Beef Cloud: Difference between revisions

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(But It's still true, I agree with Swallow about this... Possibly make a point on the talk page to see if there is a consensus?)
Tag: Undo
(Undo revision 3708215 by Sdman213 (talk) I disagree, because I'm talking about battles where damage numbers really appear, because in the first Antasma battle, there are no damage numbers. Thank You!)
Tag: Undo
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Due to Beef Cloud's constant healing, Mario has to attack as quickly as possible to inflict more damage than his foe can recover. After taking several hits, the giant Hooraw will wake up for a short time. Eventually, once he can no longer heal himself (because of attempted damage), Beef Cloud can then be attacked and easily defeated.
Due to Beef Cloud's constant healing, Mario has to attack as quickly as possible to inflict more damage than his foe can recover. After taking several hits, the giant Hooraw will wake up for a short time. Eventually, once he can no longer heal himself (because of attempted damage), Beef Cloud can then be attacked and easily defeated.
==Trivia==
* This is the only boss/enemy in Mario & Luigi: Dream Team where the player cannot get a [[Game Over]] or start over in [[Easy Mode]], cause Beef Cloud doesn't attack nor damage Mario.


==Names in other languages==
==Names in other languages==

Revision as of 05:36, July 15, 2022

“Sleep makes me... feel better!”
Beef Cloud, Mario & Luigi: Dream Team
Dream Team enemy
Beef Cloud
Image of Beef Cloud from Mario & Luigi: Dream Team.
Location(s) Dreamy Wakeport
Role Boss
Position Normal
Level 14
HP 357
Power 1
Defense 105
Speed 1
Weakness None
Experience 200 (240)
Coins 50 (100%)
Item drop Super Candy (30%)
HP Knockout Bangle (5%)
No Hitter
World Dream

Beef Cloud is a character that appears in Mario & Luigi: Dream Team, as one of Big Massif's four Hooraw disciples that must be fought in the Beef-Off. He is a giant, round Hooraw with white cloud-like hair and pants, a relaxed face and is constantly sleeping. Of the Hooraw disciples, Beef Cloud has the lowest POW and SPEED (likely because he does not use either of these in his battle), but has the highest DEF and second-to-highest HP.

In battle, Beef Cloud does not attack, does not have any Hooraws to support him, nor does his battle have any victory conditions. Instead, Beef Cloud is constantly sleeping. As he sleeps, he heals himself at around 10 to 30 HP in real-time (roughly once every five seconds), rather than every turn - even during Mario's attacks.

Due to Beef Cloud's constant healing, Mario has to attack as quickly as possible to inflict more damage than his foe can recover. After taking several hits, the giant Hooraw will wake up for a short time. Eventually, once he can no longer heal himself (because of attempted damage), Beef Cloud can then be attacked and easily defeated.

Trivia

  • This is the only boss/enemy in Mario & Luigi: Dream Team where the player cannot get a Game Over or start over in Easy Mode, cause Beef Cloud doesn't attack nor damage Mario.

Names in other languages

Language Name Meaning Notes
Japanese デシホワイト[?]
Deshi Howaito
Disciple White
German Motzwolk[?] Beef Cloud
Italian Allievo Bianco[?] White Pupil
Korean 제자화이트[?]
Jejahwaiteu
Pupil White
Portuguese Indiscipesado[?] Portmanteau of "indisciplinado" (undisciplined) and "pesado" (heavy)
Russian Тучило[?]
Tuchilo
From Туча (Tucha, cloud)
Spanish (NOA) Nubelón Aletargado[?] Lethargic Nubelón (from "nube" (cloud) and "dormilón" (sleepyhead))
Spanish (NOE) Pupilo Blanco[?] White Pupil (Hooraws Spanish name)