Bounce and Pounce: Difference between revisions
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==Trivia== | ==Trivia== | ||
*This music for this minigame appears as an available track to listen to in ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'' ([[Nintendo DS]] version). | *This music for this minigame appears as an available track to listen to in ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'' ([[Nintendo DS]] version). | ||
*This minigame along with [[Trampoline Time]], [[Bounce and Trounce]], and [[Trampoline Terror]] | *This minigame, along with [[Trampoline Time]], [[Bounce and Trounce]], and [[Trampoline Terror]], is the only minigame in ''Super Mario 64 DS'' and ''[[New Super Mario Bros.]]'' to run at 30 frames per second. | ||
{{SM64}} | {{SM64}} | ||
[[Category:Super Mario 64 DS Minigames]] | [[Category:Super Mario 64 DS Minigames]] | ||
[[it:Balza e rimbalza]] | [[it:Balza e rimbalza]] |
Revision as of 04:26, December 8, 2019
Bounce and Pounce is one of Mario's minigames in Super Mario 64 DS. It features Mario, who has apparently split into three bodies, falling through the air while attempting to stomp on Fly Guys.
Gameplay
The objective of the minigame is to have the three Marios stomp on all the Fly Guys, thus clearing the level. If one of the Marios falls off the Touch Screen, one of the three lives is lost; however, the Mario will reappear. For every five levels completed, the player's lives are restored back to three. The player can control the Marios by tapping them with the stylus. When tapped in the middle, the Mario is shot directly upwards; when tapped on the left, he is shot upwards and to the right; and when tapped on the right, he is shot upwards and to the left. The minigame ends when the player loses three lives.
Levels
Out of all the patterns featured in the first fifteen levels, the one in Level 14 is the only one not to occur afterwards.
Level | Number of Fly Guys (Upper Screen, Touch Screen) |
Description |
---|---|---|
1 | 3 (0-3) | Three big Fly Guys at the bottom of the Touch Screen |
2 | 3 (0-3) | Two big Fly Guys on the lower left side of the Touch Screen, and one on the lower right side |
3 | 3 (0-3) | One big Fly Guy on each lower side of the Touch Screen, and one big Fly Guy that starts in the middle of the screen and moves from right to left |
4 | 3 (0-3) | Three big Fly Guys fly in a /-formation on the Touch Screen, starting on the left side and moving sideways. |
5 | 3 (0-3) | Two big Fly Guys, one on the right side and one on the left, move up and down and touch a bit on the upper screen; one big Fly Guy starts in the middle of the Touch Screen and moves from right to right sideways across the screen. |
6–10 | 3 (0-3) | Levels six through ten are just the first five levels but with small Fly Guys instead. |
11 | 3 (2-1) | Two big Fly Guys on the left and right sides of the upper screen, and one small Fly Guy in the middle of the Touch Screen that flies from right to left |
12 | 3 (0-3) | Two big Fly Guys stand still on the left and right sides of the Touch Screen, and a small Fly Guy flies from the upper middle of the screen in a V-formation across the screen up to the upper screen as well. |
13 | 3 (1-2) | Two small Fly Guys fly in an X-formation across the Touch Screen, starting in the top corners; one small Fly Guy on the right side of the upper screen flies in up and down. |
14 | 3 (0-3) | Three small Fly Guys fly in a zigzag pattern up and down across the Touch Screen. |
15 | 3 (0-3) | Two small Fly Guys fly counterclockwise around the border of the Touch Screen, starting on the right and left sides of the screen, respectively; on the upper screen, a Fly Guy flies clockwise around the border of the screen. |
16–20 | 4 (1-3) | Four Fly Guys, one small on the upper screen and three of one size on the Touch Screen, fly around in random patterns. |
21–25 | 5 (2-3) | Five Fly Guys, two small on the upper screen and three of one size on the Touch Screen, fly around in random patterns. |
26–onward | 6 (3-3) | Six Fly Guys, three small on the upper screen and three of one size on the Touch Screen, fly around in random patterns. |
In-game instructions
Mario's in free fall, but he can bounce back if you touch him. Stomp the Fly Guys, but make sure he doesn't fall off the Touch Screen.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ジャンピングマリオ[?] Janpingu Mario |
Jumping Mario | |
German | Freier Fall und Hüpfer[?] | Free Fall and Bounce | |
Spanish | Bota y derrota[?] | Bounce and defeat |
Trivia
- This music for this minigame appears as an available track to listen to in Mario & Sonic at the Olympic Games (Nintendo DS version).
- This minigame, along with Trampoline Time, Bounce and Trounce, and Trampoline Terror, is the only minigame in Super Mario 64 DS and New Super Mario Bros. to run at 30 frames per second.