The Volcano's Base
The Volcano's Base is a location found in Wario Land 3 of the Wario Land series. It serves as the second of six levels found on the west side of the music box world. When Wario first arrives at the west side in search of the five music boxes, he finds the path to The Volcano's Base blocked by a raging cyclone. A charm written on the Scroll from the Desert Ruins must be used to calm the storm before the level becomes accessible.
The level itself is set at the base of the volcano located in the center of the music box world. As such it features a rocky environment on a jagged ground. The tall volcano can be seen in the background of the level, overlooking the entire place. Besides the usual enemies like Spearheads, the level features many slopes on which Wario can perform his rolling attack. This is necessary to progress in the level. There are also some caves to be found in The Volcano's Base. The walls of said caves sport a red glow, probably because of volcanic activity. Aside from the red-colored caves there is also a big flooded cavern located underneath the level. Reachable from the main area, there is also a set of old and inactive railroads somewhere above the level.
Treasures
Gray Chest: Lead Overalls
The Lead Overalls[1], also known as the Jump Smash Overalls[2], is in the Gray Chest guarded by an animated Daruma doll called Doll Boy. Wario can enter the boss' lair by rolling through a row of blocks and going through a gray Warp Pipe. The battle against the boss then commences immediately.
In battle, the Doll Boy attacks by throwing hammers at Wario, which transform him into Bouncy Wario upon contact and catapult him out of the battle. To win the dispute, Wario has to attack the three barrels the Doll Boy is standing on. One of the barrels eventually begins to flash, indicating that Wario can knock it off. After the Doll Boy has no barrels left to stand on, it begins to chase Wario around while swinging two hammers furiously. A successful attack stuns the boss and leaves his defense open for another attack, which will defeat him. Wario can then use the hammer that appears after the battle as an elevator in order to reach the Gray Chest. To open it, he needs the Gray Key which is hidden along the way to the Doll Boy's lair.
These overalls are a pair of blue-colored working pants with special properties. When Wario equips the overalls, he instantly learns how to use a basic Ground Pound attack which enables him to smash through cracked blocks, defeat enemies and move certain creatures out of the way. This opens new possibilities for him in Out of the Woods and The Vast Plain. He can find another pair of pants later on in the Castle of Illusions, which power up his Ground Pound even further.
Red Chest: Blue Gem
The Blue Gem[3], also known as the Blue Relic[4], is hidden inside the Red Chest near the inactive railroad system above the level. The carts needed to complete this challenge can be accessed right from the start, but in order to make use of them, Wario first needs to find the Wheels from The Grasslands. After repairing the carts, Wario can ride them in order to find the chest and the appendant key while dodging the various obstacles along the way.
The Blue Gem itself is an accessory, presumably made of metal. Embedded into the bracelet is a gemstone, shaped like the yin yang symbol. This item does not serve any story-related purpose, and collecting it does not affect the world in any way.
Green Chest: Crown
The Crown[5] is in the Green Chest which, like its red counterpart, can be found near the inactive railroad system after Wario repairs the carts. However, Wario has to take a different path than he did before. The way to the Green Chest and its key involves a fire-breathing snake and a game of golf. After Wario passes the obstacles on his way, he can find the Crown.
The Crown is another accessory that Wario can find in the world. It features three prominent spikes and is encrusted with four gemstones of different sizes, apparently rubies. Collecting this item does not serve any story-related purpose, and it does not affect the world in any way.
Blue Chest: Tusk (blue)
The Tusk[6] in the Blue Chest is initially blocked by thick solid rocks. Wario cannot reach it until he finds the Foot of Stone in The Tidal Coast, which creates an earthquake strong enough to move the rocks out of the way. Wario can then not only reach the path to the Blue Chest, but also use a newly created slope in order to reach the flooded cavern below the ground. Between bubbles and currents he can find the Blue Key which he needs to take to the Blue Chest in order to obtain the artifact.
The Tusk is part of a set of three mystical items. The other Tusk and the Green Flower can be found at The Steep Canyon and The Stagnant Swamp, respectively. When they are brought together and held aloft, their power causes the volcano in the center of the world to erupt. Wario uses their power in order to open The Colossal Hole and to create the path to The West Crater.
Musical Coins
Location | Description |
---|---|
After rolling into the pit to the left of Wario at the beginning and swimming to the bottom of that pit, there is an entrance to a cave with Kobatto and Spearheads. The Musical Coin is in the ceiling past the first set of breakable blocks past the Kobatto, which requires Vampire Wario as a bat to reach. | |
In the entrance that is reachable by rolling along the lower level from the slope near the beginning, there is a tall room where a ladder is and five Nobiiru are. At the top, the rightmost floor is breakable with a Smash Attack, and on the way down is the Musical Coin. To exit from this ditch, there are breakable rocks on the left side a few blocks below where the Musical Coin is. | |
In the area where the Red Chest is, there is a cart that travels to the right next to the Warp Pipe. On the way, there is a room next to the Snake. In this room, there is a Musical Coin at the right past a wall, which can only be reached with Vampire Wario that is triggered by this room's Kobatto. | |
On the way to the Red Chest, there is a Musical Coin along the rails, which can be reached by crouching to the right of the coin and then moving towards the left towards it. | |
Past the Red Chest and down the ladder, there is another cart that travels to the left. After the first Spike and before the second one, there is a Musical Coin on a platform where a Fire Robota is. | |
From the beginning of the level, the Musical Coin can be reached by rolling from the first slope and breaking the upper level of breakable blocks. | |
At the second slope to the right from the beginning, Wario must roll from it. Past the first set of breakable blocks, Wario must roll along the platforms above, reaching higher past the upper set of breakable blocks to reach the Musical Coin at the end. | |
To reach this Musical Coin, Wario must go to the upper exit in the room where Doll Boy is. It can be reached by purposely triggering Bouncy Wario from the hammers thrown by the boss, or to use the High Jump Boots to reach the highest level. The Musical Coin is past this exit, where Wario will fall towards it. |
Enemies
- Spearhead (17)
- Nobiiru (5)
- Para-Goom (1)
- Fire Robota (4)
- Snake (1), summoned with the Flute.
- Kobatto (2)
Reaction abilities in this level
- Bouncy Wario (via Doll Boy)
- Bubble Wario
- Hot Wario (via Fire Robota or snake)
- Vampire Wario (via Kobatto)
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 火山のふもと[?] Kazan no Fumoto |
The Volcano's Base |
References
- ^ Official American Wario Land 3 website (Internet Archive)
- ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Page 90.
- ^ Official American Wario Land 3 website (Internet Archive)
- ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Page 91.
- ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Page 92.
- ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Page 93.