Paper Mario (series)

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It has been requested that this article be rewritten. Reason: the character bios are far too long and need considerable trimming (tagged on September 28, 2014)

Template:Articleabout Template:Series-infobox The Paper Mario series is an RPG action-adventure series of the Mario franchise developed by Intelligent Systems. Four games have been released - three for home consoles, one for the Nintendo 3DS - and a fifth, for Wii U, is due to be released in late 2016. Most of the games in the series are strictly RPGs, though Super Paper Mario is a platfomer with RPG elements.

Chronological overview

Main series

First iteration

Title
Cover, original release and system Synopsis
Paper Mario
File:Papermario.PNG
Template:Releasedate Nintendo 64
The series began in 2000 with Paper Mario. This was the second Mario RPG game, the first being Super Mario RPG: Legend of the Seven Stars. This game was originally going to be called Super Mario RPG 2, but the name was changed due to problems with Square Enix, the company that made Super Mario RPG. The game started off with Mario receiving an invitation to Princess Peach's Castle. But when he arrives the castle is lifted up into the sky. This was caused by Bowser, who had stolen the legendary Star Rod, which could grant people's wishes. Bowser throws Mario out of the castle, and so his adventure begins. This game was later released on the Wii's Virtual Console in 2007 and, eventually, the Wii U's in 2015.
Paper Mario: The Thousand-Year Door
North American box art for Paper Mario: The Thousand-Year Door
Template:Releasedate Nintendo GameCube
Later, in 2004 Paper Mario: The Thousand-Year Door was released. This time, Bowser was not the main villain. The antagonist was Sir Grodus, the leader of the X-Nauts. The X-Nauts have kidnapped Peach, and Mario must save her by finding the Crystal Stars. Though he was not the main villain, Bowser still had a role to play as a minor villain. The player could even use him at certain stages. The main location of this game is Rogueport, a seaside town with a nasty reputation.

Second iteration

Title
Cover, original release and system Synopsis
Super Paper Mario
Super Paper Mario North American cover art
Template:Releasedate Wii
The third installment in the series, Super Paper Mario, is a platformer and it had a very different battle style to the other games. Instead of going into a stage and choosing attacks, the characters simply had to run and jump or use one of a Pixls' moves to defeat an enemy. The story starts with Mario and Luigi at their house, when a Toad appears and tells them that Princess Peach has been kidnapped. The Mario Bros. blamed Bowser, but when they reached his castle, the real kidnapper, Count Bleck, appeared. Bleck sucked everyone into a black hole except Mario, who is then found by a Pixl named Tippi, who tells him that he needs to find the eight Pure Hearts to save his friends. This game also gave Mario the unique ability to flip dimensions. He could be in either 2D or 3D, but he can only stay 3D for a short time.

Third iteration

Title
Cover, original release and system Synopsis
Paper Mario: Sticker Star
Paper Mario: Sticker Star North America box art.
Template:Releasedate Nintendo 3DS
The fourth installment of the series was released for the Nintendo 3DS in 2012, making it the first handheld installment of the series. When an accident scatters stickers across the land, Mario sets off on an aventure to repair a torn world. Searching forests, deserts and mountains, Mario collects stickers to solve puzzles and battle monsters. Partners were removed from this game to focus more on the sticker aspect; instead of partners, a sticker fairy named Kersti assists Mario. Leveling up is based on completing missions instead of battling, and stickers are used to interact with the environment. The entire battle system is based on using stickers, but is again a turn-based system. [1]
Paper Mario: Color Splash
North American boxart of Paper Mario: Color Splash.
Template:Releasedate Wii U
This fifth installment of the Paper Mario series was announced during the March 2016 Nintendo Direct. The game involves Mario using the Paint Hammer in order to color in colorless characters and level elements and progress through the story. This coloring feature is also implemented into battles, which appear to be quite similar in gameplay to Paper Mario: Sticker Star. The game is planned to be released for the Wii U at some point in 2016.

Crossover

Title
Cover, original release and system Synopsis
Mario & Luigi: Paper Jam
Mario & Luigi - Paper Jam - NOA Boxart.png
Template:Releasedate Nintendo 3DS
This fifth installment of the Mario & Luigi series crosses over with the Paper Mario series, and was originally released in late 2015. One day, Luigi stumbles upon a book containing the Paper Mario universe, and accidentally releases the Paper Mario versions of various characters from the book. Despite some arguments, the two Bowsers decide to team up, combine their Koopa Troop armies, and kidnap the two Peaches. Thus, the Mario Bros. team up with Paper Mario to rescue both versions of Princess Peach from Bowser and Paper Bowser.

Characters

Main protagonists

Character
Image Brief Biography First Appearance
Mario
Artwork of Mario in Paper Mario: Color Splash.
Mario is the main hero of the series. He is often saving Princess Peach from Bowser using his trademark Jump and Hammer, but also saves her from other villains in the series, such as Grodus and Count Bleck.

In Paper Mario, he recovers the seven Star Spirits to get the Star Rod back from Bowser after the villain steals it from Star Haven and lifts Peach's Castle in the sky alongside his own castle. After meeting many partners along the way, he successfully rescues the Star Spirits and Princess Peach, retrieves the Star Rod and defeats Bowser and his army.

In Paper Mario: The Thousand-Year Door, Mario receives a letter from Peach telling she's found a treasure map at Rogueport. He then learns she has been kidnapped by the evil group of the X-Nauts, who are after the seven Crystal Stars as well. Using the magic of the Magical Map, Mario goes to find the Crystal Stars and Princess Peach, and meets new partners along his adventure. Mario obtains new powers and can turn into a paper plane, paper roll and paper boat. After many difficult battles, he destroys the Shadow Queen's soul in the Shadow Palace and saves Peach again.

In Super Paper Mario, Mario finds himself thrown in an interdimensional adventure, in which, with the help of Tippi, he must find the eight Pure Hearts to prevent Count Bleck from using the Chaos Heart to destroy all worlds. After being reunited with Peach, Bowser and Luigi and facing Count Bleck's minions, Mario successfully defeats Dimentio and foils the Dark Prognosticus' prophecies.

In Paper Mario: Sticker Star, Mario must recover the six Royal Stickers to restore the wish-granting Sticker Comet after Bowser destroys it and kidnaps Princess Peach. With the help of Kersti, he retrieves the Comet Pieces and Royal Stickers and defeats Bowser again.

Paper Mario
Princess Peach
Artwork of Princess Peach from Paper Mario: Color Splash.
Princess Peach is the damsel-in-distress of the series. She is the ruler of the Mushroom Kingdom and lives in her castle. Though captured throughout the games, Peach still is not completely helpless, and does whatever she can to lend Mario her help.

In Paper Mario, Princess Peach holds a party at her castle but Bowser disturbs it by lifting her castle into the sky with his own, defeats Mario, and captures Peach and many of her guests. Peach remains sealed inside her own castle for the majority of the game, but with the help of Twink recovers information for Mario by sneaking past Bowser's guards. However, she becomes unable to help Mario after she gets taken to the top of the castle in preparation for Mario's arrival and battle with Bowser. During Mario and Bowser's confrontation, Peach wishes to the Star Spirits for Mario to get stronger, creating the Peach Beam and allowing for Bowser to lose his invincibility. She is eventually rescued by Mario and her castle is brought back to its righteous location.

In Paper Mario: The Thousand-Year Door, while on a stop to Rogueport, Peach sneaks away from Toadsworth and finds a Magical Map being given to her by Beldam. She sends Mario the map by mail, but gets kidnapped by the the X-Nauts afterward and ends up being kept in their secret base on the Moon. Thanks to TEC-XX, she is allowed to communicate with Mario and obtain information on Grodus' plans, but in compensation she must teach TEC what love is. Later on, she gets taken away from the Moon and into the Shadow Palace, as she was being kept for the purpose of using her body to revive the Shadow Queen. After Mario defeats her in her possessed form, she returns to normal and leaves Rogueport with him, but eventually brings him on another treasure-hunting adventure after finding another map.

In Super Paper Mario, Princess Peach gets kidnapped by Count Bleck and forcefully married to Bowser so that the Chaos Heart may be created and destroy all worlds through the Void. She later manages to run away from Bleck Castle and joins Mario on his adventure to find the eight Pure Hearts and counter the Dark Prognosticus. After being reunited with Bowser and Luigi and fighting Count Bleck's minions (specifically Mimi), she defeats Dimentio and puts an end to the Chaos Heart.

In Paper Mario: Sticker Star, Peach hosts the Sticker Fest but gets kidnapped by Bowser after a Royal Sticker falls on his hand following the destruction of the Sticker Comet. She remains in Bowser's Sky Castle, waiting for Mario to rescue her. After Mario solves this incident, she hosts the renewed Sticker Fest.

Paper Mario
Luigi
Luigi is Mario's younger, less competent brother. He has a very minor role in the Paper Mario series until Super Paper Mario.

In Paper Mario, Luigi goes to a party hosted by Princess Peach at her castle, but escapes when Bowser starts lifting the building into the sky. He spends the remaining of the game at Mario's House, waiting for his brother to rescue Peach and writing his secret diary. After the castle is brought back to the ground, Peach hosts another party and Luigi leads the following festival.

In Paper Mario: The Thousand-Year Door, Luigi goes on his own adventure that is documented in the Super Luigi series. After Mario leaves on an adventure to Rogueport, another letter is received at Mario's house, from Minister Crepe of the Waffle Kingdom. Luigi travels to the Waffle Kingdom to rescue Princess Eclair from the Chestnut King, and meets many partners along the way to recovering the seven parts of the Marvelous Compass in hope to locate Eclair. As his travels bring him to many continents, he stops regularly at Rogueport and as such meets Mario and tells him his story. Ultimately, Luigi defeats either the Chestnut King or Minister Crepe depending on who tells the story, and brings peace back to the Waffle Kingdom.

In Super Paper Mario, Luigi gets kidnapped by Count Bleck as the Dark Prognosticus calls him the perfect host for the Chaos Heart. Luigi gets brainwashed into Mr. L and acts as an antagonist to Mario, Peach and Bowser and attacks them with his Brobot. However, Dimentio sends him to the Underwhere, undoing his brainwashing and allowing him to join back Mario's party. It is revealed that Dimentio planted a seed in Luigi's mind along the way, turning him back into Mr. L for the final confrontation and merginng with him and the Chaos Heart to become Super Dimentio. Mario's party defeats Super Dimention, giving Luigi back his mind and appearance, and ultimately saving the world from being destroyed by the Chaos Heart.

In Paper Mario: Sticker Star, Luigi is found in five locations, aimlessly adventuring around the Mushroom Kingdom. Mario can make him leave using Paperization, which will lead to a newspaper entry being written about Luigi's whereabouts.

Paper Mario
Bowser
Bowser
Bowser is Mario's main antagonist, with ambitions of world domination with Peach at his side. As the leader of the Koopa Troop, he is a recurrent and formidable threat to the Musroom Kingdom, but does not wish for its destruction.

In Paper Mario: The Thousand-Year Door, Bowser learns that Peach has been kidnapped and that Mario is after Crystal Stars and leaves for Rogueport to rescue Peach and beat Mario to the punch at getting the Crystal Stars. With Kammy Koopa, Bowser travels through the lands surrounding Rogueport, but always falling behind Mario and the X-Nauts' progression, before accidentally finding his way to the Palace of Shadows anyway and fighting Mario.

In Super Paper Mario, Bowser gets kidnapped by Count Bleck and married to Princess Peach to give birth to the Chaos Heart, which would destroy all worlds as the Dark Prognosticus foretells. Although he is pleased with the matter of becoming Peach's husband, disturbances during the marriage cause him to be sent to The Bitlands while most of his army remains in Bleck Castle and gets brainwashed into servitude. Although opposing Mario is usually Bowser's priority, not letting all worlds get destroyed is more important for him, or else he would have no territory to rule over in the first place, and this leads to him joining Mario and Peach in their adventure to recover the eight Pure Hearts. After facing many obstacles and fighting against his own troops as well as Count Bleck's commanders (notably O'Chunks), Bowser defeats Dimentio and prevents the world-ending prophecy from taking place.

Paper Mario

Secondary protagonists

Character
Image Brief Biography First Appearance
Twink
Twink is a young Star Kid. Twink is Peach's assistant while in Bowser's Castle. Peach often uses Twink as a messenger to Mario, when she finds out the locations of the Star Spirits. Later on, Twink fights Kammy Koopa with the help of Peach, and helps Mario and the Star Spirit use the Peach Beam against Bowser.
Paper Mario
Professor Frankly
Professor Frankly is an old Goomba who lives in Rogueport. He was Goombella's teacher, and he helps Mario to find the Crystal Stars by telling him where the next star is, after analyzing the map.
Paper Mario: The Thousand-Year Door
TEC-XX
TEC-XX is a computer that is a part of the X-Nauts, although he has helped Peach. He betrays the X-Nauts after falling in love with Princess Peach, and as such reveals important information regarding Grodus' plans and lets Peach communicate with Mario. Eventually, Grodus learns of TEC's behavior and shuts him down, but not before TEC can save backup data which he uses to help Mario out of X-Naut Fortress. He finally self-destructs, but ultimately gets mysteriously brought back to existence.
Paper Mario: The Thousand-Year Door
Merlon
Merlon
Merlon actually covers three different characters. In Paper Mario, he's a Shaman who lives in Toad Town. He can see the future and will help Mario in exchange for money. In Paper Mario: The Thousand-Year Door he lives in Rogueport and can level up Mario's partners in exchange of Shine Sprites. In Super Paper Mario, he lives in Flipside and is the one who transformed Timpani into Tippi and gives the first Pure Heart to Mario. In that game, he has a counterpart who lives in Flopside named Nolrem, and both Merlon and Nolrem help the Heroes of Light to save all worlds. The Merlon of Flipside also owns and studies the Light Prognosticus.
Paper Mario
Tippi
Tippi
Tippi is the main Pixl in Super Paper Mario. She is able to help Mario and can even reveal hidden things. Before she became a Pixl, Tippi's name was Lady Timpani. Tippi fell in love with a young man named Blumiere, but when they were unable to be together, Blumirere found the Dark Prognosticus, and transformed into Count Bleck. Timpani wandered the dimensions, and lost her memory of Blumirere. She was finally found by Merlon, who transformed her into a Pixl. Among her abilities, Tippi can Tattle enemies, characters and items, and also reveal hidden doors and platforms. She later was of interest to Francis, a nerd who believes her to be a rare collectible. Finally, Tippi and Count Bleck were reunited together and sacrified themselves to destroy the Chaos Heart, although it is implied they survived. At the end of the game, the player can buy Tiptron, a robotic version of Tippi.
Super Paper Mario
Kersti
Artwork of Kersti from Paper Mario: Sticker Star
Kersti is a sticker fairy who appears in Paper Mario: Sticker Star. She is Mario's companion throughout the story, who came riding on the Sticker Comet from the Sticker Star and must fulfill her duty of watching over the Royal Stickers. Kersti functions as Mario's guide in the game, dispensing useful information. She has the ability of Paperization, allowing Mario to stick or remove various elements of the environment, and she also lets Mario use the Battle Spinner. She sacrifices herself during Mario's final battle with Bowser by turning herself into a sticker, granting Mario five attacks per turn and giving him strong attack power. However, Mario wishes on the Royal Stickers for her revival, and she resumes her duty of protecting the Royal Stickers.
Paper Mario: Sticker Star
Huey
Huey
Huey is a paint bucket character who appears in Paper Mario: Color Splash as Mario's companion and guide. Although little is known about him so far, his original appearance is that of a 3D object but Mario flattens him, and he appears to be somewhat greedy and interested in making money as evidenced by his anger at a giant Coin only counting for one Coin[2], his suggestion of getting food with Mario but letting him pay for it[2], and his interest in becoming a licensed ghost hunter[3].
Paper Mario: Color Splash

Partners

Character
Image Brief Biography First Appearance
Goombario
Goombario
Goombario is a young, intelligent Goomba from Goomba Village. Goombario's family finds Mario after he is been knocked away from Bowser's Castle. When he recovers, Goombario joins him on his quest. Goombario is able to Tattle on enemies, giving Mario information on their health and strategies to defeat them. His main attack is a Headbonk, with which he can knock enemies on the head with. When powered up, he can use Charge, which boosts his Headbonk attack power, and Multibonk, which lets him headbonk as many times as possible on an enemy until he misses an action command.
Paper Mario
Kooper
Paper Mario promotional artwork: Kooper; this art of Kooper was made to accompany this art of Mario, where both finish a battle and have applied a bandage.
Kooper is a very brave, young Koopa in the first Paper Mario game. Mario meets him in Koopa Village when it is being raided by Fuzzies. One of the Fuzzies has stolen Kooper's Shell, and Mario agrees to find it. After Mario retrieves the shell, Kooper joins his group. Kooper is able to retreat inside his shell and hit things such as switches in areas Mario cannot reach. This move can be used in battle to hit enemies. Kooper's other moves include Power Shell, which attacks all enemies in battle, Dizzy Shell, a move which makes enemies dizzy, making them miss attacks, and Fire Shell, an attack which can defeat enemies such as Dry Bones in one hit.
Paper Mario
Bombette
Paper Mario promotional artwork: Bombette doing the "going to explode" pose
Bombette is a Pink Bob-omb, in Paper Mario. Mario meets her in the Koopa Bros. Fortress when she is imprisoned there by the Yellow Ninjakoopa. Bombette agrees to join Mario and assists him in getting the first Star Spirit. Bombette is able to explode and destroy cracks in walls to open up hidden rooms. In battle, Bombette is able to do a Body Slam against enemies, or use a Power Bomb, which can destroy all grounded enemies, or a Mega Bomb, which can destroy all enemies.
Paper Mario
Parakarry
Parakarry is the Paratroopa mailman of the Mushroom Kingdom. Mario first meets him on Mt. Rugged, where he is upset. Parakarry explains to him that he has lost some of his letters. Mario finds them and then Parakarry joins him. Parakarry is able to get Mario across large gaps that can't be jumped over. Parakarry's attacks include Sky Dive, in which he dives onto an enemy from midair, Shell Shot, when Parakarry retreats into his shell and flings himself at an enemy, Air Lift, where Parakarry picks up an enemy and removes it from battle, and Air Raid, where he flies around crazily and attacks enemies. Parakarry is one of Mario's only partners who reappears in another Paper Mario game. In Paper Mario: The Thousand-Year Door, Parakarry is the mailman again, and he delivers a letter from Princess Peach to Mario.
Paper Mario
Lady Bow
Lady Bow
Lady Bow is the leader of the Boos in Boo's Mansion. Bow crosses paths with Mario when he arrived at the mansion looking for a Star Spirit. Bow, in fact, had the Star Spirit. It had escaped from its prison at Tubba Blubba's Castle only to be captured there. Bow told Mario that if he wanted the Star Spirit, he'd have to defeat Tubba Blubba, who had been eating the Boos. Bow decided to go with Mario, and when he succeeded in ridding the Boos of Tubba Blubba, she still accompanied him. Bow has the ability to make Mario invisible. In battle, she is able to smack an enemy, scare them away from the battlefield, or hit them with her fan. Bow was also one of the few partners in the Paper Mario series to make an appearance in another Paper Mario game. In Paper Mario: The Thousand-Year Door, after the player has finished the game, Bow can be seen in Poshley Heights, alongside Bootler.
Paper Mario
Watt
Watt is a Li'l Sparky, that lives in Shy Guy's Toy Box. Mario meets her when he was there looking for a Star Spirit. Mario found a particularly dark room, which contained a Big Lantern Ghost. Mario fights the lantern ghost, defeats it, and finds Watt trapped inside of the lantern. After Mario frees her, Watt volunteers to join him. She is able to light up dark rooms to reveal hidden objects. In battle, Watt can do an Electro Dash to attack an enemy and pierce through their defenses, do a Power Shock to paralyze an enemy, do a Turbo Charge to increase Mario's attack power, or do a Mega Shock which paralyzes all enemies.
Paper Mario
Sushie
Sushie is a Cheep-Cheep that lives on Lavalava Island. She is the babysitter of the five Yoshi kids in Yoshi's Village. Mario meets her upon entering the village. When the five Yoshi kids went missing into the jungle, Mario went in after them where he finds Sushie (who was also looking for the Yoshi kids after falling into one of their traps) stuck in a tree. Mario helps her and Sushie team up with him to find the young Yoshi kids. After recusing the young five Yoshis, Mario tells Sushie about his quest. Sushie is touched by this and join Mario's party permanently. Sushie is able to get Mario through the surface of water and dive underneath when riding on her back. In battle, Sushie is a able to do a Belly Flop to jump on an enemy, do a Squirt to shoot water at an enemy, uses a Water Block create to water barrier that increase Mario's defense and reduced any fire attacks against him, and Tidal Wave to launch a blasts of water against all enemies on screen.
Paper Mario
Lakilester
Lakilester is a Lakitu from Flower Fields. Lakilester originally started as one of Huff N. Puff's minions, and attacked Mario, but Mario bested him in the fight. Right before it looked like the end for Lakilester, his girlfriend Lakilulu shows up. Lakilulu pleads for Mario to spare Lakilester's life. Mario listens and Lakilester joins his party. Lakilester can hover Mario over surfaces that would injure Mario if he tried to walk on them, such as spikes or lava. Lakilester's attacks are a Spiny Flip, where he throws a Spiny Egg at an enemy, Spiny Surge, where he throws a massive amount of Spinies at enemies, Cloud Nine, where he creates a cloud that raises Mario's evasion, and Hurricane, a powerful move that blows enemies out of battle. Lakilester prefers to be called Spike rather than his real name.
Paper Mario
Goombella
Goombella is a partner in Paper Mario: The Thousand-Year Door. She is a Goomba going to the University of Goom in Rogueport. She is found once Mario arrives in Rogueport. She is being followed by Lord Crump who wants to know how she found out about Crystal Stars. As Mario comes closer to the scene Goombella sees Mario and hides behind him. A tutorial fight begins and Goombella explains how to battle. Lord Crump then commands his army on Mario and Goombella, which they easily escape from. Goombella also helps Mario through the Rogueport sewers along with Professor Frankly, and continues to help Mario throughout the game. She is cute, if not sassy, and she commonly says "What is HIS beef?". She also has a small crush on Mario.
Paper Mario: The Thousand-Year Door
Koops
Koops is a timid Koopa that lives in Petalburg. When Mario arrives in Petalburg, Koops begs for him to let him come and fight the dragon, Hooktail. Koops's father, Koopley, had been defeated by Hooktail sometime before Mario's arrival, and Koops wanted to assist in finally defeating it. After Hooktail's defeat, Koopley was found to be alive in Hooktail's belly. Koops's first attacks are the same as Kooper's but his others are Shell Shield, which defends Mario with a large shell for several turns, and Shell Slam, which attacks all ground enemies, piercing through their defense.
Paper Mario: The Thousand-Year Door
Flurrie
Flurrie is a starstruck wind spirit that resides in Boggly Woods. When Mario tries to open the secret entrance to the great tree and fails, Punio informs Mario about Flurrie, who could probably move the leaves in front of the entrance. Once Mario finds Flurrie, she is missing her necklace, the one that Vivian had picked up. After beating the Shadow Sirens and retrieving the necklace, they give it to Flurrie, who then decided to help the Punis. Throughout the level she came in handy. After defeating Lord Crump, she decided to come with Mario, seeing how she could get the thrill of stardom by traveling with him.
Paper Mario: The Thousand-Year Door
Yoshi
Yoshi
Yoshi is Mario's fourth party member in Paper Mario: The Thousand-Year Door. He started off as an egg, which was imported from a southern island to be an extra ingredient for Mr. Hoggle's Hot Dogs. However, that plan backfired, since the Yoshi was still alive in the egg, and began jumping around. Unable to catch it himself, Mr. Hoggle asked Mario and his partners to get it for him. They succeeded, but eventually Mr. Hoggle decided that he didn't want the egg anymore, since he figured that no one would want to eat anything that "jumps around". Yoshi, while inside the egg, started to accompany Mario and his party, until he eventually hatched during their battle against the Iron Adonis Twins. After the Yoshi hatched from the egg, he thanked Mario and company for saving him from Mr. Hoggle, and agreed to fight alongside them for the rest of the game. Outside of battle, Mario can ride Yoshi to move faster, or to get across narrow gaps that Mario cannot jump across on his own, much like Parakarry from the first Paper Mario. Yoshi's default abilities in battle are Ground Pound, which takes up one of an enemy's HP at a time (much like Lady Bow in the first one), and Gulp, where he'll use his tongue to get an enemy into his mouth, and then spit it back out, and hit another enemy. When powered up, Yoshi gains the Mini-Egg attack, which is capable of lowering enemies' attack power, as well as Stampede, where he summons an army of Yoshis to attack.
Paper Mario: The Thousand-Year Door
Vivian
Vivian is the fifth party member in Paper Mario: The Thousand-Year Door. At the beginning of the game, she was a member of the Shadow Sirens and X-Nauts, but she eventually switched sides, due to the fact that she was constantly being belittled and verbally abused by her older sister, Beldam. Outside of battle, Vivian can use the Veil technique to sink into the shadows with Mario to avoid enemies and obstacles. In battle, Vivian's default ability, in addition to Veil, is Shade Fist, where she can punch enemies and set them on fire. After she's leveled up, Vivian gains the abilities, Fiery Jinx and Infatuate. Fiery Jinx allows her to burn all enemies on screen, while her Infatuate ability confuses enemies, causing them to attack one another, instead of Mario and his party. Like Goombella, she has a small crush on Mario.
Paper Mario: The Thousand-Year Door
Admiral Bobbery
Admiral Bobbery is the sixth and final required party member in Paper Mario: The Thousand-Year Door. He was a renowned Bob-omb sailor who spent most of his life traveling around the sea. Eventually, his wife, Scarlette, succumbed to a fatal illness while he was away, and by the time Bobbery came back home, Scarlette had long since passed away. After this, Bobbery was overcome with guilt and fell into a state of depression. He felt that if he hadn't been away, then he could have nursed his wife back to health. As a result, he vowed to never set sail again. That is, until Mario and his party came to his house, in need of a navigator for their expedition to Keelhaul Key. Bobbery refused to go with them at first, until Mario and company delivered a letter to him, which was written by Scarlette before she died. Outside of battle, Bobbery's abilities are nearly identical to that of Bombette's from the first Paper Mario. He could explode near cracked walls and uncover hidden areas. Unlike Bombette, however, Mario could throw him in higher areas. In battle, Bobbery's standard abilities are Bomb, which allows him to explode on a single enemy at a time, and Bomb Squad, where he throws miniature time bombs, which can gradually damage the enemies. After being powered up, he gains Hold Fast, which can damage direct attackers, and Bob-ombast, which has the ability to damage or kill all enemies on screen.
Paper Mario: The Thousand-Year Door
Ms. Mowz
Ms. Mowz is an optional party member in Paper Mario: The Thousand-Year Door. She is the manager of the Lovely Howz of Badges in Rogueport. Whenever she isn't running the shop, she's usually out, hunting for rare Badges to sell at her store. After the player takes on her trouble, Ms. Mowz will join Mario's party. Outside of battle, she has the ability to sniff out and locate nearby items. In battle, her standard abilities are Love Slap, which has the ability to pierce enemy defenses, and Kiss Thief, where she could steal items from enemies and add them to Mario's inventory. After being powered up, Ms. Mowz gains Tease and Smooch. Tease is an ability that can make enemies dizzy (much like the Dizzy Dial), while Smooch can refill 10 of Mario's HP.
Paper Mario: The Thousand-Year Door
Thoreau
Thoreau
Thoreau is first Pixl party member in Super Paper Mario that gives Mario a new ability. He is one of the original twelve Pixls involved in the Pixl uprising that took place 1,500 years prior to the events of Super Paper Mario. Thoreau, as with the rest of them, was put in a "hibernation" state, and was locked inside of a treasure chest until awakened by the legendary hero that was mentioned in the Light Prognosticus, which just-so-happened to be Mario. Thoreau was needed in order for Mario to prove to Old Man Watchitt that he was the hero that was mentioned in the Light Prognosticus. Thoreau gives the heroes the ability to hold and throw enemies, similar to Super Mario Bros. 2. He could also be used to press switches that the heroes cannot reach on their own.
Super Paper Mario
Boomer
Boomer is the second Pixl party member in Super Paper Mario to lend Mario and the rest of the heroes a new ability. As with Thoreau, Boomer was also involved in the Pixl uprising that took place 1,500 years prior to Super Paper Mario. Like Bombette and Admiral Bobbery from the first two Paper Mario titles, Boomer has the ability to destroy enemies by exploding on them, as well as blowing up cracked walls to reveal hidden areas for Mario and the rest of the heroes to access.
Super Paper Mario
Slim
Slim is the third Pixl party member to give Mario and the rest of the heroes a new ability in Super Paper Mario. He was another of the twelve Pixls involved in the uprising that took place 1,500 years prior to the game. Slim's ability is slightly similar to Lady Bow's Outta Sight and Vivian's Veil technique, since it allows Mario and company to evade attacks from enemies and obstacles (such as spikes). This ability also allows Mario to go through narrow passageways.
Super Paper Mario
Thudley
Thudley is the fourth Pixl party member to lend his power to Mario and the rest of the heroes in Super Paper Mario. He, just like all the others, was involved in the Pixl uprising incident that happened 1,500 prior to the game. Thudley allows Mario, Peach, Bowser, and Luigi to use a Ground Pound technique, much like the Spin Jump from the first two Paper Mario titles. This ability allows the heroes to pound pillars (which usually has to be done in a certain order) to access the next area. This ability also does double damage to enemies than an average jump would.
Super Paper Mario
Carrie
Carrie is the fifth Pixl party member in Super Paper Mario to lend her power to the heroes. Carrie, as with all the others, was involved in the Pixl uprising that took place 1,500 years prior to the game. Unlike most of the others, however, Carrie was not contained within a treasure chest. She was instead locked inside of a jail cell within Fort Francis. Carrie, like Lakilester and Yoshi, gives Mario and the rest of the heroes the ability to move faster and/or cross hazardous areas without taking any damage. She also allows the heroes to damage spiked enemies by jumping on top of them.
Super Paper Mario
Fleep
Fleep is the sixth Pixl party member in Super Paper Mario to allow the heroes to use his power. Along with the other partner Pixls, he was one of the original twelve and involved in the Pixl uprising. However, unlike the others, he was not necessarily trapped by any force but his own. When the heroes found him, he had been waiting in an outhouse on Planet Blobule for a hundred years because there was no toilet paper. His power can be used to temporarily stun enemies as well as reveal hidden objects/secrets at certain spots.
Super Paper Mario
Cudge
Cudge is the seventh Pixl party member to lend his power to the four heroes in Super Paper Mario. He, like all the others, was one of the original twelve Pixls that was involved in the Pixl uprising incident. Similar to Carrie, Cudge was not contained within a treasure chest. Instead, he was imprisoned behind a stone block, which required tablets to be inserted in a certain order. Cudge allows the heroes to hit enemies with a Hammer, as well as breaking yellow blocks to access other areas.
Super Paper Mario
Dottie
Dottie is the eighth and final required Pixl party member to lend power to the four heroes of Super Paper Mario. She was also involved in the Pixl uprising incident that took place 1,500 years prior to the game. As with Carrie and Cudge, Dottie was not contained within a treasure chest. Instead, she was behind a locked door in Floro Caverns, helping Gabbro hide from the Floro Sapiens. Dottie has the ability to shrink the heroes, allowing them to access hidden areas that they're normally too big to get through. This ability also allows the heroes to enter areas without being detected by enemies.
Super Paper Mario
Barry
Barry is an optional Pixl party member in Super Paper Mario. He is another of the original twelve Pixls that was involved in the Pixl uprising that took place 1,500 years prior to the events of Super Paper Mario. Barry was first seen in The Bitlands, after Tippi had gotten herself kidnapped by Francis. He stayed behind to give tips to the heroes whenever they were needed. After Francis was defeated, Barry joined Mario's party. He is notable for being the only Pixl who did not have knowledge of the fact that Mario was the hero that was mentioned in the Light Prognosticus. Barry has the ability to briefly surround one of the heroes with a barrier to deal damage against enemies. This ability can also reflect enemy projectiles.
Super Paper Mario
Dashell
Dashell
Dashell is another optional Pixl party member in Super Paper Mario. The player can find him at the bottom of the Flipside Pit of 100 Trials, after defeating Wracktail. Dashell gives Mario and the rest of the heroes the ability to run with super speed, much like the NES titles.
Super Paper Mario
Piccolo
Piccolo
Piccolo is the third and final optional Pixl party member in Super Paper Mario. The player can obtain her by doing favors for Merlee, Merluvlee, Bestovius, and Old Man Watchitt. After that, Merlee will award the heroes a key to a locked door in Flopside, where Piccolo is contained inside of a treasure chest. Piccolo has the ability to change the characters' jump sound effects, as well as Bowser's flame. She also has the ability to cure status ailments, as well as putting the Underchomp to sleep.
Super Paper Mario

Main antagonists

Character
Image Brief Biography First Appearance
Bowser
Artwork of Bowser holding the Star Rod, from Paper Mario
Bowseris the main antagonist of Paper Mario and Paper Mario: Sticker Star. In Paper Mario, Bowser and Kammy Koopa steal the Star Rod, a magical device that grants wishes, and imprison the seven Star Spirits who are supposed to protect it. Bowser also uses his castle to hijack Princess Peach's Castle, with Peach still in it, and lifts the castle high into the sky. He wishes to become invincible and to beat Mario, but is eventually defeated thanks to the power of the Star Spirits and his castle explodes.

In Paper Mario: Sticker Star, on the night of the annual Sticker Fest, Bowser shows up and touches the Sticker Comet, causing it to explode and the Royal Stickers to get scattered over the Mushroom Kingdom. One of the Royal Stickers lands on Bowser, granting him strenght but also turning him insane and out of control. Bowser wrecks havoc on Decalburg and sends his troops to cause incidents throughout the Mushroom Kingdom after kidnapping Princess Peach. Although Kamek and Bowser Jr. are Mario's main opponents throughout his adventure, he eventually discovers the location of Bowser's Sky Castle, defeats him, takes back the final Royal Sticker and rescues Peach. Bowser shows up again during the second attempt at celebrating the Sticker Fest and tries to touch the Sticker Comet again, but gets scolded by Kersti.

Paper Mario
Sir Grodus
Sir Grodus appears in Paper Mario: The Thousand-Year Door as the main antagonist. He is the ruthless leader of the X-Nauts, an extraterrestrial organization whose sole mission is to conquer the world. Throughout the entire course of the story, Grodus and his minions seek the Crystal Stars in order to open the Thousand-Year Door. Grodus intends to use the treasure that lies behind the door to aid him in his quest for world domination. As it turns out, this treasure is a demon who destroyed Rogueport 1,000 years ago, and caused the town to sink underground. Grodus intends to use her powers to destroy the world and remake it in his own image. However, the demon - the Shadow Queen - destroys him, although Grodus returns to life after her defeat much like TEC-XX does. The last time Grodus is seen was in Poshley Heights. He seemingly gives up on conquering the world, and is reduced to a head without a body.
Paper Mario: The Thousand-Year Door
Beldam
Beldam artwork from Paper Mario: The Thousand-Year Door
Beldam is the leader of the Shadow Sirens in Paper Mario: The Thousand-Year Door. She is a demon over 1,000 years old who once worked under the Shadow Queen. She serves Sir Grodus for the majority of the game, but in the end, it is revealed that she is the one who orchestrated the events, using the X-Nauts as pawns. She spread rumors of a fake treasure and found a pure maiden, all in order to resurrect the Shadow Queen, making her the true mastermind behind the incidents of the story. After the Shadow Queen is defeated, she renounces her evil ways and lives with her sisters in Twilight Town.
Paper Mario: The Thousand-Year Door
Shadow Queen
The Shadow Queen is a demon with the power to destroy the world and the true antagonist of Paper Mario: The Thousand-Year Door. 1,000 years before Mario's adventure, the Shadow Queen appeared and caused chaos in Rogueport and surrounding areas, attacking the population with monsters and particularly Hooktail, Gloomtail and Bonetail. Her ambitions were thwarted by four heroes. They sealed her up using the Crystal Stars, her own creations, and trapped her in the Palace of Shadows where her soul would sleep for one thousand years, but not before she would destroy the whole city of Rogueport and sink it underground. She is reborn by Sir Grodus, the leader of the X-Nauts, but she destroys him then possesses Princess Peach's body. Although she becomes invincible at first, she is weakened by the Crystal Stars' power, and she gets ultimately defeated by the combined efforts of Mario, his partners and Peach herself.
Paper Mario: The Thousand-Year Door
Count Bleck
Concept artwork of Count Bleck with his cape remaining closed, from Super Paper Mario
Count Bleck, originally Lord Blumiere, is the main villain of Super Paper Mario. His goal is to use power of the Chaos Heart to wipe out all of existence, out of spite for the loss of his love Timpani at the hands of his father. Following the instructions of the Dark Prognosticus, Count Bleck gets Peach and Bowser married in order to create the Chaos Heart, which would form The Void, a rip through the frabic of space that slowly eats every world until nothing exists anymore. Although he promises his minions that he would recreate a better, more peaceful world after destroying it, his true intentions are to destroy absolutely everything that separates him from Timpani, including his minions and himself. However, in the end, Dimentio betrays him, he is reunited with Timpani (who became Tippi) and sacrifices himself to save the world, although he and Timpani are implied to have survived.
Super Paper Mario
Dimentio
Dimentio from Super Paper Mario.
Dimentio is the the true antagonist of Super Paper Mario. His plans are to take over the universe by destroying the current one and rebuilding it in his own image, and as such he sides with Count Bleck and his other minions while also secretly or indirectly helping the heroes so that they may defeat Count Bleck and prevent him from destroying the world and leaving it as is afterward. Because of his hidden motives, Dimentio regularly manipulates both Count Bleck and Mario, so that his plans would come to fruition, with little care for anything else. One of Dimentio's favorite tools is the Floro Sprout, which he would use to brainwash O'Chunks into O'Cabbage and Luigi into Mr. L, ultimately merging with the latter and with the Chaos Heart to become Super Dimentio. He eventually gets defeated, but not before leaving some of his energy behind so that he may still control the Chaos Heart after his passing away, allowing it to destroy the world even after Dimentio's defeat. In the end, the Chaos Heart is destroyed thanks to Blumiere and Timpani's sacrifice.
Super Paper Mario

Similarities between the games

Official art strip of the four Paper Mario series installments
Artwork of all the Paper Mario games
  • In all the games, Mario has to fight one or more of his allies at least once. In Paper Mario he fights Lakilester, in Paper Mario: The Thousand-Year Door he fights Vivian along with her sisters and the tricked Goombella, Koops, Flurrie and Yoshi with Doopliss, in Super Paper Mario he fights Bowser and Mr. L (Luigi) twice each, and in Paper Mario: Sticker Star, each Wiggler Segment is fought.
  • In all the console games, Mario is able to temporarily transform into an 8-bit version of himself.
  • Each console game has someone telling a long story with Mario falling asleep. When he wakes up, the storyteller asks if he's been listening, followed by Mario lying by nodding. In Paper Mario, Madam Merlar tells the story. In Paper Mario: The Thousand-Year Door, Luigi and the shopkeeper in Twilight Town tell the stories. In Super Paper Mario, Merlumina tells the story.
  • All four games involve 1 or more giant Bloopers as a boss.
  • All four games involve a grassland setting followed by a fortress of some sorts during the first chapter or area in the game.
  • All four games involve an exotic world in the fifth chapter.
    • Additionally, Super Paper Mario is the only game where the fifth chapter does not feature a tropical island setting.
  • All four games has at least one game show event. In Paper Mario there was the 64th Trivia Quiz-Off, in Paper Mario: The Thousand-Year Door there was the two Super Fun Quirk Quizes, in Super Paper Mario there was "That's My Merlee!" Show, and in Paper Mario: Sticker Star, there was Snifit or Whiffit.
  • In all four games, the final boss is a powerful version of a member of the team of Super Paper Mario: in the first game is an invincible and giant Bowser, in the second one is Princess Peach possessed by the Shadow Queen, in the third one is a mixture of Dimentio, the Chaos Heart and Mr. L, and in the fourth one another invincible and giant Bowser.
  • All four games had a remix of the Super Star theme play somewhere. In Paper Mario, when Mario runs around a certain Candy Cane, the theme will start playing. In Paper Mario: The Thousand-Year Door, when playing the Bowser segments, if the player collects enough Meat in a level, Bowser grows huge and the theme plays. In Super Paper Mario, when the player obtains a Mega Star, the theme plays, and in Paper Mario: Sticker Star, the theme plays when the player grabs a Star.

Trivia

  • The Paper Mario title itself is mentioned in several games. In the party at the end of Paper Mario, a Bumpty mentions that Herringway is writing a novel called "Paper Mario". The same occurs in Paper Mario: The Thousand-Year Door with the blue Toad living in a house in the Rogueport west side, who also writes a Paper Mario novel based off Mario's adventures, which gets adapted into a play.
    • The novel written by Herringway is titled "Mario Story" in Japanese. In Luigi's Mansion, Neville can be seen reading a book with the same title.

References

  1. ^ Interview with Paper Mario: Sticker Star team
  2. ^ a b Nintendo of America (June 15, 2016). Paper Mario: Color Splash - Demonstration - Nintendo E3 2016. YouTube. Retrieved June 17, 2016.
  3. ^ GameXplain (June 15, 2016). 10 Minutes of Paper Mario: Color Splash Gameplay - Dark Bloo Inn (Direct Feed - SDCC). Youtube. Retrieved July 21, 2016.

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