Picket Ship: Difference between revisions
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{{minigame infobox | {{minigame infobox | ||
|image=[[File:OH NOSE!.png|200px]] | |image=[[File:OH NOSE!.png|200px]] | ||
| | |appears_in=''[[WarioWare: D.I.Y. Showcase]] | ||
|type=[[Dribble & Spitz]] | |type=[[Dribble & Spitz]] | ||
|intro=''Defeat!'' | |intro=''Defeat!'' | ||
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==Gameplay== | ==Gameplay== | ||
At the top of the screen, there is a moving nose-shaped rocket. Under it, there is a city and a giant hand-like ship with two missiles for the index and middle fingers. The game has a time limit, displayed on the left corner. The objective is to destroy the rocket by hitting it with the missiles, pressing {{button|wii|A}} when both ships are vertically aligned. If the player hits the rocket with both missiles three times, they win the microgame. | At the top of the screen, there is a moving nose-shaped rocket. Under it, there is a city and a giant hand-like ship with two missiles for the index and middle fingers. The game has a time limit, displayed on the left corner. The objective is to destroy the rocket by hitting it with the missiles, pressing {{button|wii|A}} when both ships are vertically aligned. If the player hits the rocket with both missiles three times, they win the microgame. | ||
{{Dribble & Spitz's | {{Dribble & Spitz's microgames}} | ||
{{WWDIYS | {{WWDIYS microgames}} | ||
[[Category:WarioWare: D.I.Y. Showcase microgames]] | [[Category:WarioWare: D.I.Y. Showcase microgames]] |
Latest revision as of 12:22, May 10, 2022
Picket Ship | |
---|---|
Appears in | WarioWare: D.I.Y. Showcase |
Type | Dribble & Spitz |
Command(s) | Defeat! |
Info | "Flying metal nose. Missiles. Yup." |
Controls | - Move cursor - Launch missiles |
Picket Ship is the boss microgame from Dribble & Spitz's stage, in WarioWare: D.I.Y. Showcase.
Gameplay[edit]
At the top of the screen, there is a moving nose-shaped rocket. Under it, there is a city and a giant hand-like ship with two missiles for the index and middle fingers. The game has a time limit, displayed on the left corner. The objective is to destroy the rocket by hitting it with the missiles, pressing when both ships are vertically aligned. If the player hits the rocket with both missiles three times, they win the microgame.