Fortune-teller's Room
Fortune-teller's Room | |
---|---|
Area | Area Three |
Portrait ghosts | Madame Clairvoya |
Boo | Booigi |
The Fortune-teller's Room is a room first discovered in Area Two of the mansion in Luigi's Mansion and its remake, though it cannot be cleared until Area Three. The room contains four candelabra, two of which are on high stands. The other two rest on small drawers in the back of the room. There is also the high pillar where Luigi receives the key to the Laundry Room. The room has an ornately decorated gold chair and table, on which the crystal ball sits. By shining his flashlight on the crystal ball, Luigi can have Madame Clairvoya materialize. She explains to Luigi that she can help him if he brings her five items that Mario dropped. Luigi has none of these items, so he simply lights the candelabras to obtain the Key to the Laundry Room. When Luigi brings Madame Clairvoya items, she gives him clues as to Mario's fate. After Luigi brings all five items to her, he captures Madame Clairvoya and gains the Key to the Safari Room. Before clearing the room, the Game Boy Horror can be used to select a block of cheese behind Madame Clairvoya's chair to make a Gold Mouse appear.
The Fortune-teller's Room features two Purple Punchers and a Blue Twirler during the blackout.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 占い部屋[?] Uranai-heya |
Fortune-telling Room | |
French | Salle de Voyance[?] | Clairvoyance Room | |
German | Stube der Seherin[?] | Room of the fortune-teller | |
Italian | Stanza della veggente[?] | Room of the Seer | |
Spanish | El cuarto de la vidente[?] | The Visionary's Room |