Blizzy
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Mario + Rabbids Kingdom Battle enemy | |
---|---|
Blizzy | |
Health Points | 210 / 770 |
Area of Movement | 9 Cells |
Pipe Exit Range | None |
Chase Range | None |
Team Jump | None |
Dash | None |
Primary Weapon | Precision |
65 DMG / 145 DMG | |
Secondary Weapon | |
None | |
Primary Technique | Villain Sight |
65-65 DMG / 145-145 DMG | |
Secondary Technique | |
None | |
Tertiary Technique | |
None | |
Hot N' Cold Creeps! | |
Blizzy is one of two midbosses of Sherbet Desert in Mario + Rabbids Kingdom Battle. As their name suggests, they are a Rabbid fused with a flurry, with three icy orbs circling them. They are fought alongside their stronger ally, Sandy.
Blizzy's only actual damaging attack consists of shooting a single beam from their orbs. They also have an indefinite "line of sight" technique that allows them to shoot characters before their turn begins. If Sandy is defeated, Blizzy continues fighting until they are defeated as well.