Polterguy: Difference between revisions
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'''Polterguys'''<ref>"''Polterguy – Mini Mario will burn if he is touched by a Polterguy! Step on a color switch to turn all the Polterguys of that color into blocks. Polterguy cannot be hurt by the hammer.''" - ''Mario vs. Donkey Kong: Minis March Again!'' help.</ref> are flaming, floating [[Shy Guy (toy)|Shy Guy]]s found in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. | '''Polterguys'''<ref>"''Polterguy – Mini Mario will burn if he is touched by a Polterguy! Step on a color switch to turn all the Polterguys of that color into blocks. Polterguy cannot be hurt by the hammer.''" - ''Mario vs. Donkey Kong: Minis March Again!'' help.</ref> are flaming, floating [[Shy Guy (toy)|Shy Guy]]s found in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. | ||
Polterguys are similar to the [[Phantom Guy]]s of previous entries and transform into harmless blocks matching pressed | Polterguys are similar to the [[Phantom Guy]]s of previous entries and transform into harmless blocks matching pressed [[Color Switch]]es, although they appear upright and have active wind-up keys on their backs like their walking counterparts. They also have a spherical aura of fire similar to [[Pyro Guy]]s rather than transparent bodies. In addition, they remain in the same spot rather than move in a given pattern, even though they turn to face [[Mini Mario (toy)|Mini Mario]]s. They are first encountered in Room 3-5. | ||
Its name is based on [[wikipedia:Poltergeist|poltergeist]], referring to its somewhat spectral appearance. | Its name is based on [[wikipedia:Poltergeist|poltergeist]], referring to its somewhat spectral appearance. |
Revision as of 20:51, September 13, 2016
Template:Species-infobox Polterguys[1] are flaming, floating Shy Guys found in Mario vs. Donkey Kong: Minis March Again!.
Polterguys are similar to the Phantom Guys of previous entries and transform into harmless blocks matching pressed Color Switches, although they appear upright and have active wind-up keys on their backs like their walking counterparts. They also have a spherical aura of fire similar to Pyro Guys rather than transparent bodies. In addition, they remain in the same spot rather than move in a given pattern, even though they turn to face Mini Marios. They are first encountered in Room 3-5.
Its name is based on poltergeist, referring to its somewhat spectral appearance.
References
- ^ "Polterguy – Mini Mario will burn if he is touched by a Polterguy! Step on a color switch to turn all the Polterguys of that color into blocks. Polterguy cannot be hurt by the hammer." - Mario vs. Donkey Kong: Minis March Again! help.