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Missile Meg Mayhem is a course in Super Mario Bros. Wonder. It is found in the Petal Isles, specifically Castle Bowser. It is the first course in the latter, and completing it unlocks High-Voltage Gauntlet. As its name suggests, Missile Megs are introduced here. This course has two Wonder Seeds and has a difficulty of three stars.
Layout
The players start in a hallway where two Missile Megs of different elevations launch from the left side at certain intervals. This hallway has lots of chasms where the players must use the Missile Megs to get across. Takebo roam the ground areas throughout this hallway, sometimes in stacks. About halfway through the hallway, a single row of Missile Megs launch from the right side at faster intervals. A red pipe near the end of the hallway leads to the only checkpoint.
After the checkpoint, three rows of Missile Megs launch from the left side of the screen at specific intervals. This section is another hallway, this time with less ground and Smogrins acting as air obstacles. The Wonder Flower is found here, a high up above the ground, so the player must use the Missile Megs to reach to it. Upon collecting it, a single row of six Missile Megs rocket diagonally upwards to the right. This eventually seperates and leaving behind colorful trails of smoke. The Missile Megs all eventually curve downward to the ground. More Missile Megs fire downwards diagonally towards the left, acting as obstacles for the players as they travel on foot. At the end of the ground level, more Missile Megs launch, this time from the right side. The players must use these ones to reach to higher ground, where more Missile Megs will takes the players diagonally upward toward the right, where the Wonder Seed is. Upon collecting it, the Wonder Effect ends, and the players fall down to the ground. A nearby pipe will take the players to the goal, where two rows of Missile Megs can be used as platforms to reach the top of the Goal Pole.
10-flower coins
- 10-flower coin 1: It is found early on in the level while riding on Missile Megs. A interactive tulip must be activated for the coin to appear.
- 10-flower coin 2: It is at the end of the first hallway of the level past the red pipe. The players must jump across Missile Megs to reach to the coin.
- 10-flower coin 3: It is found after the checkpoint. An interactive tulip causes many coins leading downwards to appear, leading to the 10-flower coin. A Missile Meg must be used to reach the 10-flower coin.
Primary power-up
Enemies
Gallery
Names in other languages
Language
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Name
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Meaning
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Notes
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Japanese
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ロングキラースクランブル[?] Rongu Kirā Sukuranburu
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Missile Meg Scramble
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Chinese (simplified)
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长型炮弹刺客紧急升空[?] Zhǎng xíng pàodàn cìkè jǐnjí shēng kōng
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Missile Megs Emergency Lift Off
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Chinese (traditional)
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長型炮彈刺客緊急升空[?] Zhǎng xíng pàodàn cìkè jǐnjí shēng kōng
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Missile Megs Emergency Lift Off
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German
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Torpedo-Kugelwillis im Anflug![?]
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Missile Megs approaching!
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Italian
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Comitiva di Pallottoli Bill missile[?]
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Party of Missile Megs
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Korean
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롱킬러 스크램블[?] Long Killeo Seukeulaembeul
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Missile Meg Scramble
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Portuguese (NOA)
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Bando dos Bills Balístico![?]
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Gang of Missile Megs!
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Portuguese (NOE)
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Ataque dos Bills Balísticos![?]
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Attack of the Missile Megs!
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Russian
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Атака рикки-ракет[?] Ataka rikki-raket
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Attack of Missile Megs
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Spanish
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Comitiva de Milo Misil[?]
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Party of Missile Megs
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Super Mario Bros. Wonder levels
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Pipe-Rock Plateau |
Main courses
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Welcome to the Flower Kingdom! • Piranha Plants on Parade • Scram, Skedaddlers! • Bulrush Coming Through! • Here Come the Hoppos • Rolla Koopa Derby • Swamp Pipe Crawl • Angry Spikes and Sinkin' Pipes • Bulrush Express • Sproings in the Twilight Forest • Cosmic Hoppos • Pipe-Rock Plateau Palace
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Badge Challenges
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Parachute Cap I • Wall-Climb Jump I • Jet Run I
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Break Time!
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Hurry, Hurry • Wonder Token Tunes • Pop Up, Hoppo!
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KO Arena
|
Pipe-Rock Rumble
|
Wiggler Race
|
Mountaineering!
|
Poplin levels
|
Badge House in Pipe-Rock Plateau
|
Fluff-Puff Peaks |
Main courses
|
Outmaway Valley • Pokipede Pass • Condarts Away! • Pole Block Passage • Up 'n' Down with Puffy Lifts • Jump! Jump! Jump! • Countdown to Drop Down • Cruising with Linking Lifts • Fluff-Puff Peaks Flying Battleship • Fluff-Puff Peaks Palace
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Badge Challenges
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Wall-Climb Jump II • Floating High Jump I • Spring Feet I
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Break Time!
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Kick It, Outmaway • Cloud Cover • Zip-Go-Round
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KO Arena
|
Fluff-Puff Kerfuff
|
Search Party
|
Puzzling Park
|
Poplin levels
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Fluff-Puff Peaks Cabin
|
Shining Falls |
Main courses
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The Hoppycat Trial: Hop, Hop, and Awaaay • The Anglefish Trial: Ready, Aim, Fly! • The Midway Trial: Hop to It • The Sharp Trial: Launch to Victory • The Sugarstar Trial: Across the Night Sky • The Final Trial: Zip Track Dash
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POOF! Badge Challenges
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Crouching High Jump I
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Break Time!
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Unreachable Treasure? • Watery Wonder Tokens • Timer-Switch Climb • Timer-Switch Dash
|
Search Party
|
An Empty Park?
|
Poplin levels
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Master Poplin's House • Royal Seed Mansion
|
Sunbaked Desert |
Main courses
|
Armads on the Roll • The Desert Mystery • Rolling-Ball Hall • Ninji Jump Party • Bloomps of the Desert Skies • Valley Fulla Snootles • Color-Switch Dungeon • Secrets of Shova Mansion • Flight of the Bloomps • Sunbaked Desert Palace
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Badge Challenges
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Parachute Cap II • Crouching High Jump II • Invisibility I
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Break Time!
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Treasure Vault • Raise the Stage • Revver Run • Floating Wonder Tokens • Bouncy Tunes • Lights Out
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KO Arena
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Sunbaked Skirmish
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Search Party
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Pipe Park
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Poplin levels
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Sunbaked Desert House
|
Fungi Mines |
Main courses
|
Upshroom Downshroom • Taily's Toxic Pond • Light-Switch Mansion • Beware of the Rifts • An Uncharted Area: Wubba Ruins • Another Uncharted Area: Swaying Ruins • A Final Uncharted Area: Poison Ruins
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Badge Challenges
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Grappling Vine I
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Break Time!
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Tumble House • Trottin' Piranha Plants
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KO Arena
|
Fungi Funk
|
Poplin levels
|
Loyal Poplin's House • Operation Poplin Rescue
|
Deep Magma Bog |
Main courses
|
Where the Rrrumbas Rule • Raarghs in the Ruins • Pull, Turn, Burn • Hot-Hot Hot! • Wavy Ride through the Magma Tube • Dragon Boneyard • Deep Magma Bog Flying Battleship • Deep Magma Bog Palace
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Badge Challenges
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Floating High Jump II • Boosting Spin Jump II • Grappling Vine II • Jet Run II • Invisibility II • Spring Feet II
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Break Time!
|
Hot-Hot Rocks
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KO Arena
|
Magma Flare-Up
|
Search Party
|
Item Park
|
Poplin levels
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Deep Magma Bog Observatory (#1, #2, #3, #4)
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Petal Isles |
Main courses
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Leaping Smackerel • Robbird Cove • Blewbird Roost • Downpour Uproar • Jewel-Block Cave • Gnawsher Lair • Maw-Maw Mouthful • Muncher Fields • Petal Isles Flying Battleship • Missile Meg Mayhem • High-Voltage Gauntlet • Evade the Seeker Bullet Bills! • KnuckleFest Bowser's Blazing Beats • The Final Battle! Bowser's Rage Stage
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Badge Challenges
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Dolphin Kick I • Dolphin Kick II • Boosting Spin Jump I
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KO Arena
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Petal Meddle
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Wiggler Race
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Swimming! • Spelunking!
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Poplin levels
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Angler Poplin's House
|
Special World |
Main courses
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Pipe-Rock Plateau Special Bounce, Bounce, Bounce • Fluff-Puff Peaks Special Climb to the Beat • Shining Falls Special Triple Threat Deluge • Sunbaked Desert Special Pole Block Allure • Fungi Mines Special Dangerous Donut Ride • Deep Magma Bog Special Solar Roller • Petal Isles Special Way of the Goomba • The Semifinal Test Piranha Plant Reprise • The Final Test Wonder Gauntlet • The Final-Final Test Badge Marathon
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Poplin levels
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WONDER?
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Bonus
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Bonus: Coins Galore!
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