Big Brain Academy: Difference between revisions

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==Suitability==
==Suitability==
{{WWGIT fit
{{WWGIT fit
|4.1=Wario|4.2=18-Volt|4.3=Dribble and Spitz|4.4=Mike|4.5=Ashley|4.6=Orbulon|4.7=5-Volt|4.8=Red
|5.1=Lulu|5.2=Ashley
|3.1=Young Cricket|3.2=Mona|3.3=Dr. Crygor|3.4=Jimmy T|3.5=Master Mantis|3.6=Lulu|3.7=Pyoro
|4.1=Wario|4.2=18-Volt|4.3=Dribble and Spitz|4.4=Mike|4.6=Orbulon|4.7=5-Volt|4.8=Red
|3.1=Young Cricket|3.3=Dr. Crygor|3.4=Jimmy T|3.5=Master Mantis|3.7=Pyoro
|2.1=9-Volt
|2.1=9-Volt
|1.1=Kat and Ana|1.2=Penny
|1.1=Kat and Ana|1.2=Penny|1.3=Mona
}}
}}
[[Lulu]] and [[Ashley]] are good fits. They can solve [[Kat and Ana]], [[Penny]] and [[Mona’s]] problem!
*[[Kat & Ana]] are unsuitable as their constant jumping can touch the wrong pieces.
*[[Kat & Ana]] are unsuitable as their constant jumping can touch the wrong pieces.
*[[Penny]] is unsuitable as the water from her [[Jet Tank One]] can touch the wrong pieces.
*[[Penny]] is unsuitable as the water from her [[Jet Tank One]] can touch the wrong pieces. This is the only microgame in WarioWare Get it Together! where she is a bad fit.
[[Mona]] is a poor fit because it can go to the wrong shape.


==Names in other languages==
==Names in other languages==

Revision as of 08:17, June 20, 2022

Big Brain Academy
Big Brain Academy
Appears in WarioWare: Get It Together!
Type Nintendo Classics
Command(s) Create shape!
Info "Pick two pieces that'll match the shape of the silhouette when you combine them. This one's like homework, only it's fun because it's a video game! green"
Points to clear 15

Big Brain Academy is one of the microgames in 9-Volt's Nintendo Classics level in WarioWare: Get It Together! It is based on the Nintendo DS game of the same name, specifically the "Get In Shape" activity.

Gameplay

The player is shown the silhouette of a shape, and they have to select the two pieces that make up the entire shape (indirect attacks will also trigger selections). After the player clears the microgame, Dr. Lobe from Big Brain Academy appears and awards the player a medal.

The symbols to indicate if the player was correct or incorrect differ by region, like in the original game. In Japan, the symbols are a red circle and a blue "X" respectively; in other regions, they are a green check mark and a red "X".

  • Level 1: There are three pieces from which to choose, and the correct pieces are easily identifiable. Dr. Lobe awards a bronze medal upon clearing the microgame.
  • Level 2: There are three pieces from which to choose, and the correct pieces are slightly harder to identify. Dr. Lobe awards a silver medal upon clearing the microgame.
  • Level 3: There are four pieces from which to choose, and the correct pieces are harder to identify due to all four being less distinctly shaped and/or able to fit in the silhouette. Dr. Lobe awards a gold medal upon clearing the microgame.

If two players are utilized for this microgame, the player that selects both correct pieces gains an effort point, and the player that selects an incorrect piece loses an effort point. If both players each select a correct piece, no effort points are awarded.

Mission

  • Quick Thinking: Using all crew members, the player must complete ten rounds in the Play-o-Pedia with at least half of the time limit remaining.

Suitability

Good Fit
Good Fit icon from WarioWare: Get It Together!
LuluAshley
Above-Average Fit icon from WarioWare: Get It Together!
Wario18-VoltDribble & SpitzMikeOrbulon5-VoltRed (WarioWare series)
Average Fit icon from WarioWare: Get It Together!
Young CricketDr. CrygorJimmy TMaster MantisPyoro
Below-Average Fit icon from WarioWare: Get It Together!
9-Volt
Bad Fit
Bad Fit icon from WarioWare: Get It Together!
Kat & AnaPennyMona

Lulu and Ashley are good fits. They can solve Kat and Ana, Penny and Mona’s problem!

  • Kat & Ana are unsuitable as their constant jumping can touch the wrong pieces.
  • Penny is unsuitable as the water from her Jet Tank One can touch the wrong pieces. This is the only microgame in WarioWare Get it Together! where she is a bad fit.

Mona is a poor fit because it can go to the wrong shape.

Names in other languages

Language Name Meaning Notes
Japanese やわらかあたま塾[?]
Yawaraka Atama Juku
Big Brain Academy
lit. Soft Head School
Korean 말랑말랑 두뇌교실[?]
Mallangmallang Dunoegyosil
Big Brain Academy
lit. Soft Brain Classroom