Smoldergeist: Difference between revisions

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{{:Mario & Luigi: Dream Team bestiary|transcludesection=Smoldergeist|align=right}}
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Smoldergeist|align=right}}
{{distinguish|Bouldergeist|Poltergeist}}
{{distinguish|Bouldergeist|Poltergeist}}
{{quote|I hope [[Mario|you]] mourn [[Luigi|your]] decision for eternity...|Smoldergeist|Mario & Luigi: Dream Team}}
{{quote|I hope [[Mario|you]] mourn [[Luigi|your]] decision for eternity...|Smoldergeist|Mario & Luigi: Dream Team}}


'''Smoldergeists''' are purple [[wikipedia:will-o'-the-wisp|will-o'-the-wisp]]-like creatures that make up the second [[List of bosses|boss]] battle in ''[[Mario & Luigi: Dream Team]]''. They only make an appearance in the depths of [[Pi'illo Castle]], where a Smoldergeist puts the Bros. through several tests as they go from room to room. Upon [[Mario]] and [[Luigi]]'s arrival to where [[Princess Peach]] and [[Toadsworth]] were, they scare away a group of Smoldergeist surrounding them, making them all disappear. Once the Bros. take [[Prince Dreambert]] (in pillow form) and a pair of [[Badges]] from the statue in the room, the statue causes an earthquake and then summons four Smoldergeist to battle the Bros. as punishment for taking the items.
'''Smoldergeists''' are enemies in ''[[Mario & Luigi: Dream Team]]''. They are [[wikipedia:will-o'-the-wisp|will-o'-the-wisp]]-like creatures who make up the second boss in the game. They are only found in the depths of [[Pi'illo Castle]], where one particular Smoldergeist communicates with [[Mario]] and [[Luigi]] via torch, putting them through trials testing their jumping and logic ability.
 
==History==
Shortly after [[Mario]] and [[Luigi]] arrive in the depths of [[Pi'illo Castle]], they are confronted by a dark spirit through a nearby torch. He introduces himself as simply Smoldergeist, the guardian of this hidden place. He refuses to let them pass through and unleashes a [[Gromba]] upon them, the supposed price to pay for any intruders.
 
Shortly after the Grombas are defeated and the next area is entered, Smoldergeist appears within another torch, informing them of his difficult upcoming challenges and advising him to listen to the rules of jumping. After all is explained and the first "challenge" is cleared, they are immediately faced with another - crossing two gaps to the other side of the room, a test he is confident they will fail. He is noticeably surprised they surpass it and provides them one more challenge to unlock the door ahead. Upon this, he claims this test, along with the others, is incompetent and will be succeeded by the next.
 
[[File:Smoldergeist.png|thumb|left|200px|Smoldergeists surrounding [[Princess Peach]] and [[Toadsworth]].]]
Smoldergeist does not appear again until he initiates his next challenge, summoning six similar blocks and asking them to find and strike the odd one out. As it turns out, the symbol on one of the blocks is turning a different way and must be hit to unlock the door and proceed to the next area. Shortly after this, he provides them with a final challenge, in which there are three blocks provided of a similar variety. One block, indicated by a brief flash, is mixed with the others - Mario and Luigi must locate this block after they have stopped shuffling and strike it to open the door to the final area, which he claims contains the final, most frightening test yet.
 
Sure enough, in the next room, [[Princess Peach]] and [[Toadsworth]] are seen surrounded by four Smoldergeists who vanish when approached. After Mario and Luigi have taken the treasure from its holding spot, the statue becomes sentient, punishing them by revealing four Smoldergeists, initiating the second boss battle, in which badges are explained. Once they are defeated, the statue becomes shocked at his defeat but opens the way to the exit.
 
==Battle==
At the beginning of the battle, [[Starlow]] extinguishes all of the Smoldergeists, allowing the Mario and Luigi to attack them. If they try to [[jump]] on them as they are ignited, they take damage but put out the Smoldergeist's flame in the process, making it possible for Mario and Luigi to attack afterwards. Smoldergeists also exhaust their flame if all of their attacks in a single turn miss.


[[File:Smoldergeist.png|thumb|left|200px|Smoldergeist surrounding [[Princess Peach]] and [[Toadsworth]]]]
Smoldergeists reignite after a few turns. An ignited Smoldergeist can hurl fireballs at Mario and Luigi, its eyes turning red or green depending on its target. They may also send out a ring of flames outward toward the brothers, which can be dodged by simultaneously jumping over the expanding wave if the Smoldergeist is floating near ground level, or idling underneath the expanding ring of flames if it is fairly high in the air.
At the beginning of the battle, [[Starlow]] will extinguish all of the Smoldergeists, allowing the Bros. to attack them. If the Bros. try to [[jump]] on them when they're ignited, they will take damage but will put out the Smoldergeist's flame in the process, making it possible for Mario and Luigi to attack afterwards. Smoldergeist will also exhaust their flame if all of their attacks in a single turn miss.


Smoldergeists reignite after a few turns. An ignited Smoldergeist can hurl fireballs at the Bros., its eyes turning red or green depending on which Bro. it's going to aim for with the fireball that is hurled afterwards. They may also send out a ring of flames outwards from it at the Bros., which can be dodged by simultaneously jumping over the expanding wave if the Smoldergeist is floating near ground level, or idling underneath the expanding ring of flames if it's fairly high in the air. An extinguished Smoldergeist can only roll back and forth through a Bro., which can be dodged by jumping over or on to it. Upon the Smoldergeists' defeat, they disappear and do not reappear for the rest of the game. Interestingly, because the badge tutorial takes place during this fight, it is possible to re-fight Smoldergeist by selecting the badge tutorial from the in-game menu. The fight is exactly the same as the first encounter and the only way to fight Smoldergeist again once it is defeated, as it does not appear as an X boss in the [[Battle Ring (Mario & Luigi: Dream Team)|Battle Ring]].
An extinguished Smoldergeist can only roll back and forth through a brother, which can be dodged by simply jumping over or on to it. Upon their defeat, they disappear and do not reappear for the rest of the game. Interestingly, due to the badge tutorial taking place during this fight, it is possible to re-fight the Smoldergeists by selecting the badge tutorial from the in-game menu. The fight is exactly the same as the first encounter, and the only way to fight the Smoldergeists again once they are defeated, as they do not appear as an X boss in the [[Battle Ring (Mario & Luigi: Dream Team)|Battle Ring]].


==Names in other languages==
==Names in other languages==
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==Trivia==
==Trivia==
*Its English name is a combination of the words "smolder" (burning with smoke) and poltergeist (a ghost).
*Their English name is a combination of the words "smolder" (burning with smoke) and "poltergeist" (a ghost).


{{M&LDT}}
{{M&LDT}}

Revision as of 21:05, September 22, 2020

Dream Team enemy
Smoldergeist
Smoldergeist from Mario & Luigi: Dream Team.
Location(s) Pi'illo Castle
Role Boss
Position Normal
Level 3
HP 12
Power 34
Defense 30
Speed 999
Weakness None
Experience 5 (6)
Coins 10 (100%)
Item drop None (0%)
Cozy Wear (20%)
No Hitter
World Real
Not to be confused with Bouldergeist or Poltergeist.
“I hope you mourn your decision for eternity...”
Smoldergeist, Mario & Luigi: Dream Team

Smoldergeists are enemies in Mario & Luigi: Dream Team. They are will-o'-the-wisp-like creatures who make up the second boss in the game. They are only found in the depths of Pi'illo Castle, where one particular Smoldergeist communicates with Mario and Luigi via torch, putting them through trials testing their jumping and logic ability.

History

Shortly after Mario and Luigi arrive in the depths of Pi'illo Castle, they are confronted by a dark spirit through a nearby torch. He introduces himself as simply Smoldergeist, the guardian of this hidden place. He refuses to let them pass through and unleashes a Gromba upon them, the supposed price to pay for any intruders.

Shortly after the Grombas are defeated and the next area is entered, Smoldergeist appears within another torch, informing them of his difficult upcoming challenges and advising him to listen to the rules of jumping. After all is explained and the first "challenge" is cleared, they are immediately faced with another - crossing two gaps to the other side of the room, a test he is confident they will fail. He is noticeably surprised they surpass it and provides them one more challenge to unlock the door ahead. Upon this, he claims this test, along with the others, is incompetent and will be succeeded by the next.

Four Smoldergeists in Mario & Luigi: Dream Team.
Smoldergeists surrounding Princess Peach and Toadsworth.

Smoldergeist does not appear again until he initiates his next challenge, summoning six similar blocks and asking them to find and strike the odd one out. As it turns out, the symbol on one of the blocks is turning a different way and must be hit to unlock the door and proceed to the next area. Shortly after this, he provides them with a final challenge, in which there are three blocks provided of a similar variety. One block, indicated by a brief flash, is mixed with the others - Mario and Luigi must locate this block after they have stopped shuffling and strike it to open the door to the final area, which he claims contains the final, most frightening test yet.

Sure enough, in the next room, Princess Peach and Toadsworth are seen surrounded by four Smoldergeists who vanish when approached. After Mario and Luigi have taken the treasure from its holding spot, the statue becomes sentient, punishing them by revealing four Smoldergeists, initiating the second boss battle, in which badges are explained. Once they are defeated, the statue becomes shocked at his defeat but opens the way to the exit.

Battle

At the beginning of the battle, Starlow extinguishes all of the Smoldergeists, allowing the Mario and Luigi to attack them. If they try to jump on them as they are ignited, they take damage but put out the Smoldergeist's flame in the process, making it possible for Mario and Luigi to attack afterwards. Smoldergeists also exhaust their flame if all of their attacks in a single turn miss.

Smoldergeists reignite after a few turns. An ignited Smoldergeist can hurl fireballs at Mario and Luigi, its eyes turning red or green depending on its target. They may also send out a ring of flames outward toward the brothers, which can be dodged by simultaneously jumping over the expanding wave if the Smoldergeist is floating near ground level, or idling underneath the expanding ring of flames if it is fairly high in the air.

An extinguished Smoldergeist can only roll back and forth through a brother, which can be dodged by simply jumping over or on to it. Upon their defeat, they disappear and do not reappear for the rest of the game. Interestingly, due to the badge tutorial taking place during this fight, it is possible to re-fight the Smoldergeists by selecting the badge tutorial from the in-game menu. The fight is exactly the same as the first encounter, and the only way to fight the Smoldergeists again once they are defeated, as they do not appear as an X boss in the Battle Ring.

Names in other languages

Language Name Meaning Notes
Japanese ゴーストファイア[?]
Gōsuto Faia
Ghost Fire
German Lodergeist[?] Blaze Ghost
Italian Ombracino[?] From ombra (shadow) and brace (ember)
Korean 고스트파이어[?]
Goseuteupaieo
Ghostfire
Portuguese Fantasma de Fogo[?] Fire Ghost
Russian Огнедух[?]
Ognedukh
Fire spirit
Spanish (NOA) Llama tétrica[?] Dismal fire
Spanish (NOE) Fuego fatuo[?] Will-o'-the-wisp

Trivia

  • Their English name is a combination of the words "smolder" (burning with smoke) and "poltergeist" (a ghost).