Mario Party 9

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Template:Infobox Mario Party 9 is an upcoming game for the Wii.[1] It is the fifteenth installment of the Mario Party series, eleventh in the main series, and second for the Wii. The logo was shown at the end of Nintendo's E3 2011 Conference. It will be released in Europe, Australia, and North America in March 2012 and later on in Japan in April 2012. The host of the game is Yellow Toad[2].

Story

On a night outside of Princess Peach's Castle, Mario and his friends came to watch the Mini Stars in sky. As Mario peers though the telescope, he notices that the stars suddenly begin to get sucked through a vortex. It is soon revealed to be Bowser and Bowser Jr. on a spacecraft, who are using a vacuum-like machine to suck the stars in the sky. Upon witnessing this, Mario and the gang set out to defeat them and save the Mini Stars[3]. After they start their journey, Shy Guy and Kamek are seen coming out of woods and following them (as part of Bowser's plan).

Gameplay

A new form of gameplay will be introduced in this game: players will move all at once through the board in a vehicle (a car in Toad Road, a magic carpet in Boo's Horror Castle and a legged machine in Bob-omb Factory, for example).[4] Instead of trying to collect coins to buy stars, players receive Mini Stars if they pass by them. It is unconfirmed whether this will be a new mode or not, however, it is shown that the traditional, individual movement of characters will not be in the game. New minigames will be introduced in the Mario Party series, as well as 2 vs. 1 minigames against Bowser Jr, with one of them closely resembling one of the boss battles in New Super Mario Bros. Wii.[4] Players must try to avoid Mini Ztars, which deduct their current amount of Mini Stars. In this game, the minigames don't appear after every four turns, but only when a player ends up on any of the spaces that triggers a minigame.[5]

Modes

Mario Party 9 has Party Mode, Story Mode, and Minigame Mode.

Minigame Mode

Step It Up
Birdo in Step It Up.

Blue Toad is the host of Minigame Mode.

  • Free Play: In the Free Play mode, the players can play unlocked minigames freely.
  • Step It Up: In this mode, players must win minigames to climb stairs. The player who reaches on the top first wins.
  • Garden Battle: The players must get puzzle pieces to fill their gardens winning minigames. The playper who completes it first wins.
  • Choice Challenge: All the players choose a minigame from a group of five. These minigames are played and the player who get more points wins.
  • High Rollers: In this mode, the players must win minigames to roll a Dice Block to pass through a panel floor. The player who gets 500 points first wins.
  • Time Attack: The player must try to win 10 minigames as fast as he or she can.
  • Boss Rush: The players must defeat a series of bosses to win.

Confirmed Characters

Similarly to the preceding games, Mario Party 9 will introduce newcomers to the series. There will be 12 characters in Mario Party 9.

Playable Characters

File:Mp9sspic3-275x237.png
The default character selection screen.

Unlockable Characters

Bosses

There are a total of 12 boss battles in Mario Party 9.

Other Characters

Confirmed Boards

Mario Party 9 is confirmed to have a total of seven playable boards.[9]

Unlockable Boards

Confirmed minigames

Mario Party 9 will have over eighty Minigames in six confirmed categories; Free-for-All minigames, 1-vs-Rival minigames, Bowser Jr. minigames, Boss minigames and Extra minigames. Minigames will be played when players land on VS Space or a 1-vs-Rival Space.[18]

Free-for-All Minigames

There are a total of 44 Free-for-All minigames in Mario Party 9[14]. These minigames can be played with two, three or four players.

1-vs-Rivals Minigames

There are a total of 10 1-vs-Rivals minigames in Mario Party 9.[14] They can also be played with 3 players instead of 4, turning them into 1-vs-2 minigames.

  • A minigame involving the solo player hit the team with a spiked vehicle, in a maze with Dry Bones.
  • A minigame where the team player try to avoid the attacks of the solo, that are electricity, fire and wind.
  • A minigame where the three players ride Cooligan-shaped carts inside an ice rink, while the solo player attempts to flee.
  • A minigame where the solo player must take an American football to the goal. The team tries to hit him or her three times.
  • A minigame where the solo player takes blocks from a side to the other, avoiding the boulder that the trio push toward him or her.
  • A minigame where the solo player draws circles in the sand to trap the trio.
  • A minigame where the solo player hits the blocks platform where the team is on to make Spiked Balls roll into them.

Bowser Jr. Minigames

There are a total of 10 Bowser Jr. minigames in Mario Party 9.[14]

  • A minigame where the duo chase Bowser Jr. in legged vehicles.
  • A minigame involving two players pushing Bowser Jr. inside a electricity circle.
  • A minigame where the players race through a level with Bowser Jr.
  • A minigame where the players shoot fireballs at Bowser Jr.
  • A minigame involving two characters using a Pinwheel-like platform to cross a pit.
  • A minigame where the players Ground Pound panels to make the sand blocks where Bowser Jr. is on disappear.

Boss Minigames

There are a total of 14 boss battle minigames in Mario Party 9.[14]

  • A minigame where the players shoot cannonballs at a giantBlooper that jumps out of the water.
  • A minigame involving the player selecting numbers to turn a platform where Whomp attacks.
  • A minigame involving the players, Big Bob-omb, and Bob-ombs of different sizes.
  • A minigame where the players shoot Bullet Bills at Lakitu, while avoiding Spinies.
  • A minigame where the players must pound a Wiggler's body segments.
  • A minigame where the players battle King Boo in a style of puzzle game involving Power-Ups.
  • A minigame involving a fight with Chain Chomp, where the team choose paths to reach Cannons and blast cannonballs at the enemy.
  • A minigame involving a fight with Bowser.
  • A minigame where the players shoot Green Shells at a giant Cheep-Cheep.
  • A minigame where the players select cards to hurt a giant Dry Bones.[20]

Other Minigames

  • A so-called Diddy Kong minigame in which the players shoot out of Barrel Cannons in a circle to collect the most Bananas.[21]
  • A so-called Donkey Kong minigame in which the player shoot out of Barrel Cannons located on the ground to collect the most Bananas while Donkey Kong throws shining Barrel Cannons which allow the players to get larger amounts of Bananas.[21]

Extra Minigames

These minigames can only be played in Minigame Mode or landing on a Competition Space.

  • Goomba Bowling[6]: a minigame where the players compete in a bowling-like game, using a shell to kick a row of Goombas.
  • Castle Clearout: this minigame involves puzzles.
  • Hexapuzzle: this minigame involves combining various small colored haxagons.

Confirmed Spaces

Space Effect
Returning Spaces
1-vs-Rival Space File:MP9 1vs3.png Triggers a 1-Vs-3 or 1-Vs-2 depending on the number of players. The Captain is always by himself.
Bowser Space Bowser Space Triggers a Bowser Event.
Competition Space File:MP9 Competition Space.png A battle minigame will commence in which all players must participate. Mini-Stars will be distributed based on the end placement.
Dice Space File:MP9 Dice Space.png The Captain who lands here will receive a special Dice Block. Also has a chance to trigger a free-for-all minigame, or have 3 Mini Stars.
Happening Space Happening Space Triggers an event depending on the board and sometimes the player's placement.
Lucky Space Lucky Space The Captain that lands here will enter a special route to gain Mini-Stars.
Random Space File:MP9 Random Space.png Anything can happen when the Captain lands here.
Reverse Space File:MP9 Reverse Space.png The Captain that lands here will roll again. The car will move backwards depending on the number obtained.
DK Space Causes DK to start an activity where the Captain tries to collect the most Bananas as they spin in a circle around the board.
New Spaces
3 Mini Ztars Space File:MP9 +3MiniZtars Space.png Deducts 3 Mini Stars from the player's current amount.
Mini Star Space File:MP9 +1MiniStar Space.png Gives the Captain 1 Mini Star.
File:MP9 +2MiniStar Space.png Gives the Captain 2 Mini Stars.
File:MP9 +3MiniStars Space.png Gives the Captain 3 Mini Stars.
5 Gives the Captain 5 Mini Stars.
Shuffle Space File:MP9 Alternate Space.png The orders of Captains will switch around.
Bowser Jr. Space Bowser Jr. Space Triggers a Bowser Jr. minigame where the Captain and a randomly-chosen ally team up to defeat him.
Boss Space Boss Space Triggers a boss battle for the board. In Party Mode, the Captain chooses the minigame.
Captain Event Space Captain Event Space Triggers a specific Captain Event for the board.
Dash Space File:MP9 Forward Space.png The Captain that lands here will roll again.
Green Space Green Space This space does nothing.
Unlucky Space Unlucky Space The Captain that lands here will lose Mini-Stars by a certain event.
VS. Space Free-for-All Space Triggers a free-for-all minigame.
+2 Magma Space File:MP9 +2 Space.png Raises the lava level on the Magma Mine board.

Confirmed Items

Gallery

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Media

Names in Other Languages

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Trivia

  • In the E3 2011 trailer, the players' cursors were the hands of their characters.
  • The bridge tiles during the Goomba Bowling are very similar to the stones in Super Mario Bros. overworld levels.
  • This is the first Mario Party in the series not to be developed by Hudson.[6]
  • This is the first Mario Party to not include Advice or Hints in the Minigame Rules Screen.

References

External Links

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