User:Eldritchdraaks/work: Difference between revisions
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|name=Morton | |name=Morton | ||
|role=boss | |role=boss | ||
|hp= | |hp=120 | ||
|type= | |type= | ||
|atk= | |atk=4 + Crumple (Shockwave); 8 (Normal Hammer);{{br}} 12 (Spinning Shell Toss); 48 (Fire Hammer); 1 (Stick) | ||
|def= | |def= | ||
|location=[[The Crimson Tower]] | |location=[[The Crimson Tower]] | ||
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|cards=None | |cards=None | ||
|paint= | |paint= | ||
|moves= | |moves=Shockwave, Hammer Whack, Spinning Shell Toss | ||
|quote= | |quote= | ||
}}}}</onlyinclude> | }}}}</onlyinclude> |
Revision as of 18:46, November 23, 2016
The following is a bestiary for all enemies encountered in Paper Mario: Color Splash.
General stats
Legend
- Name: The name of the enemy.
- Normal: Enemy. (Ex: Shy Guy)
- Italic: Mini-boss. (Ex: Big Spiny)
- Bold: Boss. (Ex: Morton)
- Underline: Support. (Ex: Black Lava Bubble)
- HP: The enemy's HP at the start of the battle.
- Type: The type of enemy.
- Ground The enemy can be hit with Jump and Hammer cards.
- Floating The enemy can only be hit with Jump cards.
- Spike The enemy can only be hit with Iron or Hammer cards.
- Fire The enemy can only be hit with Hammer cards.
- Attack: The enemy's general attack power.
- Defense: The enemy's defense.
- Strong: The moves the enemy is strong against.
- Weak: The moves the enemy is weak against.
- Moves: The enemy's attacks -- listed by attack power -- and other techniques.
- Paint: The colors of paint the enemy drops after the battle.
- Red: Red paint fills the red paint meter.
- Orange Orange paint fills the red and yellow meters.
- Yellow Yellow paint fills the yellow meter.
- Green Green paint fills the yellow and blue meters.
- Blue Blue paint fills the blue meter.
- Purple Purple paint fills the blue and red meters.
- Rainbow Rainbow paint fills the red, yellow, and blue meters.
- Location(s): The locations the enemy appears in.
- Cards Dropped: Cards sometimes dropped by the enemy.
- Quotes: Any in-battle dialog spoken by an enemy.
- Usual: The enemy's default spoken dialog in-battle.
- Thief: The enemy's dialog when they steal a card.
- Shell: The enemy's dialog when inside their shell.
- Stack: The enemy's dialog for every count in a stack.
- Boss: The enemy's dialog during a boss battle. (Only applies if the enemy can be battled at other times too.)
Note: Some of these enemies are variations of a single enemy, were fought in a grouped battle, or had several battles where the enemy had a different stat-spread or form. For convenience, these variations are listed as separate enemies.
General Stat Chart
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