Blizzy
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Mario + Rabbids Kingdom Battle enemy | |
---|---|
Blizzy | |
![]() | |
Health Points | 210 / 770 |
Area of Movement | 9 Cells |
Pipe Exit Range | None |
Chase Range | None |
Team Jump | None |
Dash | None |
Primary Weapon | Precision |
65 DMG / 145 DMG | |
Secondary Weapon | |
None | |
Primary Technique | Villain Sight |
65-65 DMG / 145-145 DMG | |
Secondary Technique | |
None | |
Tertiary Technique | |
None | |
Hot N' Cold Creeps! | |
Blizzy is one of two midbosses of Sherbet Desert in Mario + Rabbids Kingdom Battle. As Blizzy's name suggests, he is a Rabbid fused with a flurry, with three icy orbs circling them. He is fought alongside his stronger ally, Sandy.
Blizzy's only actual damaging attack consists of shooting a single beam from their orbs. They also have an indefinite "line of sight" technique that allows them to shoot characters before their turn begins. If Sandy is defeated, Blizzy continues fighting until they are defeated as well. Blizzy normally stays at the back of the battle and deal damage from a distance, while their counterpart, Sandy, usually runs straight into battle.
There is a challenge in the Lava Pit featuring combat against four Blizzies.