Talk:Mario Kart 8 Deluxe
Female and male villagers are now separate characters on the character select screen
https://twitter.com/tomphillipsEG/status/819871856715034624
Thought this fact can be mentioned in the character section.
The preceding unsigned comment was added by 71.19.243.151 (talk).
Why are Miis listed as exclusive to MK8
THEY HAD A SLOT FOR THEM IN THE DEMO
The preceding unsigned comment was added by 108.48.156.49 (talk).
- The slot is a question mark so we have no official proof Miis are playable. It is a possibility that the Miis will be in but we can't confirm it until we have some sort of video or screenshot from the game. YoshiGo99 20:36, 13 January 2017 (EST)
Why I got rid of the trivia in the article
"*Mario Kart 8 Deluxe will become the first game in the Mario Kart series to get released before a Mario platform game gets released on the same system. Mario Kart 8 Deluxe will be launched in April 2017 and the Mario platformer, Super Mario Odyssey, will be launched in the holiday season of 2017."
This trivia takes advantage of a very specific scenario to make an "interesting" point, which is very easy to observe for any game if you think things through hard enough and had a convenient game series to compare to. I can say that Mario Party 4 and Mario Party 8 are the only Mario Party games to be released before a Mario Kart on a system and it would be just as valid. Would it as equally applicable to add to a trivia section? No.
Besides, this game is a port of an older released game. It's not a new entry on the Mario Kart series, unlike all other Mario Kart titles, and we don't know if we'll get a proper sequel in the system, which raises questions if it will count more or not.
"*This is the first time a Mario Kart game was ported to a system without emulation."
This trivia is very silly. It states pretty much the obvious, something that can be easily included in the opening paragraph, and it had to include "without emulation" to make a point otherwise, you cannot count the Virtual Console games. Trivia works best when it has to make the fewest exceptions as possible cover up any flaws noted in it, and this one is perhaps the game that has the greatest exception of games to make a point. Ray Trace(T|C) 14:40, 14 January 2017 (EST)
- The first is referring purely to Mario Kart itself, as Mario Kart had yet to be release before a mainstream Mario game until now. I agree the second is pretty silly, though. 14:43, 14 January 2017 (EST)
- I've edited probably before you posted, but it's a port of a Mario Kart title, so that raises questions if it "counts" or not. I'd rather avoid that territory and just get rid of questionable trivia altogether. Ray Trace(T|C) 14:44, 14 January 2017 (EST)
- Well... Is MK8D the first enhanced port of any Mario game?-- 14:49, 14 January 2017 (EST)
- There's Super Mario 64 DS, Super Mario Advance, and so on. 14:50, 14 January 2017 (EST)
- No it's not. There's the Super Mario Advance series, Super Mario 64 DS, Donkey Kong Land, and others that slipped my mind. Ray Trace(T|C) 14:51, 14 January 2017 (EST)
- There's Super Mario 64 DS, Super Mario Advance, and so on. 14:50, 14 January 2017 (EST)
- Well... Is MK8D the first enhanced port of any Mario game?-- 14:49, 14 January 2017 (EST)
- I've edited probably before you posted, but it's a port of a Mario Kart title, so that raises questions if it "counts" or not. I'd rather avoid that territory and just get rid of questionable trivia altogether. Ray Trace(T|C) 14:44, 14 January 2017 (EST)
Potential new mode
I just wanted to point out this picture above. It shows them in a battle stage but we see Toadette holding a Boomerang and none of them have Balloons. It can't be Bob-omb Blast since you only get Bob-ombs and King Boo does have the leader crown on. In the treehouse stream at around the 2 hour and 45 minute mark, they did say the full release will contain some more surprises. Could this be showing a new mode? YoshiGo99 15:25, 14 January 2017 (EST)
- This is the screenshot that perplexes me. Nothing's confirmed of a new mode yet but this doesn't fit any of the descriptions. I say we don't hold any conclusions until we get more information. Ray Trace(T|C) 15:26, 14 January 2017 (EST)
- Just a little something, not sure how significant it is, but the Crown is topped by a Shine Sprite. MarioComix (talk) 03:44, 15 January 2017 (EST)
- Given that a new battle mode involving Shines was recently confirmed, I think this could be either Shine Thief or Shine Runners...
- I say it's Shine Thief due to the crown. --Superstarxalien169 15:42, 21 January 2017 (EST)
Miis
https://www.youtube.com/watch?v=R3TClYfl5uI
So does this basically confirm that Miis are going to be on the Switch in some way? Tails777 Talk to me!
- I would assume so, yes. MarioComix (talk) 03:37, 15 January 2017 (EST)
- You're right! I just saw it yesterday. Have a look: https://www.youtube.com/watch?v=JVg3oYOdKoE
The preceding unsigned comment was added by 75.165.84.231 (talk).
So I see that my edit that changed turquoise to blue was reverted
I'm guessing we'll go with what the colors actually are instead of what the game officially calls them, because in Splatoon the turquoiseish color seen in the picture is actually just called blue and so is the regular blue. Turquoise in Splatoon is way more green. Luigi86101 15:16, 15 January 2017 (EDT)
Boo item
Boo is not a new Item, originally was in Mario Kart 64 and DS.
The preceding unsigned comment was added by 179.32.71.18 (talk).
- It didn't appear in the original MK8, so it's new to the port. Mario JC 20:26, 15 January 2017 (EST)
Feather
What is the proof that the Feather is a Battle Mode exclusive item? Marioguy (talk) 23:44, 15 January 2017 (EST)
- Check the website here. Haven't seen it in normal races from what I can view, so... – Owencrazyboy9 (talk) 23:54, 15 January 2017 (EST)
I just feel that this should be taken out of the article until futher notice. Marioguy (talk) 09:35, 16 January 2017 (EST)
- I think Boo is battle-exclusive, not Feather. YoshiFlutterJump (talk)
- The Feather, from what I've seen, is ALSO battle-exclusive. – Owencrazyboy9 (talk) 11:02, 25 March 2017 (EDT)
- Luigi Is Holding A Boo In One Of The Screenshots, So The Boo Being Battle Mode Exclusive Is Fairly Unlikely. There's Also The Fact That It Wasn't Battle Mode Exclusive In Previous Games, So Don't Expect That To Happen.
Shy Guy on Wheels(T|C|S) 11:12, 25 March 2017 (EDT)
- Luigi Is Holding A Boo In One Of The Screenshots, So The Boo Being Battle Mode Exclusive Is Fairly Unlikely. There's Also The Fact That It Wasn't Battle Mode Exclusive In Previous Games, So Don't Expect That To Happen.
- The trailer and the screenshot confirmed that Boo is not battle-exclusive, while the Feather is.--Mister Wu (talk) 19:56, 25 March 2017 (EDT)
- The Feather, from what I've seen, is ALSO battle-exclusive. – Owencrazyboy9 (talk) 11:02, 25 March 2017 (EDT)
5 Battle Modes and Inkling Mii Costume
Basically confirms Miis playable and the 5 Battle Modes: Shine Thief, Coin Runners, Balloon Battle, Bob-Omb Blast and a new Piranha Plant mode
(Miis are here: https://www.reddit.com/r/NintendoSwitch/comments/5pbnqo/mario_kart_8_deluxe_artwork_release_5_battle/dcpwebu/)
The preceding unsigned comment was added by RafalRib (talk).
- I've already added Battle mode information to the article before you posted that. I will change the nav template accordingly. Ray Trace(T|C) 14:49, 21 January 2017 (EST)
What is the "?" ?
Hello. What is the "?" in the character screen ? It is the "Mii" ? And he have a new cup in the game ? --Captain Yoshi File:YoshiYellow-MK8.png 06:21, 1 February 2017 (EST)
- A new Mii costume (the Inkling one) has been confirmed, so the missing character is indeed Mii. It has been confirmed that the game features 48 racetracks, and the cups have been shown to be the same ones in press release material, you can see them in the Gallery.--Mister Wu (talk) 06:27, 1 February 2017 (EST)
Both Villager Types Active
Havn't seen this anywhere else, but i thought i'd bring this up. Both Villager variants are capable of being active at the same time in the original Mario Kart 8. I've seen it a few times in races. Not sure if anyone else has, but just noting it here that has happened. If no one else has experienced or seen it i wont push for the change on the article. - Cubeguy(talk)
- It must be cleared what "active" means. If a player chooses one of the Villagers, the software can choose and control the other Villager, of course. What is indicated here as difference is both of the Villagers being chosen and controlled by the software in the same race, since typically the software doesn't select two characters from the same slot.--Mister Wu (talk) 09:05, 27 February 2017 (EST)
- It would be the latter. - Cubeguy(talk)
- I personally didn't add that part, only edited it from the original, so I'm not sure about it; since it's not important I can just remove it, although it would be nice if you could provide some form of proof before I do so, as editing only based on past memories without videos or images confirming the impression can lead to spreading of false information and is in general something to avoid as much as possible. If you can't provide it I might run some races from the title screen to see if indeed sometimes both Villagers are chosen at the same time.--Mister Wu (talk) 11:05, 28 February 2017 (EST)
- It would be the latter. - Cubeguy(talk)
Gold Mario confirmed as Palette swap of Metal Mario
Should it be mentioned in the New characters section?
http://www.youtube.com/watch?v=SE2VniKmEVE&t=1m01s
The preceding unsigned comment was added by 68.235.37.83 (talk).
- This really doesn't confirm it, HOWEVER it does say over 40 characters and theres currently 42 in this version, so unless nintendo decided to sneak some more full metal characters in it (wouldn't be surprising at this point), probably is just a variant choice. We won't know if it's a separate character or not until later at this point. - Cubeguy(talk)
- There's an English version of the trailer, however it doesn't confirm it or not, but the uploader say's Gold Metal Mario. - Cubeguy(talk)
- The 5th image on this site pretty much confirms that Gold Mario is 100% a Metal Mario skin; Gold Mario is driving in Metal Mario's standard car. The only thing that changes is the emblem is gold rather than silver - https://www.technobuffalo.com/2017/03/12/mario-kart-8-deluxe-fps-resolution-nintendo-switch/ ]]Bowserboy3(talk)
- There's an English version of the trailer, however it doesn't confirm it or not, but the uploader say's Gold Metal Mario. - Cubeguy(talk)
All 8 Battle Mode Arenas Confirmed
Here are the Arenas that Nintendo has confirmed for Mario Kart 8 Deluxe:
Battle Stadium Sweet Sweet Kingdom Dragon Palace Lunar Colony 3DS Maka Wuhu GCN Luigi's Mansion SNES Battle Course 1 Urchin Underpass
The article should be edited to add these in. VincentWeir (talk) 08:16, 10 March 2017 (EST)
- 3DS Maka Wuhu is actually 3DS Wuhu Town. I watched the trailer recently and found that to be the case. – 64.134.237.181 10:00, 10 March 2017 (EST)
- Checked the article; never mind. – 64.134.237.181 10:01, 10 March 2017 (EST)
Battle Arena Icons
If anyone wants to crop and upload the battle stage icons you can use the PAX East livestream WoomyLuma 16:39, 11 March 2017 (EST)
2 new screenshots found on European site
Also, lol Blue Piranha Plant. It's seen only if the chasers are on the Blue Team. Gold Luigi (talk) 18:01, 11 March 2017 (EST)
- I've just uploaded those two images. MarioComix (talk) 18:21, 11 March 2017 (EST)
- Glad to know that they are adding Frost Piranhas into the game. Hooman2004 (talk) 19:25, 24 March 2017 (EDT)
Stat changes
- Courtesy of Mister Wu, the PAX stream does confirm that the characters and vehicle parts that were in Mario Kart 8 will receive stat changes. However, we only have information on Mario's new stats whenever he uses the default vehicle parts, so it remains to be seen how everyone else will be handled. M&SG (talk) 12:28, 12 March 2017 (EDT)
Tons of new screenshots
Tons of new screenshots from this article if anyone wants to upload them. WoomyLuma
- Thanks, some of them were not in the original press release material, so they will be useful!--Mister Wu (talk) 10:13, 13 March 2017 (EDT)
Coin Runners - Closer to MKW's than MK7's
Perhaps it's worth mentioning in the article that Coin Runners will be much more similar to MKWii than MK7's; in MK7, you can only get a maximum of 10 coins, but in MKWii, you can continue past 10. In one of the new videos showcasing Coin Runners, we see King Boo collect 11 coins at one point (at 2:28 if the link doesn't work properly) - https://youtu.be/0CTEe4-8XzE?t=148
Bowserboy3 (talk) 11:33, 13th March 2017 (BST)
All Characters and Tracks unlocked at the start
This is brought up in the first few minutes of this, https://www.youtube.com/watch?v=9TVT5RSsVXU , there are a few more site's confirming, besides Gold Mario all characters are unlocked. - Cubeguy(talk)
Battle Mode Invincibility Frames
I'm suprised this hasn't been noticed/mentioned in the main article yet, but invincibility frames are back; like in previous Mario Kart games, players now get a short amount of invincibility frames upon being hit in battle mode (around 1.5 seconds to be exact). This was notably absent in the original MK8..
Here's an example in Deluxe's Balloon Battle - https://youtu.be/unEFzgLeuSI?t=39
And it's not just Balloon Battle either; here's Coin Runners - https://youtu.be/0CTEe4-8XzE?t=42
Again, this was absent in the original MK8 (which just adds to more of the reasons why battle mode sucks in the regular version). Example - https://youtu.be/t8YG7O8ts2c?t=13
Bowserboy3 (talk) 22:26, 20th March 2017 (BST)
- So, in MK8, Toad would've been able to be hit by the Boomerang a 2nd time if he was in its path? MarioComix (talk) 21:21, 20 March 2017 (EDT)
- Pretty much, yeah. Notice how he doesn't flash/blink upon being hit? That's no invincibility frames. It's quite possible to eliminate a player instantly in around 5 seconds in MK8 if somebody gets triple green shells (fire one, wait for the stun animation to wear off, snipe them with the second, wait again, snipe with the third). It's really dumb. Thank goodness the invincibility frames are back. Might be worth mentioning in the article. Bowserboy3 (talk) 10:30, 21th March 2017 (BST)
- I've basically added that information to the page now. MarioComix (talk) 03:33, 22 March 2017 (EDT)
Official JP Website
Official JP Website is available. WoomyLuma
- We have started uploading material from that site, but effectively didn't add the link in the main page. Thanks for pointing this out.--Mister Wu (talk) 16:13, 24 March 2017 (EDT)
- Wow, you're quick! I'm curious how you obtained the sprite sheet from the website. WoomyLuma 17:41, 25 March 2017 (EDT)
Stat Changes
I've Watched A Few Videos Of Mario Kart 8 Deluxe Gameplay, And I Believe It's Possible To Get Some Of The Stat Changes That Way.
Mario's New Base Stats Are:
Speed: MK8DX: 3.75 MK8: 3.75
Acceleration: MK8DX: 3.5 MK8: 2.5
Weight: MK8DX: 3.5 MK8: 3.75
Handling: MK8DX: 3.5 MK8: 3.25
Grip: MK8DX: 3.5 MK8: 3.75
While Mario's Speed Doesn't Change, His Acceleration Gets A Large Boost.
Shy Guy on Wheels(T|C|S) 13:24, 25 March 2017 (EDT)
- The one you are reporting there are not the base stats of the character. The stats you see in the vehicle customization menu are the sum of the stats of the character, kart, tires and glider. You can see what the actual stats are in Mario Kart 8 here.--Mister Wu (talk) 19:43, 25 March 2017 (EDT)
- Maybe I should try wording that differently. On the Mario Kart 8 page, the character stats are shown using the standard kart, tyres & glider. If the same thing were to be done on the Mario Kart 8 Deluxe page, then the stats above would be Mario's (and possibly Luigi's, Ludwig's and Iggy's if they still had the same stats as Mario) stats.
Shy Guy on Wheels(T|C|S) 03:01, 26 March 2017 (EDT)- The stats have indeed been changed so that the default combination is more "standard" - i.e. with stats having the value in the middle - and new stats tables will have to be done as a consequence; at this point however we don't know if Mario, the Standard Kart, the Standard Tires or the Super Glider have been changed. Of course, we need the hidden stats as well before stating that everything has been made more "standard" for the default combination.--Mister Wu (talk) 06:50, 26 March 2017 (EDT)
- Maybe I should try wording that differently. On the Mario Kart 8 page, the character stats are shown using the standard kart, tyres & glider. If the same thing were to be done on the Mario Kart 8 Deluxe page, then the stats above would be Mario's (and possibly Luigi's, Ludwig's and Iggy's if they still had the same stats as Mario) stats.
Battle Course maps
We need to add the new maps for the battle courses in this game. Mario 3 Fan (talk) 17:23, 28 March 2017 (EDT)
- Course maps usually come from sprite rips such as this after the game is released. (Unless there are official maps available from Nintendo.) I think we will only be able to get the maps once the game is released and someone finds a way to rip sprites on the Nintendo Switch. --Super Mario Fan 67 (T•C•S) 17:43, 28 March 2017 (EDT)
Good pre-release reference video
Just putting this video I saw from GameXplain earlier, as it has a lot of good things in it that can help the article - https://www.youtube.com/watch?v=4wlwytZVknM
Shows but not limited to the following:
- Confirms no stamps on the main menu.
- Shows there is a "Random Battle" option.
- Shows new option to change character and kart combination without leaving an online lobby; pressing "Y" during the course selection portion of an online lobby allows you to change the combination.
- Records are more detailed; more records and pages.
- Mentions that during Renegade Runners, Pirahna Plant temporarily lose their bite attack upon being hit.
- Also mentions that the holder of the Shine in Shine Thief drives a little slower than the other drivers (likely to prevent people from running away with the Shine indefinitely).
Bowserboy3 (talk) 12:15, 18th April 2017 (BST)
Question about character and vehicle part stats + FIRE HOPPING GONE
Just a quick question; when the game releases, will we be putting the character and vehicle part stats in the article like how they are on the MK8 one, seeing as they are different?
Anyway, I thought it might be worth mentioning in the article that Fire Hopping is indeed gone - hooray!: https://www.youtube.com/watch?v=HkHw2WLVj10
I used it because you stood the best chance at winning with it, but that doesn't mean I liked it, especially when I played online with friends who couldn't do it and ended up left in the dust. Good balancing move IMO.
Bowserboy3 (talk) 08:44, 19th April 2017 (BST)
- The new tables will indeed be made, probably when someone will buy the new guide with all the game stats and will fill the information (currently it isn't possible to directly see the data used by the game like in the Wii U version, so time will be needed for that).--Mister Wu (talk) 08:28, 19 April 2017 (EDT)
Official Character and Vehicle Part Stats starting to surface - may be useful to creating early/preliminary stats tables
I was doing some research, because I am thoroughly interested in finding out how the character and vehicle parts stats have been changed.
During my digging, I came across this very useful and in depth thread: https://www.gamefaqs.com/boards/200276-mario-kart-8-deluxe/75227111
It initially started as a thread to find all images and video footage of new stats, but eventually evolved into a thread which ended up figuring out many of the new stat combinations.
There is lots more in that thread, such as the figuring out of individual parts, but just to provide some basic info, images have been found of all the different varying "weight" classes in the game, and trust me, there's a lot.
From what we can gather, there are still the three weight classes (Light, Medium and Heavy), but there is looking to be more variation in them this time; it looks like there are 4 different stat variations per weight class.
Here are some example images for you all to see (there could be used to start a preliminary stat table for example):
NOTE - REMOVE THE "M" FROM THE START OF THE LINK WHEN COPYING INTO YOUR BROWSER. I simply added the "M" at the start to prevent mass buildup of images on this post.
Lightweight Lemmy (1st Variation): Mhttp://i.imgur.com/bot0Jav.jpg Dry Bones (2nd Variation): Mhttp://i.imgur.com/rusV0Rd.jpg Bowser Jr (3rd Variation): Mhttp://i.imgur.com/gDoh8Ou.jpg Toad (4th Variation): Mhttp://imgur.com/5ReGViP
Midweight Inkling Girl (1st Variation): Mhttp://i.imgur.com/gs7W9kJ.jpg Daisy (2nd Variation): Mhttp://i.imgur.com/AtHA8g7.jpg Inkling Boy (3rd Variation): Mhttp://i.imgur.com/qKfc6zW.jpg Mario (4th Variation): Mhttp://i.imgur.com/sIM5lJc.png
Heavyweight King Boo (1st Variation): Mhttp://i.imgur.com/YGTNCTf.jpg Metal Mario (2nd Variation): Mhttp://imgur.com/wIlVdKP Donkey Kong (3rd Variation): Mhttp://imgur.com/DstU4IY Bowser (4th Variation): Mhttp://imgur.com/DstU4IY
These are the base stats for these characters; they all use the standard vehicle parts that are confirmed to be basic with no boosts/losses.
What's more, character specific bonuses, a-la Mario Kart Wii, are definitely out of the picture, because we already know of three characters with identical stats within one group, being Peach, Daisy and Yoshi, so it's definitely that there is just more variation within weight classes now. Here are the images to prove:
Peach: Daisy: Yoshi:
For all we know, the characters we don't know about could vary even more. Characters like Koopa Troopa, Luigi and Rosalina could fit into different stat variations within their light, medium and heavy groups respectively. However, this seems very unlikely now given all the information dug up.
What is certain though, is we already know a fair few characters' base stats, so a table could well start to be made. We also now know some of the vehicle part stats too.
Thought this would be useful; would likely save time before the game is released.
Final note; one user created a spreadsheet of all confirmed stats so far. Here is it: https://docs.google.com/spreadsheets/d/1g7A-38tn9UAIbB2B3sZI-MpILsS3ZS870UTVMRRxh4Q/edit#gid=0
Bowserboy3 (talk) 12:15, 20th April 2017 (BST)