Heave-Ho: Difference between revisions
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[[Image:HeaveHo64.jpg|thumb|A '''Heave Ho''' in ''[[Super Mario 64]]'', about to fling [[Mario]] into the air.]] | [[Image:HeaveHo64.jpg|thumb|A '''Heave Ho''' in ''[[Super Mario 64]]'', about to fling [[Mario]] into the air.]] | ||
'''Heave Hos''' are red mechanical enemies in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Heave Ho's name is a pun on "Heave Ho!" which people would say when trying to move something. They appear in [[Tick Tock Clock]] and [[Wet-Dry World]]. | '''Heave Hos''' are red mechanical enemies in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Heave Ho's name is a pun on the phrase "Heave Ho!" which people would say when trying to move something. They appear in [[Tick Tock Clock]] and [[Wet-Dry World]]. | ||
They ride on three wheels, and have a dustpan-like mechanism with footprints on it, which they use to fling [[Mario]] upwards. On the Heave Hos' sides are emblems of [[Bowser]] giving a thumbs up, which is over the word "KOOPA" written around in fire. After moving around their area, they lose power, and they have to wind up the | They ride on three wheels, and have a dustpan-like mechanism with footprints on it, which they use to fling [[Mario]] upwards. On the Heave Hos' sides are emblems of [[Bowser]] giving a thumbs up, which is over the word "KOOPA" written around in fire. After moving around their area, they lose power, and they have to wind up the key-like object in their backs, much like a toy. | ||
Heave Hos can help Mario by flinging him upwards depending on the direction they are facing to help him reach higher areas. More often than not, they are a hinderance, as the height at which they toss Mario is such that he will take fall damage upon landing (unless he lands on a higher area); this is especially dangerous if he is thrown into a lower level. | Heave Hos can help Mario by flinging him upwards depending on the direction they are facing to help him reach higher areas. More often than not, they are a hinderance, as the height at which they toss Mario is such that he will take fall damage upon landing (unless he lands on a higher area); this is especially dangerous if he is thrown into a lower level. | ||
[[Image:DSHeave-ho.PNG|thumb|left|A Heave Ho chasing [[Mario]] in ''[[Super Mario 64 DS]]''.]] | [[Image:DSHeave-ho.PNG|thumb|left|A Heave Ho chasing [[Mario]] in ''[[Super Mario 64 DS]]''.]] | ||
In ''Super Mario 64 DS'', Heave Hos underwent | In ''Super Mario 64 DS'', Heave Hos underwent multiple visual changes, having eyes inside visors instead of a face. The "KOOPA" emblem is gone from their texture. Besides appearing in the aforementioned worlds, they also appear in the [[Battle Fort]] stage. | ||
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Revision as of 15:13, November 26, 2013
Heave Hos are red mechanical enemies in Super Mario 64 and Super Mario 64 DS. Heave Ho's name is a pun on the phrase "Heave Ho!" which people would say when trying to move something. They appear in Tick Tock Clock and Wet-Dry World.
They ride on three wheels, and have a dustpan-like mechanism with footprints on it, which they use to fling Mario upwards. On the Heave Hos' sides are emblems of Bowser giving a thumbs up, which is over the word "KOOPA" written around in fire. After moving around their area, they lose power, and they have to wind up the key-like object in their backs, much like a toy.
Heave Hos can help Mario by flinging him upwards depending on the direction they are facing to help him reach higher areas. More often than not, they are a hinderance, as the height at which they toss Mario is such that he will take fall damage upon landing (unless he lands on a higher area); this is especially dangerous if he is thrown into a lower level.
In Super Mario 64 DS, Heave Hos underwent multiple visual changes, having eyes inside visors instead of a face. The "KOOPA" emblem is gone from their texture. Besides appearing in the aforementioned worlds, they also appear in the Battle Fort stage.
Trivia
- It is possible to obtain the "Get a Hand" star in Tick Tock Clock by stepping on a Heave Ho at an angle where it directly flings the character into the star.