Subspace: Difference between revisions
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When [[Mario]] or his friends enter Subspace, they only have a few seconds to get the [[Mushroom]] that may or may not appear; it depends on where in Subspace the hero has entered. In Subspace, all items found in any available red [[grass]] are transformed into [[coin]]s when the player plucks them, giving the heroes an chance of earning extra lives in the slot machine [[Bonus Chance]] at the level's end, though they can only do this for the first two visits (any still-standing grass tufts give unripe [[vegetable]]s afterwards). Depending on the area, players can also collect [[Cherry|cherries]], [[Super Star|Starmen]], and [[POW Block|POW]]s. Cherries and POWs do not vanish upon returning to the main level, allowing one to effectively collect/use them twice. | When [[Mario]] or his friends enter Subspace, they only have a few seconds to get the [[Mushroom]] that may or may not appear; it depends on where in Subspace the hero has entered. In Subspace, all items found in any available red [[grass]] are transformed into [[coin]]s when the player plucks them, giving the heroes an chance of earning extra lives in the slot machine [[Bonus Chance]] at the level's end, though they can only do this for the first two visits (any still-standing grass tufts give unripe [[vegetable]]s afterwards). Depending on the area, players can also collect [[Cherry|cherries]], [[Super Star|Starmen]], and [[POW Block|POW]]s. Cherries and POWs do not vanish upon returning to the main level, allowing one to effectively collect/use them twice. | ||
Within this zone, a few [[jar]]s contain a '''Subspace Warp'''<ref>Farkas, Bart G. ''Super Mario Advance'' Official Pocket Guide. Page 105.</ref> that immediately allows the player to skip to another world, like a [[Warp Zone]]. | Within this zone, a few [[jar]]s contain a '''Subspace Warp'''<ref>Farkas, Bart G. ''Super Mario Advance'' Official Pocket Guide. Page 105.</ref> that immediately allows the player to skip to another world, like a [[Warp Zone]]. In ''[[BS Super Mario USA]]'', entering any jar in Subspace sends the player directly to [[Wart]]'s chamber. | ||
There are no enemies, but [[Phanto]] can follow the player into Subspace if he or she was holding the [[key]]. The player can still die by falling into a [[pit]] or drowning in quicksand. However, doing so will allow another chance to gain coins. | There are no enemies, but [[Phanto]] can follow the player into Subspace if he or she was holding the [[key]]. The player can still die by falling into a [[pit]] or drowning in [[quicksand]]. However, doing so will allow another chance to gain coins. | ||
In the game's [[Super Mario All-Stars|two]] [[Super Mario Advance|remakes]], the background is the same, but the level terrain is colored-in, rather than black. Additionally, in ''Super Mario Advance'', [[Yoshi Egg]]s are hidden here after [[Wart]] is defeated. | In the game's [[Super Mario All-Stars|two]] [[Super Mario Advance|remakes]], the background is the same, but the level terrain is colored-in, rather than black. Additionally, in ''Super Mario Advance'', [[Yoshi Egg]]s are hidden here after [[Wart]] is defeated. |
Revision as of 04:57, December 8, 2020
It has been suggested that this page be split into the following: Subspace, Subspace Warp. (discuss) |
- This article is about the dimension in Super Mario Bros. 2. For the Subspace in Super Smash Bros. Brawl, see Subspace (Super Smash Bros. Brawl).
Subspace[1] (alternatively Sub-space[2][3] or Sub-Space[4]), also known as the Hidden World[5], is an alternate dimension to Subcon in Super Mario Bros. 2. In Subspace, the terrain is dark and mirrored on a single screen, which the player cannot travel beyond. Subspace can only be accessed by use of the Magical Potions (which create doors leading to the land) in Super Mario Bros. 2.
When Mario or his friends enter Subspace, they only have a few seconds to get the Mushroom that may or may not appear; it depends on where in Subspace the hero has entered. In Subspace, all items found in any available red grass are transformed into coins when the player plucks them, giving the heroes an chance of earning extra lives in the slot machine Bonus Chance at the level's end, though they can only do this for the first two visits (any still-standing grass tufts give unripe vegetables afterwards). Depending on the area, players can also collect cherries, Starmen, and POWs. Cherries and POWs do not vanish upon returning to the main level, allowing one to effectively collect/use them twice.
Within this zone, a few jars contain a Subspace Warp[6] that immediately allows the player to skip to another world, like a Warp Zone. In BS Super Mario USA, entering any jar in Subspace sends the player directly to Wart's chamber.
There are no enemies, but Phanto can follow the player into Subspace if he or she was holding the key. The player can still die by falling into a pit or drowning in quicksand. However, doing so will allow another chance to gain coins.
In the game's two remakes, the background is the same, but the level terrain is colored-in, rather than black. Additionally, in Super Mario Advance, Yoshi Eggs are hidden here after Wart is defeated.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 裏画面[7] Uragamen |
Back Screen | |
Chinese | 虚拟世界[8] Xūnǐ Shìjiè |
Virtual World |
Trivia
- The music playing here is an arrangement of the overworld theme from Super Mario Bros.
References
- ^ Super Mario Advance English instruction booklet, page 29.
- ^ Nintendo Power Volume 1, page 10.
- ^ Super Mario Bros. 2 NES instruction booklet, pages 19 and 20.
- ^ Nintendo Power Volume 2, page 43.
- ^ Super Mario Bros. 2 Inside Out, Part I. Page 6.
- ^ Farkas, Bart G. Super Mario Advance Official Pocket Guide. Page 105.
- ^ Yume Kōjō: Doki Doki Panic instruction booklet, pages 21 and 26.
- ^ iQue's promotional demo play videos of Super Mario Advance and Wario Land 4. Retrieved Febuary 9, 2020.