Paper Mario: Sticker Star

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This article is about an upcoming game. Editors must cite sources for all contributions to this article. Edits that do not follow this standard may be reverted without notice.
Do not upload any leaked images or media files before this game is released. Per our policy, any such files will be immediately deleted.

Template:Infobox Paper Mario (tentative title) is an upcoming RPG game for the Nintendo 3DS developed by Intelligent Systems. As the fourth installment in the Paper Mario series, it is the first Paper Mario title to be released for a handheld console.

Gameplay

File:PaperMario3ds1.JPG
Mario and his new Chain Chomp partner in battle. Here, Mario receives 2 damage from jumping on a spiky Pokey rather than receiving 1 damage from jumping on a spiky enemy as in the first two Paper Mario games.

After forgoing the classic battle system in favor of a sidescrolling platformer-style system in Super Paper Mario, Paper Mario 3D returns to the turn-based system from the first two installments. A screenshot shows Mario's original Jump and Hammer commands, with a redesigned layout for the system's touch screen. Partners also return after being replaced by the Pixls, with screenshots showing a Chain Chomp that is assumed to be a partner of Mario's. A clip of gameplay footage has shown this Chain Chomp being thrown by its chain in the overworld, not unlike one of Bowser's attacks in Super Mario RPG: Legend of the Seven Stars (and loosely similar to Kooper and Koops from the first two games). One screenshot also shows an outlined object in the overworld, suggesting that players may have to move certain objects around the screen to solve puzzles to advance through the game. According to the Official Nintendo Magazine in Europe, stickers are a major part of the gameplay. These objects appear in the form of stickers, and they will also have the ability to give power ups to Mario, such as the Frog Suit. They can also be used to overcome obstacles.

The screenshots do not show the gauges for hit points, flower points, etc, during battle. This may suggest that such information will be visible on the touch screen instead. In this game, unlike the first two installments, the Special Points will have a gauge like in Super Paper Mario, instead of individual points.

Confirmed Characters

Protagonists

Supporters

Enemies

Partners

Other


Confirmed Features

Items

Obstacles

Attacks

Other


Confirmed Locations


Gallery

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Media


Trivia

  • The fact that Mario takes two damage from jumping on a Pokey could mean that defense now applies to when he jumps on characters with spikes, fire, etc. on them.

References


External Links


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