme heard in-game that gives a gameplay effect to the "bah" vocals, which were previously sampled in Super Mario 64. This would become a recurring game mechanic throughout the New Super Mario Bros. games.
Arrangements
Super Mario series
New Super Mario Bros.
The opening two measures of the Ground Theme's melody are first used in the introductory cutscene. It plays as Mario and Princess Peach come on-screen during their walk. The melody is played swung on vibraphone, with acoustic guitar adding harmony, and birds can be heard chirping in the background. The melody segues into a mysterious augmented chord with stacked major seconds as the characters notice the thundercloud forming over Peach's Castle.
The Main Theme proper plays in most levels in the game set above the ground. The Super Mario History 1985-2010 album contains an uncompressed version of the theme, unlike the compressed version that plays in-game.
The Athletic Theme is an uptempo swing arrangement of the Ground Theme that features clarinet, muted trumpet, xylophone, trombone, and acoustic bass. The B-section has a new melody played on square synthesizer.
One section of the staff credits theme arranges the New Super Mario Bros. Ground Theme on steel drum in the treble range, with a whistled countermelody, staccato square synthesizer, and the drum kit featured throughout the rest of the piece. This transitions into a fuller version played on electric organ with brass accompaniment, then into the Underground Theme.
New Super Mario Bros. Wii
In New Super Mario Bros. Wii, the first two measures of the Ground Theme's melody are used at the end of the opening cutscene, while the player characters are chasing the airship, Propeller Mushrooms, and Penguin Suits. The leitmotif is played on synthesized brass, leading to a dominant chord and timpani roll.
The Ground Theme itself is arranged with a new, slightly sparser, more synthetic instrumentation. It is played on clavichord, electric organ, electric piano, vibraphone, synth bass, and an electronic drum kit.
The rhythm of the hook and opening section is changed. The latter replaces the square-wave sixteenth notes with a staccato electric organ that continues in the background throughout the A-section. The orchestra hit that accompanies the "bah" vocals in the original version is replaced by a clapping rhythm.
The Athletic Theme is also rearranged, replacing the clarinet with accordion, xylophone with banjo, and square synthesizer with muted electric guitar.
Snow courses now have a subtle arrangement of the Ground Theme, which adds French horn, strings, and sleigh bells, and reintroduces the acoustic guitar from the New Super Mario Bros. arrangement. The claps become a snare drum fill.
The Ground and Snow Themes also have an added percussion track, including cuíca and shaker, which plays while riding a Yoshi.
The music for the first phase of the Bowser battle is based on the first two measures of the Ground Theme's melody. This is reused in New Super Mario Bros. 2.
The staff credits theme also quotes and reharmonizes this phrase, as well as quoting the original Ground Theme from Super Mario Bros..
New Super Mario Bros. 2
New Super Mario Bros. 2 uses modified arrangements of the New Super Mario Bros. Wii Ground, Snow, and credits themes. These versions double the melody with a capella vocals.
The Ground Theme and Snow Theme gain a woodblock part when the player character is in Raccoon form. The melody is also doubled on a bell synth arpeggiator when a Gold Ring is active.
Super Smash Bros. series
Super Smash Bros. Brawl
In Super Smash Bros. Brawl, a faithful arrangement of the Main Theme was arranged by Shogo Sakai and plays on the Delfino Plaza stage. The song reappears on the same stage and the Super Mario Maker stage in Super Smash Bros. for Wii U and all Mario-series stages in Super Smash Bros. Ultimate.
File info 0:30 |
Super Smash Bros. for Nintendo 3DS / Wii U
In Super Smash Bros. for Nintendo 3DS, an arrangement of the New Super Mario Bros. 2 version of the Main Theme was arranged by Yusuke Takahama and plays on the Golden Plains stage. In Super Smash Bros. for Wii U, it also plays on the Mushroom Kingdom U and Super Mario Maker stages and in Super Smash Bros. Ultimate, it plays on all Mario-series stages.
File info 0:30 |
Mario Party 10
In Mario Party 10, a brief orchestral arrangement of the New Super Mario Bros. Wii Ground Theme is one of three music tracks that are chosen to play at random in Steal the Beat, alongside the Super Mario Bros. and Super Mario World Ground Theme. The introduction and the first four notes of the melody are arranged.
File info 0:08 |
Mario Strikers: Battle League
A rock arrangement of the Ground Theme is used in Mario Strikers: Battle League as one of the themes for the Mushroom Hill stage.
References
- ^ Super Mario History 1985-2010 (Soundtrack CD) - Track 7