List of WarioWare Gold souvenirs
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- “All the souvenirs and prizes you won in the #3A9137. are right here in this room! Browse the selection, from #3A9137 to #3A9137. You're bound to find something good!”
- —WarioWare Gold
This page lists all 240 souvenirs in WarioWare Gold. 190 of the souvenirs are found at random as a prize from the Capsule Machine. The rest include the 49 movies obtained through the story and the Staff Credits obtained after unlocking all of the challenges. The souvenirs obtained from the Capsule Machine comprise of 14 minigames, 3 phones, 30 phone numbers, 20 studio sessions, 42 character cards, 30 Nintendo collection items, 25 records, 17 alarm clocks, 6 3DS systems, the Love Tester 2.0, the Orbulon Voice Changer, and Wario's amiibo Sketch. All souvenirs can be found in the Toy Room within the Arcade.
Minigames
Souvenir | Description |
---|---|
Template:Color-link | The legendary game returns! Control the starving Pyoro, and stretch out its infamously long tongue to catch beans falling from the sky. |
Template:Color-link | |
Template:Color-link | It's the cat-action-shooting game everyone is raving about! Roll Sameow onto her back, and fire up her laser beam to eliminate enemies! |
Template:Color-link | Your favorite cat-action-shooting game got a sequel! Captured by Mewtroid, Sameow must take on more dangerous enemies than she's ever faced before. Tilt your system to control gravity, and fire up that laser beam! |
Template:Color-link | The mini golf adventure you know and love has been upgraded to five holes! Clear them with as few shots as possible to win. Challenge your buddies for a more competitive twist! |
Template:Color-link | It's the survival of the fittest...putter! How many holes can you clear in the number of allocated shots? |
Template:Color-link | This bowling game is the real deal with all 10 frames! Join your friend for a rolling showdown, or play solo and beat your own high score! |
Template:Color-link | You're a star, and everyone wants your autograph. This isn't the time to play favorites. Keep signing the same autograph to make your fans happy...no matter what they make you sign. |
Template:Color-link | Manhole, the classic Game & Watch title, perfectly reproduced! Classics like this are so simple, yet so addictive! |
Template:Color-link | This game features everyone's favorite nonemotive witch-in-training: Template:Color-link! Use the power of her magic to protect the patch from the mandrake's attack. Crush a pumpkin, and you could be in for something...magical. |
Template:Color-link | It's the classic memory game, but with extra-cute characters! Find multiple pairs in a row, and kick this game up to the next level! |
Template:Color-link | Gather all your favorite folks to play this game! Pick fruits and flowers tangled up in the roots, but beware! One of them is attached to the mandrake! If the mandrake wakes up and screams, you'll get more than a headache... |
Template:Color-link | Threading a needle successfully this many times is like...threading a needle! Don't be distracted by any funny-shaped needle eyes. Keep your focus on the task at hand, and you'll be fine! |
Template:Color-link | A pure Japanese-style sword action game! Swing your sword, and slash the falling objects. Focus and skillful swordsmanship are key to a high score. Try not to hit any bombs. |
Phones
This is a list of phones and phone codes. Phone codes can be dialed on phones to call various characters. The phone codes can sometimes be dialed again for alternative dialogue. Every phone code description reads: "A four-digit alphabetic code used to connect with someone via telephone."
Souvenir | Description |
#3A9137 | Wario's personal phone. Its vintage style is not only retro but surprisingly chic. To make a call, try entering a #3A9137. If you don't know how to do it, ask an adult to show you. |
#3A9137 | The phone from Template:Color-link's house. It's nothing fancy, but it gets the job done! To make a call, try entering a #3A9137. |
#3A9137 | One of Template:Color-link's prized possessions—his newfangled portable phone. To make a call, try entering a #3A9137. |
Souvenir | Code | Who it calls | Dialogue |
#3A9137 | KJKJ | Fortune-telling line | We knew you'd call. We see all. What's in your future...? AN UNLUCKY DAY. Uh-oh. Call again. There's time to change your fate. We knew you'd call. We see all. What's in your future...? A HALF-LUCKY DAY. Which is better than no luck. Thank you for calling the fortune-telling line. We knew you'd call. We see all. What's in your future...? A LUCKY DAY. Good things are coming your way. Thank you for calling the fortune-telling line. We knew you'd call. We see all. What's in your future...? A SUPERLUCKY DAY. Great things are coming your way. Thank you for calling the fortune-telling line. |
#3A9137 | KACI | The father of the family from the Mars Jars microgame | Thanks for calling to check on our status! We just landed on Mars moments ago. The crew is safe. Smooth sailing. No problems. Everything's peachy. **What?** Sorry, the kids are yelling. Like I said, everything's— **What now? A what? Kids, can't you tell your mother? I'm on the phone.** Sorry again. My kids won't settle down. Too much sugar or something. Now, like I said, everything's— **OH MY GOSH IT'S A GIANT DRINKING GLASS RUN FOR YOUR LIVES KIDS GET YOUR MOM!** Sorry, gotta go. |