Talk:Mario Tennis Aces
DK not confirmed
They showed Donkey Kong right after they mentioned the Story Mode. Donkey Kong could be just an opponent. It's not confirmed that he's a playable character. For all we know, Mario, Luigi, Wario and Waluigi may be the only playable characters. B ron 3000 20:10, 18 January 2018 (EST)
- It's highly unlikely that DK will be just an opponent character, considering he has no other traits that make him stand out from the other playable characters, or from the boss character. He's the same size, has a character face icon, has a racket, and has been playable in almost all previous Mario Tennis games. And unlike the boss fight, while playing against him in the video, it looked like a normal tennis match instead of some boss fight. MarioComix (talk) 21:40, 18 January 2018 (EST)
- I'll also add that DK has a gauge like that of the other playable characters. All the other enemies fought in the story mode part of the trailer don't have that.--Mister Wu (talk) 19:56, 19 January 2018 (EST)
- Giving my two cents, while points given are true, I still believe it's possible that DK is a CPU opponent and not playable. It could be like the case of the Mario & Sonic series with the rival characters; they have character icons, but are not playable (e.g.: ).
- I'll also add that DK has a gauge like that of the other playable characters. All the other enemies fought in the story mode part of the trailer don't have that.--Mister Wu (talk) 19:56, 19 January 2018 (EST)
Digibutter 18:33, 24 January 2018 (EST)
Either he's a boss, or an unlockable player you unlock by beating him. But until we find out, I don't think DK should be in the Playable characters section. B ron 3000 09:26, 3 February 2018 (EST)
Costumes
Regarding what we've seen with Mario, Luigi, Wario and Waluigi, would it be wise to point out that this is the first Mario Tennis game since Mario's Tennis where Mario wears tennis gear instead of his normal clothing? Kangaflora (talk) 19:00, 19 January 2018 (EST)
- We could note this in a future Characters header once we get more information and the games come out. I definitely say it has a place somewhere. Ray Trace(T|C) 19:05, 19 January 2018 (EST)
Nintendo Direct
Alright, since the new Direct came out today, I'm gonna start adding some content if that's cool with everyone. Also, is it okay to remove the sentence about the Ultra Smash? It looks like it's been replaced with the Zone Shot (as seen in the Direct.)
Moldomre (talk) 19:11, 8 March 2018 (EST)
- Yeah, go for it. You don't need to ask :) 19:22, 8 March 2018 (EST)
- Wait a moment! While so far only Zone Shots and Special Shots have been revealed to be able to break the racket, in the previous screenshots Mario was indeed charging an Ultra Smash, Template:Media link. So we should just add the Zone Shots and Special Shots for now.--Mister Wu (talk) 21:36, 8 March 2018 (EST)
- My opinion is that, the purple "chance shot" markers are completely absent from the game now, having been replaced by the yellow star markers. That is, they just acted as placeholders. And considering there has been no mention of Chance Shots or Ultra Smashes in the most recent Direct (even though it details almost every other type of shot), it seems they may not be in the game at all. For now, I'll remove the part about the Ultra Smash as that could result in false communication, but if evidence crops up later to say that Ultra Smashes are in the game and can break rackets, then we can add that info back in. MarioComix (talk) 21:52, 8 March 2018 (EST)
- We cannot make changes based on legitimate opinions though, since we don't know all the final game modes. While it's likely that they have been replaced, that screenshot is an official screenshot. Until we have official confirmation I'd say that we are forced to keep this inconsistency, that in the case of an official replacement will be then mentioned in the Pre-release and unused content section, much like the case of Boom Boom in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.--Mister Wu (talk) 22:11, 8 March 2018 (EST)
- I still think it would be fine to just not mention the Ultra Smash, based on how we've worded the sentence. Since we can say "Some shots, such as the Zone Shot and Special Shot, can break rackets." It means that there could be other shots capable of doing this, and if the Ultra Smash does return we can later write a definitive list. I think it would be better to avoid this miscommunication if possible. MarioComix (talk) 00:26, 9 March 2018 (EST)
- Agree with the above. The one sentence that mentions the Ultra Smash assumes that it can break rackets, so if that screenshot is the only evidence that the Ultra Smash is or was ever in the game, we shouldn't make that assumption. I don't see a problem with simply changing that sentence to not mention the Ultra Smash. 02:10, 9 March 2018 (EST)
- That's actually an observation coming from the first official video of the Direct Mini, in which Mario charges an Ultra Smash and breaks Wario's racket. While it's possible that they significantly changed the gameplay in between, it's also possible that the mode shown in the first video was a different one, based on Mario Tennis: Ultra Smash. We simply don't have enough material at the moment to know why the gameplay looked different in the first video - it just did.--Mister Wu (talk) 08:47, 9 March 2018 (EST)
- I feel that, since we don't know whether the Ultra Smash is returning or not, we shouldn't mention it - we don't know if it's still able to break rackets as we don't know if it's in the game. If they do announce in the future an Ultra Smash mode, then we can always add it back in. MarioComix (talk) 21:55, 9 March 2018 (EST)
- Removing text based on official material because of impressions, as legitimate as they may be, is to be avoided. And putting the Ultra Smash in the Pre-release and unused content before the game has been released is quite excessive. This is a page about what has been shown of the game so far, as contradictory as it may be.--Mister Wu (talk) 06:59, 10 March 2018 (EST)
- Fair enough then. That last sentence of yours is particularly convincing. MarioComix (talk) 01:01, 12 March 2018 (EDT)
- Removing text based on official material because of impressions, as legitimate as they may be, is to be avoided. And putting the Ultra Smash in the Pre-release and unused content before the game has been released is quite excessive. This is a page about what has been shown of the game so far, as contradictory as it may be.--Mister Wu (talk) 06:59, 10 March 2018 (EST)
- I feel that, since we don't know whether the Ultra Smash is returning or not, we shouldn't mention it - we don't know if it's still able to break rackets as we don't know if it's in the game. If they do announce in the future an Ultra Smash mode, then we can always add it back in. MarioComix (talk) 21:55, 9 March 2018 (EST)
- I still think it would be fine to just not mention the Ultra Smash, based on how we've worded the sentence. Since we can say "Some shots, such as the Zone Shot and Special Shot, can break rackets." It means that there could be other shots capable of doing this, and if the Ultra Smash does return we can later write a definitive list. I think it would be better to avoid this miscommunication if possible. MarioComix (talk) 00:26, 9 March 2018 (EST)
- We cannot make changes based on legitimate opinions though, since we don't know all the final game modes. While it's likely that they have been replaced, that screenshot is an official screenshot. Until we have official confirmation I'd say that we are forced to keep this inconsistency, that in the case of an official replacement will be then mentioned in the Pre-release and unused content section, much like the case of Boom Boom in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.--Mister Wu (talk) 22:11, 8 March 2018 (EST)
- My opinion is that, the purple "chance shot" markers are completely absent from the game now, having been replaced by the yellow star markers. That is, they just acted as placeholders. And considering there has been no mention of Chance Shots or Ultra Smashes in the most recent Direct (even though it details almost every other type of shot), it seems they may not be in the game at all. For now, I'll remove the part about the Ultra Smash as that could result in false communication, but if evidence crops up later to say that Ultra Smashes are in the game and can break rackets, then we can add that info back in. MarioComix (talk) 21:52, 8 March 2018 (EST)
References
Firstly, I'll say that since Mario's CSS art is hard to discern, we can keep the DDM reference. Next, it's important to note that if we started listing every game that every character artwork comes from, the References list will become hugely cluttered with relatively useless information. For some artwork it can be noted, like the reference to MP6 with Mario's art, since that art is only derived from MP6. Meanwhile, there are other artworks that, since their first usage, have been used in many other games since, to the point where it's more being used as "standard profile artwork" for the character - that is, it's the "official portrait" of the character. An example of this is Toadette's MP7 art, it was her practically her only solo profile artwork until MP10, and so it was the only artwork used to "represent" Toadette. Another example is Daisy's MK7 art, it's been used practically everywhere since, that it's lost connection to MK7 specifically and has become more like the official portrait of Daisy. You can also think of this like characters - the first game that featured Nabbit after NSMBU can call it a reference to NSMBU, but once he'd appeared in more games, they're less specifically calling back to NSMBU in each appearance.
I'd also like to note that for Yoshi and Toadette's art from MP10, the fact that they're reusing the art isn't because they specifically chose artwork from MP10, it's more likely they just thought they were good representations of the characters from when they used them in Ultra Smash and kept it.
Anyway, if you choose to disagree, I won't continue it into an edit war. But I think I at least needed to explain myself.
Tl;dr If we list every game every artwork first appeared in, we'd have too many references. Once certain artworks reappear in multiple games, they're less calling back to the first game, just like when new characters reappear in multiple games. MarioComix (talk) 04:33, 8 April 2018 (EDT)
- Alright, I see where you're coming from, and I agree with points that you made. --
Digibutter 05:30, 8 April 2018 (EDT)
- Agreed, some artwork is generic enough that it gets used as the characters' stock artwork in games and media. Trying to find the game it originates from is nice, but it's probably better to note that in the summary of the File pages rather than in the References section of each game.--Mister Wu (talk) 10:25, 8 April 2018 (EDT)
I do believe that the cut-off for some of these artworks may be a little arbitrary on my part, but I'm sure we can smooth that over in time. MarioComix (talk) 00:45, 9 April 2018 (EDT)
- Personally feel that if an artwork has previously been used in only one game, and said game was over a decade ago, and it's been touched up a little, that might count as a reference, like Wario's Top 100 art being a remade version of his 64 DS art, but that's a very specific scenario. Doc von Schmeltwick (talk) 00:52, 9 April 2018 (EDT)
- I suppose that can be added on the newer game in question? Since that does seem to be a very specific scenario in question. On a side note, the Fortune Street page lists reusing Bowser's 64 DS art has a reference, even though it was actually remade, so I think that could get a pass when the art is indeed pulled from one specific game. MarioComix (talk) 04:44, 9 April 2018 (EDT)
The "MTA" bit at the top is unnecessary
Nobody's going to confuse Aces for an obscure, canceled CDi game. I think it'd be better to remove that part, to make the page a bit less cluttered. YarnPoochy 21:42, 11 April 2018 (EDT)
- Actually, it should stay. Yes, Aces has way more popularity than the CDi game, but that doesn't mean one will search for Mario Takes America by typing MTA. Yes, it is very unlikely. That's why that even though they arrive at Aces, they can go to Mario Takes America without typing in the search box again. And since Mario Takes America is so small compared to Aces, there is no need to have both on MTA because the majority of people searching for MTA are searching for Aces. Besides this, it doesn't really makes it cluttered. Yoshi the SSM (talk) 22:05, 11 April 2018 (EDT)
Birdo, Diddy Kong, and Paratroopa
Okay, they were confirmed by the handbag logos... but how do we know what character classes they are? They're listed as All Around, Speedy, and Technical but where did that info come from?
The preceding unsigned comment was added by 198.144.198.170 (talk).
- Apparently it's based on the emblem type, but I'm not sure if that's true or not. Should probably be removed for now. 21:09, 28 April 2018 (EDT)
- If you squint you can see how the emblem shapes determine their playing type - you could also check the emblems on the Nintendo Treehouse Tumblr for the confirmed characters to compare. But, in my opinion, the resolution of the handbag picture is rather low and "when I squinted it looked like so-and-so's emblem" isn't exactly the best rationale for confirming the playing types. MarioComix (talk) 02:28, 29 April 2018 (EDT)
Story Mode information
This new Japanese overview trailer revealed a lot about the story mode, but I don't want to really type all of it up. Can someone make a section that tells about the story mode? Here's the trailer. https://www.youtube.com/watch?v=z-yUwIduGZw --Luigi1234 (talk) 20:41, 14 May 2018 (ET)
Pre-release info
Just noting this down now for future reference... In the JP overview trailer released May 14, the character headshots in the HUD during matches, specifically for Mario Bros. and Wario Bros., now uses their tennis gear rather than their generic looks. MarioComix (talk) 02:58, 15 May 2018 (EDT)
Pre-launch tournament
So from what I can gather on the Japanese site, the pre-launch tournament in Japan will have four playable characters (Mario, Peach, Yoshi, Bowser) and that save data from the "demo" can be recognised to obtain Mario's standard "overalls" outfit in the main game. There's also a particularly interesting screenshot showing Dry Bones who seems to be giving the player a tutorial. Any idea where we can fit this information on the page? MarioComix (talk) 03:55, 15 May 2018 (EDT)
New Stage Names
2 new stage names have been revealed through the IGN vs Kinda Funny Games videos (https://www.youtube.com/watch?v=cCziCCMz4bg). They are Snowfall Mountain and Savage Sea (the airship stage). Sexy Bob 13:26, 4th June 2018 (BST)
- Thanks, I have added the information to the article. --TheFlameChomp (talk) 09:11, 4 June 2018 (EDT)
Koopa Troopa is speedy
I saw a cituation was needed for Koopa's play style https://youtu.be/vX6qUywlnjg?t=1h57m43s Koopa Troopa is stated to be the fastest speedy-type character at this timestamp. I'll look to see if Blooper gets their type mentioned too. If someone could therefore add it in, that would help, I guess. LuckyEmile (talk) 18:31, 14 June 2018 (EDT)
Blooper's type was also revealed, but subtly. You can hear one of the Treehouse members say "Here we have Blooper, a great tricky character", but it's more in the background of the commentary. https://youtu.be/vX6qUywlnjg?t=2h4m20s So Koopa Troopa = speedy, Blooper = Tricky. LuckyEmile (talk) 18:35, 14 June 2018 (EDT)
Character Table
I'm thinking that once the game is released, we can organise the playable characters into a table to easily list information such as their Trick and Special Shot names, playing type, "unlocking" criteria, etc. If we get more assets we could even add their emblem, and perhaps even list things such as their primary and secondary colours? MarioComix (talk) 03:34, 16 June 2018 (EDT)
That'd be nice. Does anyone want to make a demo table to test this? Toad and his brigade! 20:14, 16 June 2018 (EDT)
How about this?
Character | Type | Trick Shot | Special Shot | Unlocking cricteria |
---|---|---|---|---|
Mario |
All-Around | Defauit | ||
Luigi |
All-Around | Defauit |
Yoshi Egg 1990 13:57, 17 June 2018 (EDT)
I like, but I think we should use the models from the Mario Golf: World Tour page or the Mario Sports Superstars one.
The preceding unsigned comment was added by 50.69.30.60 (talk).
@50.69.30.60: Why? Everything in the tables has to be relevant to this game only. (T|C) 19:54, 17 June 2018 (EDT)
no I mean like the table template. the information and images will be abt mario tennis aces obviously
The preceding unsigned comment was added by 50.69.30.60 (talk).
- OH... okay, I know what you're talking about now. No, I think this layout is fine for now. We could explore the Mario Golf: World Tour one, though, if it comes down to that. (T|C) 21:29, 17 June 2018 (EDT)
- Now that you mention it, a table like the Mario Golf: World Tour characters table was what I had in mind. Especially since the Trick and Special Shots just need to be named, they don't need so much horizontal space. Let me try a demo:
white | white | Template:Color-link-piped | white | ||||
---|---|---|---|---|---|---|---|
Playing Type | All-Around | Playing Type | All-Around | Playing Type | Technical | Playing Type | Speedy |
Trick Shots | Hand Spin Vault |
Trick Shots | TBA TBD |
Trick Shots | Twirl Ribbon Fling |
Trick Shots | (I forgot) Egg Roll |
Special Shot | "Wall-Breaking Jumps" or something | Special Shot | Pipe Cannon? | Special Shot | Heart Shot | Special Shot | Flying Rainbow |
Unlocking Criteria | Default | Unlocking Criteria | Default | Unlocking Criteria | Default | Unlocking Criteria | Default |
Alternate Costumes | Overalls | Alternate Costumes | N/A | Alternate Costumes | N/A | Alternate Costumes | N/A |
MarioComix (talk) 03:16, 18 June 2018 (EDT)
May I suggest we make them 3 wide? That's what the Character Select screen does. We should probably stick to that order as well. Toad and his brigade! 20:38, 18 June 2018 (EDT)
Yeah I like this a lot. Especially since the character colours show up lots in the game, I feel like it makes sense to represent them here as well. As for a table of 3, I understand why we SHOULD do it, but I feel like it'd have the same problem as the first proposal - too much unnecessary space
- On one hand, making it 3 wide feels like it could make the characters section take up too much vertical space... BUT I know from the Mario Party: Island Tour boards table fiasco that it's possible a table 4 wide could be hard to view on mobile. So we can do a bit of investigation on it and decide later. MarioComix (talk) 01:58, 19 June 2018 (EDT)
I really like the table you interpreted, I think it looks really cool! Gameboy2345 5:50 PM, 19th June 2018
Also, how about we add an "Appearance on court" or somehing like that? Because each character comes to a court in a different way (Chain Chomp breaks out of a cage, Koopa Troopa slides inside his shell, Spike rolls, etc.), and we have a "Battle Entrance" section in the SSB Infobox, so why not here? Yoshi Egg 1990 06:13, 19 June 2018 (EDT)
I'd say... no. Those don't have official names and a paragraph of description doesn't seem to fit the matter of fact table. But I still think there'll be more information to add when the game releases. Stats about the properties of each of their shots and the like. I think this is enough for now, I think the main debate is on table 3 wide or 4 wide. Toad and his brigade! 17:55, 19 June 2018 (EDT)
- I'll try making two versions of the table here, one 3 wide and one 4 wide, soon. MarioComix (talk) 22:29, 19 June 2018 (EDT)
white | white | white | white | ||||
---|---|---|---|---|---|---|---|
Playing Type | All-Around | Playing Type | All-Around | Playing Type | Powerful | Playing Type | Defensive |
Trick Shots | Hand Spin Vault |
Trick Shots | TBA TBD |
Trick Shots | TBA belly slide |
Trick Shots | Twisted Jump Moonwalk |
Special Shot | "Wall-Breaking Jumps" or something | Special Shot | Pipe Cannon? | Special Shot | Garlic Power? | Special Shot | Showtime |
Unlocking Criteria | Default | Unlocking Criteria | Default | Unlocking Criteria | Default | Unlocking Criteria | Default |
Alternate Costumes | Overalls | Alternate Costumes | N/A | Alternate Costumes | N/A | Alternate Costumes | N/A |
Template:Color-link-piped | Template:Color-link-piped | white | white | ||||
Playing Type | Technical | Playing Type | All-Around | Playing Type | Tricky | Playing Type | Speedy |
Trick Shots | Twirl Ribbon Fling |
Trick Shots | TBA TBD |
Trick Shots | Galaxy Warp Satellite Shift |
Trick Shots | Toad Jump Toad Roll |
Special Shot | Heart Shot | Special Shot | Flower Power? | Special Shot | Star Combo | Special Shot | Toad Flip? |
Unlocking Criteria | Default | Unlocking Criteria | Default | Unlocking Criteria | Default | Unlocking Criteria | Default |
Alternate Costumes | N/A | Alternate Costumes | N/A | Alternate Costumes | N/A | Alternate Costumes | N/A |
white | white | white | |||
---|---|---|---|---|---|
Playing Type | All-Around | Playing Type | All-Around | Playing Type | Powerful |
Trick Shots | Hand Spin Vault |
Trick Shots | TBA TBD |
Trick Shots | TBA belly slide |
Special Shot | "Wall-Breaking Jumps" or something | Special Shot | Pipe Cannon? | Special Shot | Garlic Power? |
Unlocking Criteria | Default | Unlocking Criteria | Default | Unlocking Criteria | Default |
Alternate Costumes | Overalls | Alternate Costumes | N/A | Alternate Costumes | N/A |
white | Template:Color-link-piped | Template:Color-link-piped | |||
Playing Type | Defensive | Playing Type | Technical | Playing Type | All-Around |
Trick Shots | Twisted Jump Moonwalk |
Trick Shots | Twirl Ribbon Fling |
Trick Shots | TBA TBD |
Special Shot | Showtime | Special Shot | Heart Shot | Special Shot | Flower Power? |
Unlocking Criteria | Default | Unlocking Criteria | Default | Unlocking Criteria | Default |
Alternate Costumes | N/A | Alternate Costumes | N/A | Alternate Costumes | N/A |
white | white | white | |||
Playing Type | Tricky | Playing Type | Speedy | Playing Type | Technical |
Trick Shots | Galaxy Warp Satellite Shift |
Trick Shots | Toad Jump Toad Roll |
Trick Shots | TBA TBD |
Special Shot | Star Combo | Special Shot | Toad Flip? | Special Shot | Mush Bounce? |
Unlocking Criteria | Default | Unlocking Criteria | Default | Unlocking Criteria | Default |
Alternate Costumes | N/A | Alternate Costumes | N/A | Alternate Costumes | N/A |
I hope it's not stretching the page out too much... MarioComix (talk) 22:51, 19 June 2018 (EDT)
The only thing I might add is that the ration in the first column is different from the ration in the second and third. Also, the pictures can be a bit bigger. But over all, I like this a lot more. Can we incorporate it now? Toad and his brigade! 23:31, 19 June 2018 (EDT)
- I'd say let's wait until the release in a couple days so we know the names of all the special shots and trick shots.--DohIMissed (talk) 03:04, 20 June 2018 (EDT)
- Yeah. And, 3 across or 4 across? Also note I'm not really good at making tables on the wiki, I just followed the code from the World Tour page... MarioComix (talk) 04:07, 20 June 2018 (EDT)
List of Character Specific Shots
Okay, I've been scourging content for the last two hours looking for moments where the Toad Commentators name the shots. Here is all I could find.
Mario: Side Trick is Vault, Forward Trick is Hand Spin
Peach: Side Trick is Ribbon Fling, Forward Trick is Twirl
Yoshi: Side Trick is Egg Roll, Special Shot is Flying Rainbow
Bowser: Side Trick is Shell Spin, Forward is Dive Bomb, Special Shot is Fire-Breath Barrage
Waluigi: Side Trick is Moonwalk, Forward is Twisted Jump, Special Shot is Showtime
Toad: Side Trick is Toad Roll, Forward is Toad Jump. (Uncreative, I know)
Spike: Side Trick is Flip Fly, Forward is Somersault (Whatever that is), Special is Spike Strike (I THINK. The streamer's UI covered the text that said this, but I could barely make it out to be that. If it's wrong, we can fix it later...?
Rosalina: Side Trick is Satellite Shift, Forward is Galaxy Warp, Special Shot is Star Combo
Chain Chomp: Side Trick is Side Whirl, Forward is Vertical Whirl, Special Shot is Unleash
I'll come back and fill in the blanks when I have time. Toad and his brigade! 15:05, 17 June 2018 (EDT)
- Boo's Special shot is the lllusion shot (sounds strange, i know) and Donkey Kong's special shot is Barrel Canoon Chaos. Yoshi Egg 1990 17:51, 17 June 2018 (EDT)
- I know Peach's Special is the Heart Shot. MarioComix (talk) 03:07, 18 June 2018 (EDT)
Bowser Jr's Sideways is the Jet Boost, and his Special is "Armed and Dangerous" Toad and his brigade! 13:07, 20 June 2018 (EDT)
And we now know one of Toadette's is Cheerful Skip (sideways I think). MarioComix (talk) 03:21, 21 June 2018 (EDT)
Trick Shots from the full game (forward then sideways):
Mario: Hand Spin and Vault
Luigi: Racket Twirl and Slide
Wario: Total Typhoon and Power Dive
Waluigi: Twisted Jump and Moonwalk; Showtime
Peach: Twirl and Ribbon Fling; Heart Shot
Daisy: Parry and Sabre
Rosalina: Galaxy Warp and Satellite Shift; Star Combo
Toad: Toad Jump and Toad Roll
Toadette: Cutesy Turn and Cheerful Skip; Hop Step Jump
Bowser: Dive Bomb and Shell Spin
Bowser Jr.: Wild Ride and Jet Boost
Boo: Roundabout and Through It All; Illusion Shot
Yoshi: Spin Turn and Egg Roll
Donkey Kong: Kong Roll and Ground Pound
Spike: Somersault and Flip Fly
Chain Chomp: Vertical Whirl and Side Whirl; Unleash
Koopa Troopa: Power Play and Groundwork; Spin Break
MarioComix (talk) 04:12, 22 June 2018 (EDT)
Character Table Attempt
I know we said that we weren't going to do this till the game is out but...
HERE WE GO ANYWAY. Mostly because it'll be easier for me. I'm getting the game Friday and I'll fill this out and incorporate it along with all the other levels. It's going to be a spree and I want to get as much of this out of the way as I can. Long story short, here we go.
white | white | white | |||
---|---|---|---|---|---|
Playing Type | All-Around | Playing Type | All-Around | Playing Type | Powerful |
Trick Shots | Hand Spin Vault |
Trick Shots | TBA TBD |
Trick Shots | TBA Belly Slide |
Special Shot | Wall-Breaking Jumps | Special Shot | Pipe Cannon | Special Shot | Garlic Power |
Unlocking Criteria | Default | Unlocking Criteria | Default | Unlocking Criteria | Default |
Alternate Costumes | Overalls | Alternate Costumes | N/A | Alternate Costumes | N/A |
white | Template:Color-link-piped | Template:Color-link-piped | |||
Playing Type | Defensive | Playing Type | Technical | Playing Type | All-Around |
Trick Shots | Twisted Jump Moonwalk |
Trick Shots | Twirl Ribbon Fling |
Trick Shots | Parry TBD |
Special Shot | Showtime | Special Shot | Heart Shot | Special Shot | Flower Power? |
Unlocking Criteria | Default | Unlocking Criteria | Default | Unlocking Criteria | Default |
Alternate Costumes | N/A | Alternate Costumes | N/A | Alternate Costumes | N/A |
white | white | white | |||
Playing Type | Tricky | Playing Type | Speedy | Playing Type | Technical |
Trick Shots | Galaxy Warp Satellite Shift |
Trick Shots | Toad Jump Toad Roll |
Trick Shots | TBA TBD |
Special Shot | Star Combo | Special Shot | Toad Flip? | Special Shot | Mush Bounce? |
Unlocking Criteria | Default | Unlocking Criteria | Default | Unlocking Criteria | Default |
Alternate Costumes | N/A | Alternate Costumes | N/A | Alternate Costumes | N/A |
white | white | white | |||
Playing Type | Powerful | Playing Type | Defensive | Playing Type | Tricky |
Trick Shots | Dive Bomb Shell Spin |
Trick Shots | TBA Jet Boost |
Trick Shots | TBA TBD |
Special Shot | Fire-Breath Barrage | Special Shot | Armed and Dangerous | Special Shot | Illusion Shot |
Unlocking Criteria | Default | Unlocking Criteria | Default | Unlocking Criteria | Default |
Alternate Costumes | N/A | Alternate Costumes | N/A | Alternate Costumes | N/A |
white | white | white | |||
Playing Type | Speedy | Playing Type | Powerful | Playing Type | Powerful |
Trick Shots | Spin Turn Egg Roll |
Trick Shots | TBA TBD |
Trick Shots | TBA TBD |
Special Shot | Flying Rainbow | Special Shot | Barrel-Cannon Chaos | Special Shot | Spike Strike |
Unlocking Criteria | Default | Unlocking Criteria | Default | Unlocking Criteria | Default |
Alternate Costumes | N/A | Alternate Costumes | N/A | Alternate Costumes | N/A |
white | white | white | |||
File:MTA Models Koopa.png | |||||
Playing Type | Powerful | Playing Type | Speedy | Playing Type | Tricky |
Trick Shots | Vertical Whirl Side Whirl |
Trick Shots | TBA TBD |
Trick Shots | TBA TBD |
Special Shot | Unleash | Special Shot | TBD | Special Shot | TBD |
Unlocking Criteria | Default | Unlocking Criteria | July 2018 Tournament Prize, August 1st Update | Unlocking Criteria | August 2018 Tournament Prize, September 1st Update |
Alternate Costumes | N/A | Alternate Costumes | N/A | Alternate Costumes | N/A |
white | white | white | |||
File:MTA Models DiddyKong.jpg | File:MTA Models Birdo.jpg | File:MTA Models Paratroopa.jpg | |||
Playing Type | Unknown | Playing Type | Unknown | Playing Type | Unknown |
Trick Shots | TBA TBD |
Trick Shots | TBA TBD |
Trick Shots | TBA TBD |
Special Shot | TBD | Special Shot | TBD | Special Shot | TBD |
Unlocking Criteria | Unknown | Unlocking Criteria | Unknown | Unlocking Criteria | Unknown |
Alternate Costumes | N/A | Alternate Costumes | N/A | Alternate Costumes | N/A |
The preceding unsigned comment was added by Toadbrigade5 (talk).
- On a side note, we should try to figure out the exact character-colors used in the game, but I think it's fine. And perhaps until renders of Koopa and Blooper are found, I think we should try to at least use some picture for the table. And I think that, by including all the post-launch characters, 3 across fits better. MarioComix (talk) 02:22, 21 June 2018 (EDT)
Toadette character type
I have noticed when playing matches with toadette that she is strangely similar to a tricky character, her shots curve sharper than peaches even though toadette herself is a technique character, her lunge is also quite big. Does anyone else notice this and should we add it in somewhere? Mariobirdofan02
- I know they've mentioned before that even characters within the same playing class have different traits, such as Luigi having better reach than Mario. While it's certainly possible Toadette's shots do curve more, I think some rigorous testing should be done before adding the information. But it's a good observation and I think a good start to finding more information. MarioComix (talk) 02:06, 24 June 2018 (EDT)
Remaining Art Assets (Specifically for this article's image gallery sub page)
Addressed this on the actual forums, but still needs a mention here - trying to recall, but do any users here have any actual PR contacts with Nintendo of America and/or Nintendo of Europe? Reason I ask this is that it's obviously the weekend after this game's release and we haven't heard news of or ran into any breakthroughs on the remaining promotional art assets for Mario Tennis Aces surfacing from the press end yet. I'm sure that once we finally get our hands on them at some point that some of the pictures on this article's gallery sub page can use a few updates. --M. C. - Profile | Talk Page 23:42, 23 June 2018 (EDT)
Delayed Character Table
I've been thinking... WHY are we not putting up the character table up yet? One week after the release of Mario Tennis Aces, I'm wondering why we're not posting up the table yet. Gameboy2345 (talk) 06:51, 29 June 2018 (EDT)
- I would have done so if we had all the names of the Special Shots collected on this talk page, as I'd at least like to have that information full and completed before setting it up. Anyone care to help collect the rest of the names? MarioComix (talk) 20:31, 29 June 2018 (EDT)