Buckler
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Template:Species-infobox Template:Quote2 Bucklers are Rabbid enemies in Mario + Rabbids Kingdom Battle. They are large Rabbids that carry shields and machine guns. These guns fire in a cone-shaped arc, doing increasing damage based on how close their targets are. Their shots are capable of destroying Giant Brick Blocks and inflicting status effects. Their shields protect them from frontal weapon attacks, forcing the heroes to attack from their unprotected sides and back; alternatively, they can bypass the shield with dashes, Team Jumps, and splash damage attacks. Bucklers can also use an ability similar to Yoshi's Super Chance, giving themselves and nearby allies an aura that guarantees a critical hit on their next attack.
Variants
There are three Buckler variants, one for each area apart from Ancient Gardens.
- Sherbet Buckler: Encountered in Sherbet Desert, this Buckler has 195 HP. Its gun, shield, and scarf are green with darker stripes.
- Spooky Buckler: Encountered in Spooky Trails, this 295 HP Buckler appears to be undead, with a pale body, glowing blue eyes, and black accessories.
- Lava Buckler: The final Buckler variant is encountered in the Lava Pits, with a charred appearance, glowing orange eyes, orange accessories including a Bowser Jr. scarf, and 445 HP.
Stats
Mario + Rabbids Kingdom Battle enemy | ||||||
---|---|---|---|---|---|---|
Sherbet Buckler | ||||||
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Health Points | 195 / 670 | Team Jump | None | Boom Dash | 40 DMG / 105 DMG |
Area of Movement | 4 Cells | Primary Weapon | Boomshot | Secondary Weapon | ||
65 DMG / 145 DMG | None | |||||
Pipe Exit Range | 2 Cells | Primary Technique | Super Chance | Secondary Technique | Buckle Cover | |
Super Effect guaranteed | Portable Cover | |||||
Chase Range | None | Tertiary Technique | Much-Maligned Hidebehind! | |||
None |
Mario + Rabbids Kingdom Battle enemy | ||||||
---|---|---|---|---|---|---|
Spooky Buckler | ||||||
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Health Points | 295 / 670 | Team Jump | None | Boom Dash | 55 DMG / 105 DMG |
Area of Movement | 4 Cells | Primary Weapon | Boomshot | Secondary Weapon | ||
85 DMG / 145 DMG | None | |||||
Pipe Exit Range | 2 Cells | Primary Technique | Super Chance | Secondary Technique | Buckle Cover | |
Super Effect guaranteed | Portable cover | |||||
Chase Range | None | Tertiary Technique | Much-Maligned Hidebehind! | |||
None |
Mario + Rabbids Kingdom Battle enemy | ||||||
---|---|---|---|---|---|---|
Lava Buckler | ||||||
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Health Points | 445 / 670 | Team Jump | None | Boom Dash | 75 DMG / 105 DMG |
Area of Movement | 4 Cells | Primary Weapon | Boomshot | Secondary Weapon | ||
110 DMG / 145 DMG | None | |||||
Pipe Exit Range | 2 Cells | Primary Technique | Super Chance | Secondary Technique | Buckle Cover | |
Super Effect guaranteed | Portable cover | |||||
Chase Range | None | Tertiary Technique | Much-Maligned Hidebehind! | |||
None |