Blizzy
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Mario + Rabbids Kingdom Battle enemy | |
---|---|
Blizzy | |
Health Points | 210 / 770 |
Area of Movement | 9 Cells |
Pipe Exit Range | None |
Chase Range | None |
Team Jump | None |
Dash | None |
Primary Weapon | Precision |
65 DMG / 145 DMG | |
Secondary Weapon | |
None | |
Primary Technique | Villain Sight |
65-65 DMG / 145-145 DMG | |
Secondary Technique | |
None | |
Tertiary Technique | |
None | |
Hot N' Cold Creeps! | |
Blizzy is one of two midbosses of Sherbet Desert in Mario + Rabbids Kingdom Battle. As its name suggests, it is a Rabbid fused with a flurry, with three icy orbs circling it. It is fought alongside it stronger ally, Sandy.
Blizzy's only actual damaging attack consists of shooting a single beam from its orbs. It also has an indefinite "line of sight" technique that allows it to shoot characters before its turn begins. If Sandy is defeated, Blizzy will continue fighting until it is defeated.