Ghost (Wario Land II enemy)
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Ghosts[1][2] are enemies found in Wario Land II that impede Wario's progress as he recovers his stolen treasures. They move in either a counterclockwise pattern or moving left and right while zigzagging up and down. They are completely invincible in the game. It is unknown if they are vulnerable to light, like Zombie Wario. If Wario touches one of the ghostly enemies, he will become Zombie Wario. These small ghosts always float on a set path, so Wario must move systematically to avoid zombification.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ユーレイ[3] Yūrei |
Yūrei |
References
- ^ Official American Wario Land II website (Internet Archive)
- ^ Nintendo Power Volume 106, page 69. "You’ll also meet ghosts for the first time."
- ^ Wario Land 2: Nusumareta Zaihō Shogakukan guide, page 89.
Wario Land II | |
---|---|
Main characters | Wario • Captain Syrup |
Supporters | Gull • Hen • Owl • Turtle |
Bosses | Awabō • Big Kamukamu • Bobo • Cave master • Dunk • Ghost • Giant bee • Giant snake • Giant spear man • Mecha Kuri |
Chapters | Chapter 1 • Chapter 2 • Chapter 2* • Chapter 2** • Chapter 3 • Chapter 3* • Chapter 4 • Final Chapter • Final Chapter* • Final Chapter** • The Really Final Chapter |
Conditions | Ball • Bouncy Wario • Bubble Wario • Crazy Wario • Fat Wario • Flat Wario • Frozen Wario • Hot Wario • Puffy Wario • Tiny Wario • Zombie Wario |
Enemies | Bee • Bird • Chūta • Cook • D-Bat • D.D. • Drill • Flame • Gaugau • Ghost • Grunt • Gugi • Inamazu • Kamukamu • Pecan • Penguin • Pirate Goom • Pogo Guy • Punch • Rooster • Tobī • Togemen • Tsuriuo • Utsutsubo • Weight • White puff • Wizard • Yukimaru • Zombie |
Objects | 10 Gold Coin • 100 Coin • Alarm clock • Big Block • Bonfire Block • Brick • Coin • Doughnut block • Enemy Block • Ice block • Kotsuheri • Lance • Spike • Stove • Switch |