The Tall Tower: Difference between revisions

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(What the heck? Almost everything in here is just made up! Nothing in the game says anything about this!)
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Haunting the very top of the dark, foreboding tower is the mighty ghost, Inviso. Inviso, despite what he says, can only become ''near'' invisible. Although he appears to vanish, his surroundings reflect on him.
Haunting the very top of the dark, foreboding tower is the mighty ghost, Inviso. Inviso, despite what he says, can only become ''near'' invisible. Although he appears to vanish, his surroundings reflect on him.
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==Other Information==
===Storybook Segment===
{{Yoshi's Story}}
{{Yoshi's Story}}
[[Category:Yoshi Places]]
[[Category:Yoshi Places]]

Revision as of 21:50, July 6, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed soon.

Template:Level Tall Tower is stage 3-2 in Yoshi's Story. The boss of the Tall Tower is Inviso.

Riddling this large tower are many springs and small platforms. Ravens and Peepers can be found on the way to the tower's highest point as well. In many of the areas where giant maces swing and smash into the creaking catwalks, the small planets the Ravens walk across dot the area. Even ComBat haunt the higher floors. During the level, the Yoshis can find a few leaves to surf the air on. They can help them cross large gaps and collect many coins.

Haunting the very top of the dark, foreboding tower is the mighty ghost, Inviso. Inviso, despite what he says, can only become near invisible. Although he appears to vanish, his surroundings reflect on him.

Other Information

Storybook Segment