Picket Ship: Difference between revisions

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{{minigame infobox
{{minigame infobox
|image=[[File:OH NOSE!.png|200px]]
|image=[[File:OH NOSE!.png|200px]]
|appeared_in=''[[WarioWare: D.I.Y. Showcase]]
|appears_in=''[[WarioWare: D.I.Y. Showcase]]
|type=[[Dribble & Spitz]]
|type=[[Dribble & Spitz]]
|intro=''Defeat!''
|intro=''Defeat!''
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==Gameplay==
==Gameplay==
At the top of the screen, there is a moving nose-shaped rocket. Under it, there is a city and a giant hand-like ship with two missiles for the index and middle fingers. The game has a time limit, displayed on the left corner. The objective is to destroy the rocket by hitting it with the missiles, pressing {{button|wii|A}} when both ships are vertically aligned. If the player hits the rocket with both missiles three times, they win the microgame.
At the top of the screen, there is a moving nose-shaped rocket. Under it, there is a city and a giant hand-like ship with two missiles for the index and middle fingers. The game has a time limit, displayed on the left corner. The objective is to destroy the rocket by hitting it with the missiles, pressing {{button|wii|A}} when both ships are vertically aligned. If the player hits the rocket with both missiles three times, they win the microgame.
{{Dribble & Spitz's Microgames}}
{{Dribble & Spitz's microgames}}
{{WWDIYS Microgames}}
{{WWDIYS microgames}}
[[Category:WarioWare: D.I.Y. Showcase microgames]]
[[Category:WarioWare: D.I.Y. Showcase microgames]]

Latest revision as of 12:22, May 10, 2022

Picket Ship
OH NOSE!.png
Appears in WarioWare: D.I.Y. Showcase
Type Dribble & Spitz
Command(s) Defeat!
Info "Flying metal nose. Missiles. Yup."
Controls Wii Remote - Move cursor
A Button - Launch missiles

Picket Ship is the boss microgame from Dribble & Spitz's stage, in WarioWare: D.I.Y. Showcase.

Gameplay[edit]

At the top of the screen, there is a moving nose-shaped rocket. Under it, there is a city and a giant hand-like ship with two missiles for the index and middle fingers. The game has a time limit, displayed on the left corner. The objective is to destroy the rocket by hitting it with the missiles, pressing A Button when both ships are vertically aligned. If the player hits the rocket with both missiles three times, they win the microgame.