User:Supermariofan67/Sandbox2
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New enemies | ||||
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File:Blue Ant Artwork - Super Mario 3D World.png | File:Blockstepper.png | File:Blurker.png | ||
First appearance: Ant Trooper Hill Ant Trooper Ant Troopers are purple ant-like enemies that attack by marching in groups. They cannot be defeated with a jump, but they can be ground-pounded, pounced/tail-whipped, or hit with a Boomerang. |
First appearance: Ant Trooper Hill Big Ant Trooper Big Ant Troopers are larger versions of Ant Troopers. They cannot be defeated, but the player can jump on them to reach otherwise inaccessible areas. |
First appearance: Big Galoomba Blockade Big Galoomba Big Galoombas are larger versions of Galoombas. They attack by attempting to ram into the player and can be defeated if jumped on twice. A Ground Pound will defeat it in one hit. |
First appearance: Double Cherry Pass Blockstepper Blocksteppers are blocks with hats and feet that attack by marching in groups. They can be defeated by most attack methods, but the group will scatter when one is defeated. After a while, they will begin to chase the player. |
First appearance: Shadow Play Alley Blurker Blurkers are pink block-like enemies that are found in groups blocking areas. If interacted with on the Wii U Gamepad or attacked by normal means, they will temporarily disappear like a Boo, but will respawn. They can be permanently defeated through use of a Mega Mushroom, a Piranha Plant, White Tanooki Mario or Lucky Cat Mario. |
File:Golem Lookalikes Screenshot - Super Mario 3D World.png | File:Cat Bullet Bill.png | File:WiiU SM3DW 10.01.13 Scrn04.png | ||
First appearance: Brolder Blockade Brolder Brolders are boulder enemies found in lava levels. When the player approaches, the pop up from the ground and attempt to roll over the player. When attacked, they can be carried and thrown to press switches or collect Green Stars. They can also be defeated permanently by throwing them into lava or touching them with Lucky Cat Mario or White Tanooki Mario. |
First appearance: The Bullet Bill Express Cat Banzai Bill Cat Banzai Bills are Banzai Bills with a cat appearance. They attack by following the player and can be defeated with most attacks. |
First appearance: Footlight Lane Cat Bullet Bill Cat Bullet Bills are Bullet Bills with a cat appearance. They attack by following the player, similarly to the Bull's-Eye Bill, and can be defeated with most attacks. |
First appearance: Super Bell Hill Cat Goomba Cat Goombas are Goombas with a cat appearance. They attack by jumping and pouncing like Cat Mario to its original location. They can be defeated with most attacks. Some will leave behind a Super Bell when defeated. |
First appearance: Simmering Lava Lake Charvaargh A dragon-like enemy that attacks the player by leaping out of the lava. It will instantly defeat the player if touched, regardless of the player's current form. They cannot be defeated. |
File:Fuzzler.png | File:Spring Steal Screenshot - Super Mario 3D World.png | |||
First appearance: Conkdor Canyon Conkdor Conkdors are bird enemies that stay in place and lunge at the player to attack. They can be defeated with most attacks, although the player cannot jump on their spiky shell. Their beaks can also break Giant Brick Blocks. |
First appearance: The Bullet Bill Express Flopter Flopters are bug-like enemies that attack by attempting to fly into the player. They can be defeated with most attacks. |
First appearance: Switchboard Falls Fuzzler A Fuzzy-like enemy that rolls around on the railings used by a Switchboard. They can be defeated with Lucky Cat Mario or if they come into contact with water. |
First appearance: Grumblump Inferno Grumblump A block enemy that the player must use as a platform to progress. It will move faster for a short time if the player uses a Ground Pound on it. |
First appearance: Big Bounce Byway Hop-Chop A spring-like enemy that attacks the player by ramming into them. If the player jumps on one, it may turn into a spring that the player can pick up and jump on to reach higher places. |
File:Underwater Gobstoppers Screenshot - Super Mario 3D World.png | ||||
First appearance: Ant Trooper Hill Horned Ant Trooper Horned Ant Troopers are Ant Troopers with horns. They can be defeated with most attacks, though they cannot be jumped on. |
First appearance: King Ka-Thunk's Castle Ka-Thunk Ka-Thunks are rectangular frames covered in spikes that move around in certain patterns, similarly to a Tox Box. They cannot be defeated. |
First appearance: Rammerhead Reef Madpole Madpoles are tadpole-like enemies that chase the player in the water. They can be defeated with most attacks. |
First appearance: Fuzzy Time Mine Parabones Parabones are winged Dry Bones that attack the player by flying into them, and they will reassemble themselves if jumped on. Unlike the Koopa Paratroopa, their wings will not disappear when jumped on. They can be defeated permanently by Invincible Mario, Lucky Cat Mario and White Tanooki Mario. |
First appearance: Piranha Creeper Creek Piranha Creeper Piranha Creepers are Piranha Plant variants with long stems. They move around in a certain pattern and will shorten their stems when attacked. |
File:Rammerhead2.png | File:RingBurner3DWorld.PNG | File:Skipsqueak.png | File:WiiU SuperMario scrn10 E3.png | File:Spiny Skipsqueak.png |
First appearance: Rammerhead Reef Rammerhead Rammerheads are hammerhead shark-like enemies that try to ram into the player with their heads. They can only be defeated with Lucky Cat Mario or Invincible Mario. |
First appearance: Cakewalk Flip Ring Burner Ring Burners are robotic enemies that fire waves of plasma periodically. The player can stop the enemy from firing by standing on the switch. They cannot be defeated. |
First appearance: Really Rolling Hills Skipsqueak Skipsqueaks are mouse enemies that run in place and jump on rotating platforms. They can be defeated by any attack. |
First appearance: Snowball Park Snow Pokey Snow Pokeys are Pokeys made of snow that chase the player. They can be defeated with most attacks, allowing their body segments to be picked up and thrown. |
First appearance: Really Rolling Hills Spiny Skipsqueak Spiny Skipsqueaks are enemies that act identically to the Skipsqueak, but they cannot be jumped on. They can be defeated by any attack except a jump. |
File:Orange Roly Screenshot - Super Mario 3D World.png | File:Splounder.png | File:Cloud Puffs Screenshot - Super Mario 3D World.png | File:Walleye.png | |
First appearance: Brolder Blockade Is Back Splorch Splorches are fireballs that chase the player. The trail of lava they leave behind can also hurt the player. These enemies can only be defeated by Invincible Mario, Lucky Cat Mario, or White Tanooki Mario; though they can be pushed into the lava with projectile attacks from Boomerang Mario and Fire Mario. |
First appearance: Plessie's Plunging Falls Splounder Splounders are enemies only found in levels featuring Plessie. If Plessie collides with one, the player will lose some of their speed but they can defeat it by jumping on it. By jumping on it, the player can also reach objects in the air Plessie cannot reach by jumping. |
First appearance: Ty-Foo Flurries Ty-Foo Ty-Foos are cloud enemies that blow wind at the player in an attempt to push them off of the stage. The player can stun them temporarily through the touch screen on the Gamepad or defeat it permanently by touching it while under the effects of a Mega Mushroom. |
First appearance: Ty-Foo Flurries Walleye Walleyes are Whomp-like enemies that try to hinder the player's progress by moving back and forth sideways. They can be stunned through the touchscreen of the Gamepad or defeated permanently by Golden Statue Mario or White Tanooki Mario. |
Returning enemies | ||||
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File:Baddie Box SM3DW.jpg | File:SM3DW banzaibill.jpg | File:WiiU SM3DW 10.15.13 Scrn24.png | ||
First appearance: Bob-ombs Below Baddie Box Baddie Boxes are blocks that release Bob-ombs when approached. They cannot be destroyed. |
First appearance: Bullet Bill Base Banzai Bill Banzai Bills are a larger variety of Bullet Bills. They share the same weaknesses as the Cat Banzai Bill. |
First appearance: Koopa Troopa Cave Beach Koopa Beach Koopas are Koopa Troopas that do not have shells. They act the same as normal Koopa Troopas and can be defeated with any attack. |
First appearance: Switch Scramble Circus Biddybud Biddybuds are Goomba-like enemies that walk in a specific pattern. They can be defeated with any attack. |
First appearance: Shifty Boo Mansion Big Boo Big Boos are a larger variant of Boo. They can only be defeated by Light Boxes, Invincible Mario, Lucky Cat Mario and White Tanooki Mario. |
File:CatBulletBill-Rosalina-SM3DW.jpg | File:Baddie Box SM3DW.jpg | |||
First appearance: Mount Beanpole Big Piranha Plant Big Piranha Plants are a larger variant of Piranha Plant. They attack by attempting to bite the player. They can be defeated by most attacks, though they require two hits, but a Ground Pound will defeat it instantly. |
First appearance: Bowser's Bullet Bill Brigade Bill Blaster Bill Blasters are cannons that shoot Bullet Bills or Cat Bullet Bills. They cannot be destroyed. |
First appearance: Rammerhead Reef Blooper Bloopers are squid-like enemies that appear in underwater areas. They attack by charging at the player. They can be defeated by most attacks. |
First appearance: Bob-ombs Below Bob-omb Bob-ombs are bomb enemies. They attack by following the player and attempting to explode near them. When attacked, they can be picked up, but they must be thrown because they will explode after a few seconds. |
First appearance: Shifty Boo Mansion Boo Boos are ghost enemies. They attack by floating toward the player. When looked at, they stop moving. They can only be defeated by Invincible Mario, a Light Box, Lucky Cat Mario and White Tanooki Mario. |
First appearance: Beep Block Skyway Boomerang Bro Boomerang Bros. are Koopa enemies that throw boomerangs. They can be defeated with most attacks. |
First appearance: Bowser's Bullet Bill Brigade Bullet Bill Bullet Bills are bullets that shoot out of Bill Blasters in a straight line. They can be defeated with most attack methods. |
First appearance: Spooky Seasick Wreck Bully Bullies are enemies that charge at the player in attempt to push them off the platform. They can be defeated with Mega Mario, Lucky Cat Mario, White Tanooki Mario, but they can be pushed off platforms by performing any attack repeatedly. |
First appearance: Bowser's Bullet Bill Brigade Cannon Cannons are boxes that shoot Cannonballs at the player. They can be destroyed if hit by a cannonball from a Cannon Box or if a Brick Block under it is hit. |
First appearance: Chargin' Chuck Blockade Chargin' Chuck Chargin' Chucks are large Koopas with football gear. they attack by charging at the player and ramming into them. Most attacks can defeat them, but they usually must be hit twice. A Ground Pound will defeat it in one hit. |
First appearance: Pipeline Lagoon Cheep Cheep Cheep Cheeps are fish enemies that attack by swimming at the player. They can be defeated with most attacks. |
First appearance: Pipeline Lagoon Coin Coffer Coin Coffers are enemies that try to run away from the player. They can be defeated by most attacks. When defeated, they release many coins. |
First appearance: Fort Fire Bros. Fire Bar Fire Bars are rotating sticks with fireballs on them. |
First appearance: Double Cherry Pass Fire Bro Fire Bros. are Koopa enemies that attack by throwing fireballs. They can be defeated with most attacks. |
First appearance: Shadow-Play Alley Fire Piranha Plant Fire Piranha Plants are a variant of Piranha Plant that can shoot fireballs. They can be defeated with most attacks. The player can also send its own fireballs back at it by using the touch screen of the Gamepad. |
File:Fizzlit SM3DW.png | File:Fighter Flys.PNG | File:WiiU SuperMario scrn06 E3.png | File:WiiU SuperMario scrn07 E3.png | |
First appearance: Switchboard Falls Fizzlit Fizzlits are purple blob enemies that melt into an electrically-charged puddle. They can be defeated with any attack while in their purple form, or by Lucky Cat Mario and White Tanooki Mario when electrified. |
First appearance: Luigi Bros. Fighter Fly Fighter Flies are bouncing fly-like enemies in the Luigi Bros. minigame. |
First appearance: Shadow-Play Alley Fuzzy Fuzzies are black, furry creatures. They function as obstacles and they can only be defeated by a Super Star, Lucky Cat Mario, White Tanooki Mario or a Piranha Plant. |
First appearance: Fuzzy Time Mine Fuzzy Horde Fuzzy Hordes are very large groups of Fuzzies. They slowly move toward the player and cannot be defeated. |
First appearance: Puffprod Peaks Galoomba Galoombas are Goomba-like enemies that are rounder and must be attacked twice or ground-pounded to be defeated. |
File:HammerBroSM3DW.png | ||||
First appearance: Super Bell Hill Goomba Goombas are enemies that resemble brown mushrooms and attack by attempting to run into the player. They can be defeated with any attack. |
First appearance: Bowser's Highway Showdown Goomba Tower Goomba Towers are stacks of Goombas. They act like normal Goombas do, but must be attacked multiple times or ground-pounded to be fully defeated. |
First appearance: Fire Bros. Hideout #3 Hammer Bro Hammer Bros. are Koopa enemies that attack by throwing hammers at the player. They can be defeated by most attacks. |
First appearance: Koopa Troopa Cave Koopa Troopa Koopa Troopas are turtle-like creatures with shells. They attack by trying to walk into the player. When attacked, they will lose their shell, which can be carried. |
First appearance: Lava Rock Lair Lava Bubble Lava Bubbles are living fireballs that emerge from lava and attempt to collide with the player. They can only be defeated when the player is invincible. |
File:Rosalina SM3DW.png | ||||
First appearance: Backstreet Bustle Blue Lava Bubble Blue Lava Bubbles are Lava Bubbles that appear in levels with blue lava. They act exactly like the normal red ones. |
First appearance: Magikoopa Blockade Magikoopa Magikoopas are enemies that use magic to spawn other enemies. They can be defeated by most attacks. |
First appearance: Koopa Troopa Cave Micro Goomba Micro Goombas are very small variants of Goombas that attack by chasing the player. They can be defeated with any attack, but they can be pushed away if interacted with using the GamePad. |
First appearance: Clear Pipe Cruise Floating Mine Floating Mines are balls with spikes that are often found in Clear Pipes as obstacles. They can be defeated by Invincible Mario, White Tanooki Mario or a fireball from Fire Mario. |
First appearance: Super Galaxy Octoomba Octoombas are a variant of Goombas that throw projectiles at the player. They cannot be defeated with a jump, but they can be defeated with most other attacks. |
File:Peepa SM3DW.png | ||||
First appearance: Switch Scramble Circus Para-Biddybud Para-Biddybuds are a variant of Biddybuds that hover above the ground and fly in circles. They can be defeated with most attacks. |
First appearance: Shifty Boo Mansion Peepa Peepas are Boo-like enemies that move in a set pattern, blocking a path. They can be defeated with a Light Box, Invincible Mario, Lucky Cat Mario and White Tanooki Mario. |
First appearance: Mount Beanpole Piranha Plant Piranha Plants are carnivorous plants that attack by attempting to bite the player. They can be defeated by most attacks. |
First appearance: Pipeline Lagoon Porcupuffer Porcupuffers are giant Cheep Cheeps that have spikes on their backs. They attempt to swim at the player and can be defeated by most attack methods (except jumps). |
First appearance: Luigi Bros. Shellcreeper Shellcreepers are Koopa Troopa-like enemies. They are the simplest enemies that appear in the Luigi Bros. minigame. |
File:Crab.PNG | ||||
First appearance: Luigi Bros. Sidestepper Sidesteppers are crab enemies that appear in the Luigi Bros. minigame. They require two hits to be immobilized. |
First appearance: Hands-On Hall Spike Spikes are Koopa enemies that throw Spike Bars. They can be defeated with most attacks. |
First appearance: Boiling Blue Bully Belt Spike Bar Spike Bars are obstacles that are usually found spinning around a block. They can be destroyed with Lucky Cat Mario and White Tanooki Mario. |
First appearance: Big Bounce Byway Spiny Spinies are red Koopa Troopa-like enemies with spikes on them. They can be defeated with most attacks (except jumps). |
First appearance: Switch Scramble Circus Stingby Stingbies are bee-like enemies that attack by chasing the player and ramming into them. They can be defeated with most attacks. |
First appearance: Bowser's Highway Showdown Thwomp Thwomps are large stone enemies that attack by falling on the player. They can be defeated by Lucky Cat Mario and White Tanooki Mario. |
First appearance: Hisstocrat Returns Volcanic Debris Volcanic Debris appear as molten lava falling from the sky. |