Mario Mechs: Difference between revisions
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==Ending== | ==Ending== | ||
[[File:MarioMechs End 5.png|thumb|right|The ending to Mario Mechs]] | [[File:MarioMechs End 5.png|thumb|right|The ending to Mario Mechs]] | ||
The winning side | The winning side do(es) their winning pose(s) as the losing side do(es) their losing pose(s), while the arena shuts down, leaving it as it began. If the minigame ends in a draw, all players do their losing poses. | ||
==Controls== | ==Controls== |
Revision as of 17:31, October 29, 2022
Mario Mechs | |||
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Appears in | Mario Party 5 | ||
Type | 1-vs.-3 mini-game | ||
Time limit | 60 seconds | ||
Music track | Serious Competition | ||
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Mario Mechs is a 1-vs.-3 minigame from Mario Party 5.
Introduction
The solo player, riding on a machine, falls into a dark arena onto a small circle. The landing triggers the arena to light up, tile by tile. Then, the team players are shown, and the minigame begins.
Gameplay
The solo player controls a large mechanical robot that resembles a blue elephant, and the team controls scooters that resemble green dragons (complete with eyes, wings, legs, and spiked tails). Each player has a health bar that can be depleted by being shot. The solo player's goal is to eliminate the team, while the team tries to destroy the solo player. The team players have arrows that point in the direction of the solo player, allowing them to keep an eye on them. The team players can also dash in their scooters to avoid the solo player's shots. The solo player also has a shock beam that hits any players in its radius. If the team fails to defeat the solo player and the solo player fails to eliminate each member of the team within 60 seconds, the minigame ends in a draw.
Ending
The winning side do(es) their winning pose(s) as the losing side do(es) their losing pose(s), while the arena shuts down, leaving it as it began. If the minigame ends in a draw, all players do their losing poses.
Controls
Solo (1 player)
– Move
– Fire beam
– Fire shock beam
/
– Strafe
Group (3 players)
– Move
– Fire beam
- Hold
– Dash
In-game text
- Rules – "Fight in a battle-arena setting using vehicles to fire back and forth. Whoever is first to destroy the opposition wins."
- Advice 1 – "The single player can use
and
to strafe."
- Advice 2 – "The single player can also hold and release
or
to fire a more powerful blast."
Names in other languages
Mario Mechs
Language | Name | Meaning | Notes |
---|---|---|---|
German | Laserfeuer[?] | Laser Fire | |
Italian | Raggi di luce[?] | Rays of light | |
Spanish | Batalla naval[?] | Naval Warfare |
Parched Ruins
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Rovinelandia[?] | Ruins Land |
Dark City
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Tenebrolandia[?] | Terror Land |
Star Hole
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Spaziolandia[?] | Space Land |