Block Puzzle: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Line 25: Line 25:
|4.1=18-Volt|4.2=Dribble and Spitz|4.3=Mike|3.1=Wario|3.2=Young Cricket|3.3=Ashley|3.4=Orbulon|3.5=5-Volt|3.6=Red|3.7=Master Mantis|3.8=Lulu|2.1=Mona|2.2=Dr. Crygor|2.3=Jimmy T|2.4=Pyoro|1.1=9-Volt|1.2=Kat and Ana|1.3=Penny
|4.1=18-Volt|4.2=Dribble and Spitz|4.3=Mike|3.1=Wario|3.2=Young Cricket|3.3=Ashley|3.4=Orbulon|3.5=5-Volt|3.6=Red|3.7=Master Mantis|3.8=Lulu|2.1=Mona|2.2=Dr. Crygor|2.3=Jimmy T|2.4=Pyoro|1.1=9-Volt|1.2=Kat and Ana|1.3=Penny
}}
}}
*[[18-Volt]], [[Mike]], and [[Dribble and Spitz]] are all slightly good fits as all of their shooting attacks go in a single direction, making it easier to shoot certain blocks as assigned.
*[[18-Volt]], [[Mike]], [[Dribble & Spitz]] are all slightly good fits as all of their shooting attacks go in a single direction, making it easier to shoot certain blocks as assigned.
*[[9-Volt]] is unsuitable because of his restricted domain and constant movement. He can only break blocks that are on the bottom and on faster speeds is prone to unintentionally breaking an incorrect block or even two blocks at once.
*[[9-Volt]] is unsuitable because of his restricted domain and constant movement. He can only break blocks that are on the bottom and on faster speeds is prone to unintentionally breaking an incorrect block or even two blocks at once.
*[[Kat & Ana]] are unsuitable because their constant jumping makes it hard for them to aim their shots, and they only have a small window of time to hit the blocks.
*[[Kat & Ana]] are unsuitable because their constant jumping makes it hard for them to aim their shots, and they only have a small window of time to hit the blocks.

Revision as of 05:29, September 4, 2022

Block Puzzle
Block Puzzle
Appears in WarioWare: Get It Together!
Type High Tech
Command(s) Make a match!
Info "This poor fellow seems to be trapped! The logical course of action is to break the blocks to match the shape shown on the monitor. Succeed and he'll be set free. Fail and he'll be transformed. Fret not-I hear the transformation is only temporary!"
Points to clear 15

Block Puzzle is one of the microgames in Dr. Crygor's High Tech level in WarioWare: Get It Together!

Gameplay

The object of this microgame is to destroy some of the nine blocks that form a large rotating block. Matching the pattern in the top right frees a man from a glass chamber. The game can still be won if the pattern is created in a different orientation. If a block is broken in a way that makes it impossible to match, the man is transformed into something (which can be peas, a banana, an eggplant, a cherry, blue slime, or a dog), and the game is lost.

  • Level 1: The player must break one block.
  • Level 2: The player must break two blocks.
  • Level 3: The player must break three blocks.

If two players are utilized for this microgame, the large rotating block is made up of 16 blocks. The number of blocks to break changes as well. If the players win, the player that breaks more blocks receives an effort point or, in the case of Rising Star, a star. The player that breaks an incorrect block loses a point.

  • Level 1: The players must break three adjacent blocks.
  • Level 2: The players must break three blocks, not all of which are adjacent.
  • Level 3: The players must break five blocks.

Mission

  • Two for One: The player must complete the microgame after breaking at least two blocks at once.

Suitability

Good Fit
Good Fit icon from WarioWare: Get It Together!
Above-Average Fit icon from WarioWare: Get It Together!
18-VoltDribble & SpitzMike
Average Fit icon from WarioWare: Get It Together!
WarioYoung CricketAshleyOrbulon5-VoltRed (WarioWare series)Master MantisLulu
Below-Average Fit icon from WarioWare: Get It Together!
MonaDr. CrygorJimmy TPyoro
Bad Fit
Bad Fit icon from WarioWare: Get It Together!
9-VoltKat & AnaPenny
  • 18-Volt, Mike, Dribble & Spitz are all slightly good fits as all of their shooting attacks go in a single direction, making it easier to shoot certain blocks as assigned.
  • 9-Volt is unsuitable because of his restricted domain and constant movement. He can only break blocks that are on the bottom and on faster speeds is prone to unintentionally breaking an incorrect block or even two blocks at once.
  • Kat & Ana are unsuitable because their constant jumping makes it hard for them to aim their shots, and they only have a small window of time to hit the blocks.
  • Penny is unsuitable as the water from her Jet Tank One can potentially touch unwanted blocks, breaking them in the process.

See also

Names in other languages

Language Name Meaning Notes
Japanese あんごうブロック[?]
Angō Burokku
Cipher block
German Code-Block[?] -
Italian Blocchi in codice[?] Blocks in code
Korean 암호 블록[?]
Amo Beullok
Cipher Block
Spanish Bloques liberadores[?] Freeing blocks