Direction Switch: Difference between revisions

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{{italic title|Switch (''Donkey Kong'')}}
{{italic title|Switch (''Donkey Kong'')}}
[[Image:Donkey_Kong_Jr_Gameboy.jpg|thumb|[[Donkey Kong Jr.]] pushing a '''switch'''.]]
[[File:Donkey_Kong_Jr_Gameboy.jpg|thumb|[[Donkey Kong Jr.]] pushing a switch]]
'''[[Switch]]es'''<ref>''Game Boy Donkey Kong'' English instruction booklet, page 9.</ref> are lever-like objects that appear in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They are used to control [[Conveyor|conveyor belts]], moving platforms and [[elevator]]s. They can also be used to make bridges appear and disappear, as well as opening and closing gates. The player can pull switches by walking up to them and holding the B button while moving [[Mario]] with the D-Pad in the desired direction. In some boss stages, [[Donkey Kong Jr.]] will also operate switches to hinder Mario's progress.
'''Switches'''<ref>''Game Boy Donkey Kong'' English instruction booklet, page 9.</ref> are lever-like objects that appear in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They are used to control [[Conveyor|conveyor belts]], moving platforms and [[elevator]]s. They can also be used to make bridges appear and disappear, as well as opening and closing gates. The player can pull switches by walking up to them and holding the B button while moving [[Mario]] with the D-Pad in the desired direction. In some boss stages, [[Donkey Kong Jr.]] will also operate switches to hinder Mario's progress.
<br clear=all>
[[File:MVDK 5-1 Part 1.png|thumb|left|Direction Switches in [[Level 5-1 (Mario vs. Donkey Kong)|Level 5-1]]]]
In ''[[Mario vs. Donkey Kong]]'', these are called '''Direction Switches'''<ref>[https://www.nintendo.com/consumer/gameslist/manuals/AGB_Mario_vs_Donkey_Kong.pdf ''Mario vs. Donkey Kong'' manual, page 24]</ref>. Direction Switches act much like how the switches do in ''Donkey Kong'', being used to control the direction of conveyors and moving platforms. However, they are activated by jumping on them. [[Donkey Kong]] also uses Direction Switches in some of his battles, using them to change the direction of conveyor belts at specific times.
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
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<references/>
<references/>
{{DK}}
{{DK}}
{{MVDK}}
[[Category:Switches]]
[[Category:Switches]]
[[Category:Objects]]
[[Category:Objects]]
[[Category:Tools/Equipment]]
[[Category:Tools/Equipment]]
[[Category:Donkey Kong (Game Boy)]]
[[Category:Mario vs. Donkey Kong]]

Revision as of 11:36, April 10, 2018

Donkey Kong Jr. pulling a switch, Game Boy Donkey Kong official artwork
Donkey Kong Jr. pushing a switch

Switches[1] are lever-like objects that appear in Donkey Kong for the Game Boy. They are used to control conveyor belts, moving platforms and elevators. They can also be used to make bridges appear and disappear, as well as opening and closing gates. The player can pull switches by walking up to them and holding the B button while moving Mario with the D-Pad in the desired direction. In some boss stages, Donkey Kong Jr. will also operate switches to hinder Mario's progress.

Part 1 of Level 5-1 from the game Mario vs. Donkey Kong.
Direction Switches in Level 5-1

In Mario vs. Donkey Kong, these are called Direction Switches[2]. Direction Switches act much like how the switches do in Donkey Kong, being used to control the direction of conveyors and moving platforms. However, they are activated by jumping on them. Donkey Kong also uses Direction Switches in some of his battles, using them to change the direction of conveyor belts at specific times.

Names in other languages

Language Name Meaning Notes
Japanese スイッチ[3]
Suicchi
Switch

References

  1. ^ Game Boy Donkey Kong English instruction booklet, page 9.
  2. ^ Mario vs. Donkey Kong manual, page 24
  3. ^ Game Boy Donkey Kong Japanese instruction booklet, page 7.