Hopper
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting.
This notice should be removed after a month has passed since the game was first released.
- This article is about the enemy in Mario + Rabbids Kingdom Battle. For the actor of the same last name who played President Koopa in the Super Mario Bros. film, see Dennis Hopper.
Template:Species-infobox Template:Quote2 Hoppers are Rabbid enemies in Mario + Rabbids Kingdom Battle. They behave similarly to Ziggies, but with higher HP and the ability to perform team jumps. Additionally, all variants except the Garden Hopper are capable of deploying a protective shield that negates the damage of one attack.
Variants
There are four Hopper variants, one for each area.
- Garden Hopper: Encountered in Ancient Gardens, this Hopper variant has a red helmet-like mask and 90 HP.
- Sherbet Hopper: Encountered in Sherbet Desert, this Hopper has 135 HP. It wears a cactus-shaped mask.
- Spooky Hopper: Encountered in Spooky Trails, this 205 HP Hopper appears to be undead, with a pale body, glowing blue eyes, and a pumpkin-shaped mask.
- Lava Hopper: The final Hopper variant is encountered in the Lava Pits, with a charred appearance, a gas mask, and 310 HP.
Stats
Mario + Rabbids Kingdom Battle enemy | ||||||
---|---|---|---|---|---|---|
Garden Hopper | ||||||
![]() |
Health Points | 90 / 465 | Team Jump | 7 Cells | Dash | None |
Area of Movement | 6 Cells | Primary Weapon | Blaster | Secondary Weapon | ||
35 DMG / 105 DMG | None | |||||
Pipe Exit Range | 3 Cells | Primary Technique | Secondary Technique | |||
None | None | |||||
Chase Range | None | Tertiary Technique | Team Jumping Jerks! | |||
None |
Mario + Rabbids Kingdom Battle enemy | ||||||
---|---|---|---|---|---|---|
Sherbet Hopper | ||||||
![]() |
Health Points | 135 / 465 | Double Jump | 7 Cells | Dash | None |
Area of Movement | 6 Cells | Primary Weapon | Blaster | Secondary Weapon | ||
45 DMG / 105 DMG | None | |||||
Pipe Exit Range | 3 Cells | Primary Technique | Shield | Secondary Technique | ||
Global DMG reduction | None | |||||
Chase Range | None | Tertiary Technique | Team Jumping Jerks! | |||
None |
Mario + Rabbids Kingdom Battle enemy | ||||||
---|---|---|---|---|---|---|
Spooky Hopper | ||||||
![]() |
Health Points | 205 / 465 | Double Jump | 7 Cells | Dash | None |
Area of Movement | 6 Cells | Primary Weapon | Blaster | Secondary Weapon | ||
60 DMG / 105 DMG | None | |||||
Pipe Exit Range | 3 Cells | Primary Technique | Shield | Secondary Technique | ||
Global DMG reduction | None | |||||
Chase Range | None | Tertiary Technique | Team Jumping Jerks! | |||
None |
Mario + Rabbids Kingdom Battle enemy | ||||||
---|---|---|---|---|---|---|
Lava Hopper | ||||||
![]() |
Health Points | 310 / 465 | Double Jump | 7 Cells | Dash | None |
Area of Movement | 6 Cells | Primary Weapon | Blaster | Secondary Weapon | ||
80 DMG / 105 DMG | None | |||||
Pipe Exit Range | 3 Cells | Primary Technique | Shield | Secondary Technique | ||
Global DMG reduction | None | |||||
Chase Range | None | Tertiary Technique | Team Jumping Jerks! | |||
None |