RandomYoshi's drafts
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Hello there, people. Here is where I'll put my drafts of stuff I'd like to improve on before posting.
Boards
Board/Logo | Board Name | Description |
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File:Chillywaters.png File:ChillyWaters MP3.png |
Chilly Waters | This ice-themed board has the players get twenty Coins for them to purchase a Power Star from Millennium Star. While the players are trying to complete this task, they are faced with the two most prominent features of this board; the Action Time, and the ice-y five-way junction in the middle. The Action Time on this board will be triggered either if a player lands on a Happening Space on either the board's leftmost column, or on the board's uppermost row; it may also be triggered if a player passes by Mr. Blizzard on the uppermost row. If a player manages to wake Mr. Blizzard up when passing by, he will ask the player to pay him five Coins for him to initiate the Action Time. The Action Time of this board includes Mr. Blizzard to roll a snowball leftwards(then downwards), or rightwards(then downwards). Any player failing to hit ![]() |
File:Deepbloopersea.png File:DeepBlooberSea MP3.png |
Deep Bloober Sea | This undersea-themed board has the players get twenty Coins for them to purchase a Power Star from Millennium Star. There are three notable features of this board; the two Action Times, and the two Happening Space-heavy pathways in the middle. One of the Action Times on this board is triggered when the player is trying to pass by the junction placed in the middle-right part of the board. When it is triggered, the player has to choose from an assortment of four buttons. If the player chooses the incorrect one(the incorrect one is randomised), he or she will have to take the path he or she did not choose; however, if the player chooses a correct button, he or she will be permitted to go on the path he or she originally chose. The other Action Time is triggered when a player lands on one of the Happening Spaces that are on the top-right corner of the board. When it is triggered, an arrow will rotate to a random direction. After that, the player has to escape being sucked in by a Blooper by repeatedly pressing ![]() |
File:Spinydesert.png File:SpinyDesert MP3.png |
Spiny Desert | This desert-themed board has the players collect twenty Coins for them to purchase a Power Star from Millennium Star. The most prominent feature of this board is the fact that there are two Millennium Stars: one that is a mirage, and one that is real. There is no way to differentiate the two from each other. When a player passes by the mirage, it will vanish. Another notable feature of this board is the two quicksand pits that are located on lower-middle part of the board and the upper-middle part of the board. When a player lands on a Happening Space that is located around the perimeter of a quicksand pit, then the quicksand pit will make all players standing on said perimeter get inhaled by the quicksand pit. After this, the players will be ejected from the other quicksand pit that did not inhale the players. The Action Time of this board is triggered if a player chooses to pass the path with two cacti. The player has to hit ![]() |
File:Woodywoods.png File:WoodyWoods MP3.png |
Woody Woods | On this forest-themed board, players have to procure twenty Coins for them to purchase a Power Star from Millennium Star. The most prominent event on this board is the arrows that are in three of the junctions in the forest. Whenever a player passes such junction, then the player is forced to walk that way. At the end of every turn, Monty Mole will change the direction of all arrows on the board. A way for players to manipulate the arrows is to pass by one of his army-like huts and pay him five Coins for him to flip all arrows on the board. Another way for players to manipulate the arrows is to land on a Happening Space that is placed directly before a junction with an arrow. This will only flip the arrow in front of the player. The Action Time of this board is Woody. When a player land on the Happening Spaces in front of him, a player is given five seconds to choose from either a Plus Coin Fruit(which will give the player five Coins), or a Plus Block Fruit(which will make the player roll the Dice Block a second time). Action Time also happens when a player lands on a Happening Space at Mean Woody. He will make the player choose from either a Minus Con Fruit(which will take away five Coins from the player), or a Reverse Block Fruit(which makes the player roll a Dice Block and go in reverse). |
File:Creepycavern.png File:CreepyCavern MP3.png |
Creepy Cavern | On this cavern-themed board, players have to collect twenty Coins in order for them to purchase a Power Star from Millennium Star. The most prominent feature of this board is Whomp. He will be found on his back in the middle of the board, blocking passage to players that wish to pass the middlemost path. If players are in possession of the Item Whomp wants, then he will turn around, enabling players to pass the middle path. |
File:WaluigisIsland MP3.png | Waluigi's Island |
Battle Royale Spaces
- Blue Space
- Red Space
- Item Space
- Happening Space
- Star Space
- Bowser Space
- Battle Space
- Bank Space
- Chance Time Space
- Game Guy Space
Duel Boards
After a Battle Royale map the player's character is about to receive a Star Stamp, when another character emerges from the castle and says they deserve it. To settle this dispute, both characters are sent to a Duel Board (with the exception of Waluigi, who challenges the character to his Battle Royale board, Waluigi's Island). The winner receives the Star Stamp. (Note that Luigi's board can be anyone except Backtrack)
Duel Spaces
Duel Mode Partners
Duel Mode Partners | ||||||
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Partner | Attack | Health | Salary | Playable Partner | Other unique abilities | |
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Baby Bowser | 1 | 1 | -3 | None | Sometimes changes into Bowser and does triple damage; if transformation fails, no damage is taken. |
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Bob-omb | 1 | 1 | -3 | Wario | Jumps over player's partner and attacks player directly; can only attack once. |
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Boo | 2 | 1 | -3 | Yoshi | If attacked, will counterattack for equal damage before disappearing. |
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Chain Chomp | 1 | 2 | -6 | None | Attacks player and all partners. |
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Goomba | 2 | 1 | -2 | Luigi | N/A |
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Koopa Troopa | 1 | 2 | -1 | Mario | N/A |
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Mr. Blizzard | 1 | 3 | -2 | None | Attacks character farthest away from him. |
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Piranha Plant | 3 | 1 | -5 | Waluigi | Can sometimes find extra dice. |
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Snifit | 2 | 2 | -5 | Daisy | Can sometimes find two to four coins. |
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Thwomp | 0 | 2 | -4 | None | Instantly defeats any partner; does nothing to players. |
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Toad | 1 | 1 | -1 | Peach | If player lands on opponent's Basic Space, no coins are lost/stolen. |
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Whomp | 0 | 4 | -3 | Donkey Kong | N/A |
Combinations\Pair If the player gets 2 of the same partners the Millenium Star will call it a glorious (_____) (fill the blank with the partner). It also raise the attack by one.
- Whomp and Thwomp make an earth shaking combination!
- Toad and Koopa Troopa make an economical pair!
- Mr.Blizzard and Snifit make a long-range pair!