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[[File:DuelTower_MPA.png|frame|left]]
[[File:DuelTower_MPA.png|frame|left]]
The '''Duel Tower''' is one of the places in ''[[Mario Party Advance]]''. It is located in the [[Seaside Area]] of [[Shroom City]].
The '''Duel Tower''' is one of the places in ''[[Mario Party Advance]]''. It is located in the [[Seaside Area]] of [[Shroom City]]. It is a giant stone tower with a set of spiral stairs leading up to the top. The base is partially covered with vines. The tower is composed of three floors, including both the ground floor and the top floor. The sky stays dark in the background, with a thunderstorm as well. The tower serves as a training area for duellists, with [[Whomp (character)|Whomp]], [[Salvo the Slime|Salvo]], and [[Mouser (Mario Party Advance)|Mouser]] acting as challengers, although after Whomp leaves to hang out with [[Thwomp (Mario Party Advance)|Thwomp]], [[Chain Chomp (character)|Chain Chomp]] takes his place. When the player enters the tower, they are greeted by Mouser, who only lets them enter if they say the "duelist greeting": [[Blooper (character)|Blooper]] (a duellist-in-training) mentioned previously that the greeting is "Chaaaarge!", and relaying the greeting to Mouser starts [[Duel Tower, 1F]]. The quest pits the player against Whomp in a Duel minigame, [[Stair Scare]], and beating him lets the player advance up the tower. On the second floor, Mouser congratulates the player for succeeding before starting [[Duel Tower, 2F]]. This quest involves beating Salvo in another Duel minigame, [[Volleybomb]], and defeating Salvo lets the player advance to the third and final floor. At the top, Mouser himself challenges the player. which starts [[Duel Tower, 3F]]. If the player beats the final Duel minigame, [[Chicken!]], Mouser congratulates them on their efforts, claiming that the minigames have sufficiently trained them in all necessary aspects.
 
This is one of three areas that have more than one quest to do. One for the 1st floor, 2nd floor, and 3rd floor. On the 1st floor he player is first greeted by [[Mouser (Mario Party Advance)|Mouser]], and wants them to greet him back with their special saying. If the player gets it right, Mouser will leave and [[Whomp]] will drop in. His quest, '''Duel Tower, 1F''', involves dueling with him in the [[minigame]], [[Stair Scare]]. Defeating Whomp earns the player the right to keep the minigame, and goes onward.
 
As they go up to the 2nd floor, Mouser appears again, then leaves [[Salvo the Slime]] to stop the player's progress. His quest, '''Duel Tower, 2F''', involves dueling with him in the minigame, [[Volleybomb]]. Defeating Salvo earns the player the right to keep the minigame, and goes onward again.
 
Finally, at the top, Mouser appears again to challenge the player. His quest, '''Duel Tower, 3F''', involves dueling with him in the minigame, [[Chicken!]] Defeating Mouser earns the player the right to keep the minigame, competing the tower. Should the player lose to any of them, they will have to start again from the beginning.
 
The end of the game states that Whomp left the Duel Tower, and Mouser was sad about it, but he was replaced by [[Chain Chomp]].


==Gallery==
==Gallery==
<gallery>
<gallery>
MPAduel1.png|<center>Floor 1: Whomp
MPAduel1.png|Floor 1: Whomp
MPAduel2.png|<center>Floor 2: Salvo
MPAduel2.png|Floor 2: Salvo
MPAduel3.png|<center>Floor 3: Mouser
MPAduel3.png|Floor 3: Mouser
</gallery>
</gallery>



Revision as of 00:32, April 23, 2016

DuelTower MPA.png

The Duel Tower is one of the places in Mario Party Advance. It is located in the Seaside Area of Shroom City. It is a giant stone tower with a set of spiral stairs leading up to the top. The base is partially covered with vines. The tower is composed of three floors, including both the ground floor and the top floor. The sky stays dark in the background, with a thunderstorm as well. The tower serves as a training area for duellists, with Whomp, Salvo, and Mouser acting as challengers, although after Whomp leaves to hang out with Thwomp, Chain Chomp takes his place. When the player enters the tower, they are greeted by Mouser, who only lets them enter if they say the "duelist greeting": Blooper (a duellist-in-training) mentioned previously that the greeting is "Chaaaarge!", and relaying the greeting to Mouser starts Duel Tower, 1F. The quest pits the player against Whomp in a Duel minigame, Stair Scare, and beating him lets the player advance up the tower. On the second floor, Mouser congratulates the player for succeeding before starting Duel Tower, 2F. This quest involves beating Salvo in another Duel minigame, Volleybomb, and defeating Salvo lets the player advance to the third and final floor. At the top, Mouser himself challenges the player. which starts Duel Tower, 3F. If the player beats the final Duel minigame, Chicken!, Mouser congratulates them on their efforts, claiming that the minigames have sufficiently trained them in all necessary aspects.

Gallery

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